baker talking bug fix on talk and rotated levels
This commit is contained in:
parent
4ae5858dd8
commit
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86
LunaBaker.json
Normal file
86
LunaBaker.json
Normal file
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{
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"initial": [
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{
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"speaker": "<b>Baker</b>",
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"text": "Oh, hi deer!"
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},
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{
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"speaker": "<b>Baker</b>",
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"text": "What can I do for you?"
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},
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{
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"speaker": "<b>Luna</b>",
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"text": "Could you bake me a Blueberry Pie?"
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},
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{
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"speaker": "<b>Luna</b>",
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"text": "My mom told me that it's your last day here!"
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},
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{
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"speaker": "<b>Baker</b>",
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"text": "Oh, yes!"
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},
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{
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"speaker": "<b>Baker</b>",
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"text": "I'd love to bake you one!"
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},
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{
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"speaker": "<b>Baker</b>",
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"text": "But for the Cake I need 30 Blueberries."
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},
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{
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"speaker": "<b>Baker</b>",
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"text": "I'll bake it for you if you'll get me them!"
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},
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{
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"speaker": "<b>Luna</b>",
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"text": "Bet!"
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}
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],
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"reminder": [
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{
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"speaker": "<b>Baker</b>",
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"text": "Have you already found 30 Berries?"
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},
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{
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"speaker": "<b>Luna</b>",
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"text": "Not yet!"
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}
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],
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"success": [
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{
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"speaker": "<b>Luna</b>",
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"text": "Here they are!"
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},
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{
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"speaker": "<b>Baker</b>",
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"text": "Oh, that was fast!"
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},
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{
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"speaker": "<b>Baker</b>",
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"text": "Give me a second"
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},
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{
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"speaker": "<b>Luna</b>",
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"text": "Sure!"
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},
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{
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"speaker": "<b>Baker</b>",
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"text": "I hope you like your cake!"
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},
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{
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"speaker": "<b>Luna</b>",
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"text": "IT'S DELICIOUS!"
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}
