<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{F7AD8DCD-60E6-4873-9A71-65A083815696}" SchemaVersion="123">
	<Presets>
		<WorkUnit Name="Factory Spatial Audio" ID="{F7AD8DCD-60E6-4873-9A71-65A083815696}" PersistMode="Standalone">
			<ChildrenList>
				<AuxBus Name="Room Auxiliary Bus" ID="{C5616E96-F524-4E03-8F50-909FE35BE12D}">
					<PropertyList>
						<Property Name="3DSpatialization" Type="int16" Value="2"/>
						<Property Name="EnableDiffraction" Type="bool" Value="True"/>
						<Property Name="ListenerRelativeRouting" Type="bool" Value="True"/>
						<Property Name="UseGameAuxSends" Type="bool" Value="True"/>
					</PropertyList>
					<ObjectLists>
						<ObjectList Name="Effects">
							<Reference>
								<Local>
									<EffectSlot Name="" ID="{314440AB-D01A-4843-AB1C-87207533CCC2}">
										<ReferenceList>
											<Reference Name="Effect">
												<Custom>
													<Effect Name="Wwise_RoomVerb_(Custom)" ID="{4AF92620-9CD6-4410-BD1D-ADEF5D6FE936}" PluginName="Wwise RoomVerb" CompanyID="0" PluginID="118" PluginType="3">
														<PropertyList>
															<Property Name="DryLevel" Type="Real32" Value="-96.3"/>
														</PropertyList>
													</Effect>
												</Custom>
											</Reference>
										</ReferenceList>
									</EffectSlot>
								</Local>
							</Reference>
						</ObjectList>
					</ObjectLists>
				</AuxBus>
			</ChildrenList>
		</WorkUnit>
	</Presets>
</WwiseDocument>
