Merge remote-tracking branch 'origin/main'
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,9 +1,11 @@
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using System;
|
||||
using Unity.Mathematics;
|
||||
using UnityEngine;
|
||||
using Random = UnityEngine.Random;
|
||||
|
||||
public class BushInteraction : MonoBehaviour
|
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{
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||||
[SerializeField] private GameObject emptyBush;
|
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private int blueberryCount = 0;
|
||||
private bool BlueBerriesPicked = false;
|
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// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
@ -20,13 +22,23 @@ public class BushInteraction : MonoBehaviour
|
||||
|
||||
void OnTriggerEnter(Collider other)
|
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{
|
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// increase blueberry count in the StateManager
|
||||
// increase blueberry count in the Inventory
|
||||
if (!BlueBerriesPicked)
|
||||
{
|
||||
other.gameObject.GetComponent<PlayerInteraction>().CollectBlueberry(blueberryCount);
|
||||
|
||||
// switch to different bush model, so that the player can see that the bush is empty
|
||||
Vector3 currentPosition = transform.position;
|
||||
Quaternion currentRotation = transform.rotation;
|
||||
Transform parent = transform.parent;
|
||||
// kill the bush with blueberries
|
||||
Destroy(gameObject);
|
||||
|
||||
GameObject _emptyBush = Instantiate(emptyBush, currentPosition, currentRotation);
|
||||
//_emptyBush.transform.parent = parent;
|
||||
|
||||
BlueBerriesPicked = true;
|
||||
}
|
||||
//TODO: switch to different bush model, so that the player can see that the bush is empty
|
||||
|
||||
}
|
||||
}
|
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|
@ -4,6 +4,7 @@ using UnityEngine.InputSystem;
|
||||
[RequireComponent(typeof(CharacterController))]
|
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public class PlayerMovement : MonoBehaviour
|
||||
{
|
||||
[Header("Movement Settings")]
|
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[SerializeField] private float movementSpeed = 5f;
|
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[SerializeField] private float rotationSpeed = 200f;
|
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[SerializeField] private InputActionReference movement;
|
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@ -11,20 +12,14 @@ public class PlayerMovement : MonoBehaviour
|
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[SerializeField] private Vector3 cameraOffset = new Vector3(0, 10, -10);
|
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[SerializeField] private Animator _animator;
|
||||
|
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[Header("Footstep Sound Settings")]
|
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[SerializeField] private AK.Wwise.Event footstepEvent;
|
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[SerializeField] private float footstepInterval = 0.5f; // seconds between footsteps
|
||||
private float footstepTimer = 0f;
|
||||
|
||||
private Vector3 inputDirection = Vector3.zero;
|
||||
|
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private CharacterController controller;
|
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|
||||
void LateUpdate()
|
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{
|
||||
if (cameraTransform != null)
|
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{
|
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cameraTransform.position = transform.position + cameraOffset;
|
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cameraTransform.LookAt(transform.position);
|
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}
|
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}
|
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|
||||
|
||||
void Start()
|
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{
|
||||
controller = GetComponent<CharacterController>();
|
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@ -34,7 +29,6 @@ public class PlayerMovement : MonoBehaviour
|
||||
movement.action.canceled += OnMovementStop;
|
||||
}
|
||||
|
||||
|
||||
void OnMovement(InputAction.CallbackContext context)
|
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{
|
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Vector2 inputVector = context.ReadValue<Vector2>();
|
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@ -46,7 +40,6 @@ public class PlayerMovement : MonoBehaviour
|
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inputDirection = Vector3.zero;
|
||||
}
|
||||
|
||||
|
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void Update()
|
||||
{
|
||||
Cursor.lockState = CursorLockMode.Locked;
|
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@ -62,13 +55,33 @@ public class PlayerMovement : MonoBehaviour
|
||||
Vector3 move = (cameraForward * inputDirection.z + cameraRight * inputDirection.x).normalized * movementSpeed;
|
||||
|
||||
controller.SimpleMove(move);
|
||||
print("ttesto");
|
||||
_animator.SetFloat("Speed", move.magnitude);
|
||||
|
||||
if (move.magnitude > 0.01f)
|
||||
if (move.magnitude > 0.01f)
|
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{
|
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Quaternion toRotation = Quaternion.LookRotation(move, Vector3.up);
|
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transform.rotation = Quaternion.RotateTowards(transform.rotation, toRotation, rotationSpeed * Time.deltaTime);
|
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|
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// Footstep logic
|
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footstepTimer -= Time.deltaTime;
|
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if (footstepTimer <= 0f && footstepEvent != null)
|
||||
{
|
||||
footstepEvent.Post(gameObject);
|
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footstepTimer = footstepInterval;
|
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}
|
||||
}
|
||||
else
|
||||
{
|
||||
footstepTimer = 0f; // Reset when not moving
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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void LateUpdate()
|
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{
|
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if (cameraTransform != null)
|
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{
|
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cameraTransform.position = transform.position + cameraOffset;
|
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cameraTransform.LookAt(transform.position);
|
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}
|
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}
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}
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|
@ -538,7 +538,7 @@
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"scalar product"
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@ -618,7 +618,7 @@
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@ -698,7 +698,7 @@
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"sun"
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@ -731,7 +731,7 @@
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"m_PreviewExpanded": true,
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"m_PreviewExpanded": false,
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@ -767,7 +767,7 @@
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"m_PreviewExpanded": true,