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],
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"successRepetition": [
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{
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"speaker": "<b>Baker</b>",
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"text": "I hope you like your cake!"
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},
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{
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"speaker": "<b>Luna</b>",
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"text": "IT'S DELICIOUS!"
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}
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]
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}
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objectReference: {fileID: 0}
|
||||||
- target: {fileID: 370773082187417307, guid: dd90c84612da946b4b6d2456ad3e4c87, type: 3}
|
- target: {fileID: 370773082187417307, guid: dd90c84612da946b4b6d2456ad3e4c87, type: 3}
|
||||||
propertyPath: m_LocalRotation.y
|
propertyPath: m_LocalRotation.y
|
||||||
value: -0.3840535
|
value: 0.9233109
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 370773082187417307, guid: dd90c84612da946b4b6d2456ad3e4c87, type: 3}
|
- target: {fileID: 370773082187417307, guid: dd90c84612da946b4b6d2456ad3e4c87, type: 3}
|
||||||
propertyPath: m_LocalRotation.z
|
propertyPath: m_LocalRotation.z
|
||||||
value: 0
|
value: -0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 370773082187417307, guid: dd90c84612da946b4b6d2456ad3e4c87, type: 3}
|
- target: {fileID: 370773082187417307, guid: dd90c84612da946b4b6d2456ad3e4c87, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
@ -4262,8 +4719,12 @@ SceneRoots:
|
|||||||
m_Roots:
|
m_Roots:
|
||||||
- {fileID: 21705131}
|
- {fileID: 21705131}
|
||||||
- {fileID: 1097348981}
|
- {fileID: 1097348981}
|
||||||
|
- {fileID: 1359041926}
|
||||||
- {fileID: 1380718711}
|
- {fileID: 1380718711}
|
||||||
- {fileID: 109876465}
|
|
||||||
- {fileID: 1491684656}
|
- {fileID: 1491684656}
|
||||||
- {fileID: 1933470188998383616}
|
- {fileID: 1933470188998383616}
|
||||||
- {fileID: 1027602859}
|
- {fileID: 1027602859}
|
||||||
|
- {fileID: 1356107834}
|
||||||
|
- {fileID: 831158166}
|
||||||
|
- {fileID: 670796094}
|
||||||
|
- {fileID: 571911162}
|
||||||
|
@ -1,26 +1,25 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Unity.VisualScripting;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.InputSystem;
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public class PlayerInteraction : MonoBehaviour
|
public class PlayerInteraction : MonoBehaviour
|
||||||
{
|
{
|
||||||
public float interactRange = 3f;
|
public float interactRange = 3f;
|
||||||
private int blueberryCount = 0;
|
|
||||||
private List<InventoryItem> inventory = new List<InventoryItem>();
|
|
||||||
public Dialog[] dialog;
|
public Dialog[] dialog;
|
||||||
int dialogIndex = 0;
|
|
||||||
|
|
||||||
[SerializeField] private InputActionReference InteractAction;
|
[SerializeField] private InputActionReference InteractAction;
|
||||||
[SerializeField] private InputActionReference DialogAction;
|
[SerializeField] private InputActionReference DialogAction;
|
||||||
[SerializeField] private GameObject dialogManagerObject;
|
[SerializeField] private GameObject dialogManagerObject;
|
||||||
|
private readonly List<GameObject> interactableObjects = new();
|
||||||
|
private readonly List<InventoryItem> inventory = new();
|
||||||
|
private int blueberryCount;
|
||||||
|
private int dialogIndex;
|
||||||
|
|
||||||
private DialogManager dialogManager;
|
private DialogManager dialogManager;
|
||||||
private List<GameObject> interactableObjects = new List<GameObject>();
|
|
||||||
void Start()
|
private bool talking;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
{
|
{
|
||||||
InteractAction.action.Enable();
|
InteractAction.action.Enable();
|
||||||
InteractAction.action.performed += OnInteract;
|
InteractAction.action.performed += OnInteract;
|
||||||
@ -31,21 +30,34 @@ public class PlayerInteraction : MonoBehaviour
|
|||||||
dialogManager = dialogManagerObject.GetComponent<DialogManager>();
|
dialogManager = dialogManagerObject.GetComponent<DialogManager>();
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool talking = false;
|
private void OnTriggerEnter(Collider other)
|
||||||
void OnInteract(InputAction.CallbackContext context)
|
|
||||||
{
|
{
|
||||||
|
print("outside");
|
||||||
|
if (other.gameObject.tag == "Interactable")
|
||||||
|
{
|
||||||
|
print("inside");
|
||||||
|
interactableObjects.Add(other.gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerExit(Collider other)
|
||||||
|
{
|
||||||
|
if (other.gameObject.tag == "Interactable") interactableObjects.Remove(other.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnInteract(InputAction.CallbackContext context)
|
||||||
|
{
|
||||||
|
print("talking: " + talking);
|
||||||
if (context.performed && !talking)
|
if (context.performed && !talking)
|
||||||
{
|
{
|
||||||
GameObject speaker = interactableObjects.Count > 0 ? ColliderInteractable() : PhysicsRaycastInteractable();
|
var speaker = interactableObjects.Count > 0 ? ColliderInteractable() : PhysicsRaycastInteractable();
