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### Mockups ### Mockups
![Mockup](mockup.png) ![Mockup](ReportImages/mockup.png)
![Userflow](UserFlow.png) ![Userflow](ReportImages/UserFlow.png)
## Usability Testing Plan ## Usability Testing Plan
### Experimental Questions & Variables ### Experimental Questions & Variables
@ -150,6 +150,28 @@ Based off of Nielsens 10 Heuristics. Done by both team members based on the M
--- ---
#### User Satisfaction Scores
##### Ease of Use (Scale: 1-7):
| Participant | Score |
|-------------|-------|
| 1 | 7 |
| 2 | 5 |
| 3 | 7 |
| 4 | 7 |
| 5 | 6 |
*Average Score:* 6.4
![Ease of use Graph](ReportImages/easeOfUse.jpg)
*Insights from Bar Chart (Ease of Use Responses):*
- The bar chart shows that most participants rated the app highly for ease of use, with four out of five giving scores of 6 or 7.
- Participant 2 gave a lower score of 5, which aligns with their feedback about difficulty finding categories and longer task completion times.
- The chart reinforces the overall positive perception of the app's usability but highlights the need to address specific pain points for users like Participant 2.
---
#### Usefulness of Categories (Scale: 1-5): #### Usefulness of Categories (Scale: 1-5):
@ -194,16 +216,16 @@ Based off of Nielsens 10 Heuristics. Done by both team members based on the M
### Qualitative Feedback ### Qualitative Feedback
**Positive Feedback:** **Positive Feedback:**
- "The app is easy to use." (Participant 1, 3, 4) - "The app is easy to use."
- "Categories are useful for organizing transactions." (Participant 4, 5) - "Categories are useful for organizing transactions."
**Negative Feedback:** **Negative Feedback:**
- "I could not find the categories initially." (Participant 2) - "I could not find the categories initially."
- "The icon selection is missing a Pets category." (Participant 4) - "The icon selection is missing a Pets category."
**Suggestions for Improvement:** **Suggestions for Improvement:**
- "Add more icons, especially for Pets." (Participant 4) - "Add a Pet Icon.”
- "Improve the visibility of categories in the app." (Participant 2) - "Improve the visibility of categories in the app."
--- ---
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Based on the feedback and insights from the charts, the following updates were made: Based on the feedback and insights from the charts, the following updates were made:
1. **Improved Visibility of System Status:** 1. **Improved Visibility of System Status:**
- Added headings for _Category_ and _Transaction_ screens to make navigation more intuitive. - Added headings for _Category_ and _Transaction_ screens to make navigation more intuitive.
2. **Improved Category Visibility:** 2. **Improved Category Visibility:**
- Redesigned the categories section to make it more prominent and easier to find, addressing the issue raised by Participant 2. - Redesigned the categories section to make it more prominent and easier to find, addressing the issue raised by Participant 2.
3. **Expanded Icon Selection:** ---
- Added new icons, including a "Pets" category, to address the feedback from Participant 4.
---
### Summary of Insights from Charts
- **Box Plot:** Highlights variability in task completion times, indicating that some users may need additional guidance or a more intuitive interface.
- **Bar Chart (Ease of Use):** Confirms high satisfaction with usability but identifies specific users who faced challenges.
- **Stacked Bar Chart (Usefulness vs. Found Categories):** Shows a clear link between discoverability and perceived usefulness, emphasizing the need for clear category visibility.
- **Pie Chart:** Reinforces that most users were successful but underscores the importance of addressing the minority who struggled.
By integrating these visual insights, the findings become more actionable, guiding targeted improvements to enhance the app's usability and user satisfaction.

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