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"m_PreviewExpanded": false,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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@ -803,7 +803,7 @@
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"m_PreviewExpanded": true,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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@ -1077,7 +1077,7 @@
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"float2"
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"m_PreviewExpanded": true,
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"m_PreviewExpanded": false,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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@ -1259,7 +1259,7 @@
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],
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"synonyms": [],
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"m_Precision": 0,
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"m_PreviewExpanded": true,
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"m_PreviewExpanded": false,
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"m_PreviewMode": 0,
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@ -1325,7 +1325,7 @@
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"m_PreviewExpanded": true,
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"m_PreviewExpanded": false,
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"m_PreviewMode": 0,
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@ -1628,7 +1628,7 @@
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"down"
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@ -1761,7 +1761,7 @@
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"x"
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@ -1803,7 +1803,7 @@
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@ -1860,7 +1860,7 @@
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@ -2159,7 +2159,7 @@
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"divided by"
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@ -2381,7 +2381,7 @@
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"m_PreviewMode": 0,
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@ -2425,7 +2425,7 @@
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"float2"
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"m_PreviewExpanded": true,
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"m_PreviewExpanded": false,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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@ -2492,7 +2492,7 @@
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fadeOut: 0
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||||
borderMipMap: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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convertToNormalMap: 0
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externalNormalMap: 0
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heightScale: 0.25
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||||
normalMapFilter: 0
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flipGreenChannel: 0
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isReadable: 0
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMipmapLimit: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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||||
cubemapConvolution: 0
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seamlessCubemap: 0
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||||
textureFormat: 1
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maxTextureSize: 2048
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||||
textureSettings:
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||||
serializedVersion: 2
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filterMode: 1
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||||
aniso: 1
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||||
mipBias: 0
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wrapU: 0
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||||
wrapV: 0
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||||
wrapW: 0
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||||
nPOTScale: 1
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||||
lightmap: 0
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||||
compressionQuality: 50
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spriteMode: 0
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 0
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||||
spriteTessellationDetail: -1
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||||
textureType: 0
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||||
textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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flipbookColumns: 1
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maxTextureSizeSet: 0
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compressionQualitySet: 0
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textureFormatSet: 0
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ignorePngGamma: 0
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||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
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||||
cookieLightType: 0
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||||
platformSettings:
|
||||
- serializedVersion: 4
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||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
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||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
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||||
textureCompression: 1
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||||
compressionQuality: 50
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||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
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||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
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nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
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pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
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assetBundleVariant:
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BIN
blueberryPeak/Assets/Textures/Blueberry Base Color.png
(Stored with Git LFS)
BIN
blueberryPeak/Assets/Textures/Blueberry Base Color.png
(Stored with Git LFS)
Binary file not shown.
BIN
blueberryPeak/Assets/Textures/Bush Base Color_New2.png
(Stored with Git LFS)
BIN
blueberryPeak/Assets/Textures/Bush Base Color_New2.png
(Stored with Git LFS)
Binary file not shown.
8
blueberryPeak/Assets/Textures/Char.meta
Normal file
8
blueberryPeak/Assets/Textures/Char.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6190c051dbd39488dba37d286a1de8bc
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fd660084e0dea45ba8841402e6fbafb2
|
||||
guid: 6e7465573018b4829b06c981859a983a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
8
blueberryPeak/Assets/Textures/Foliage.meta
Normal file
8
blueberryPeak/Assets/Textures/Foliage.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8180afb26f7b24fd78c17e846a5ff618
|
||||
folderAsset: yes
|
||||
DefaultImporter:
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externalObjects: {}
|
||||
userData:
|
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assetBundleName:
|
||||
assetBundleVariant:
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user