Merge remote-tracking branch 'origin/main'
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using UnityEngine;
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using UnityEngine.UI;
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public class SetRenderTextureSize : MonoBehaviour
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{
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[Range(100, 800)]
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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RecalculateTexture();
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}
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void Update()
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{
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if (resolutionWidth != oldResolutionWidth || Screen.width != oldScreenWidth || Screen.height != oldScreenHeight)
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{
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Camera camera = gameObject.GetComponent<Camera>();
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if (camera.targetTexture != null) {
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camera.targetTexture.Release();
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}
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float aspectRatio = (float)Screen.width / Screen.height;
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||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
customData:
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spriteCustomMetadata:
|
||||||
|
entries: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user