|
||||||
|
|
||||||
dialog = speaker.GetComponent<QuestGiver>().Talk();
|
dialog = speaker.GetComponent<QuestGiver>().Talk();
|
||||||
if (dialog == null)
|
if (dialog == null) return;
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// immedeately start the dialog
|
// immedeately start the dialog
|
||||||
dialogManager.ShowDialog("<b>" + dialog[dialogIndex].speaker + ": " + dialog[dialogIndex].text);
|
dialogManager.ShowDialog("<b>" + dialog[dialogIndex].speaker + ": " + dialog[dialogIndex].text);
|
||||||
|
print("testo");
|
||||||
talking = true;
|
talking = true;
|
||||||
// skip the 0th dialog entry since it has already been shown
|
// skip the 0th dialog entry since it has already been shown
|
||||||
dialogIndex++;
|
dialogIndex++;
|
||||||
@ -55,46 +67,41 @@ public class PlayerInteraction : MonoBehaviour
|
|||||||
dialogIndex = 0;
|
dialogIndex = 0;
|
||||||
// reset the dialog to be null so it cannot be scrolled through when not in an interaction
|
// reset the dialog to be null so it cannot be scrolled through when not in an interaction
|
||||||
dialog = null;
|
dialog = null;
|
||||||
|
talking = false;
|
||||||
dialogManager.HideDialog();
|
dialogManager.HideDialog();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private GameObject PhysicsRaycastInteractable()
|
private GameObject PhysicsRaycastInteractable()
|
||||||
{
|
{
|
||||||
Ray ray = new Ray(transform.position, transform.forward);
|
var ray = new Ray(transform.position, transform.forward);
|
||||||
RaycastHit hit;
|
RaycastHit hit;
|
||||||
|
|
||||||
if (Physics.Raycast(ray, out hit, interactRange))
|
if (Physics.Raycast(ray, out hit, interactRange))
|
||||||
{
|
|
||||||
if (hit.collider.CompareTag("Interactable"))
|
if (hit.collider.CompareTag("Interactable"))
|
||||||
{
|
|
||||||
//Debug.Log("Interacted with: " + hit.collider.name);
|
//Debug.Log("Interacted with: " + hit.collider.name);
|
||||||
// You can add more actions here
|
// You can add more actions here
|
||||||
return hit.collider.gameObject;
|
return hit.collider.gameObject;
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private GameObject ColliderInteractable()
|
private GameObject ColliderInteractable()
|
||||||
{
|
{
|
||||||
float closestDistance = float.MaxValue;
|
var closestDistance = float.MaxValue;
|
||||||
int pos = -1;
|
var pos = -1;
|
||||||
for (int i = 0; i < interactableObjects.Count; i++)
|
for (var i = 0; i < interactableObjects.Count; i++)
|
||||||
{
|
|
||||||
if ((interactableObjects[i].transform.position - transform.position).magnitude < closestDistance)
|
if ((interactableObjects[i].transform.position - transform.position).magnitude < closestDistance)
|
||||||
{
|
{
|
||||||
closestDistance = (interactableObjects[i].transform.position - transform.position).magnitude;
|
closestDistance = (interactableObjects[i].transform.position - transform.position).magnitude;
|
||||||
pos = i;
|
pos = i;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
return interactableObjects[pos];
|
return interactableObjects[pos];
|
||||||
}
|
}
|
||||||
|
|
||||||
void onDialogContinue(InputAction.CallbackContext context)
|
private void onDialogContinue(InputAction.CallbackContext context)
|
||||||
{
|
{
|
||||||
if (context.performed && dialog != null)
|
if (context.performed && dialog != null)
|
||||||
{
|
{
|
||||||
@ -110,30 +117,15 @@ public class PlayerInteraction : MonoBehaviour
|
|||||||
dialogIndex = 0;
|
dialogIndex = 0;
|
||||||
// reset the dialog to be null so it cannot be scrolled through when not in an interaction
|
// reset the dialog to be null so it cannot be scrolled through when not in an interaction
|
||||||
dialog = null;
|
dialog = null;
|
||||||
|
print("Dialog ended");
|
||||||
|
print(" " + talking);
|
||||||
talking = false;
|
talking = false;
|
||||||
|
print(" " + talking);
|
||||||
dialogManager.HideDialog();
|
dialogManager.HideDialog();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnTriggerEnter(Collider other)
|
|
||||||
{
|
|
||||||
print("outside");
|
|
||||||
if (other.gameObject.tag == "Interactable")
|
|
||||||
{
|
|
||||||
print("inside");
|
|
||||||
interactableObjects.Add(other.gameObject);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnTriggerExit(Collider other)
|
|
||||||
{
|
|
||||||
if (other.gameObject.tag == "Interactable")
|
|
||||||
{
|
|
||||||
interactableObjects.Remove(other.gameObject);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void CollectBlueberry(int newBlueberries)
|
public void CollectBlueberry(int newBlueberries)
|
||||||
{
|
{
|
||||||
blueberryCount += newBlueberries;
|
blueberryCount += newBlueberries;
|
||||||
@ -162,7 +154,7 @@ public class PlayerInteraction : MonoBehaviour
|
|||||||
|
|
||||||
public int GetItemQuantity(string itemName)
|
public int GetItemQuantity(string itemName)
|
||||||
{
|
{
|
||||||
InventoryItem item = inventory.Find(i => i.itemName == itemName);
|
var item = inventory.Find(i => i.itemName == itemName);
|
||||||
return item != null ? item.quantity : 0;
|
return item != null ? item.quantity : 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -170,4 +162,4 @@ public class PlayerInteraction : MonoBehaviour
|
|||||||
{
|
{
|
||||||
return inventory;
|
return inventory;
|
||||||
}
|
}
|
||||||
}
|
}
|
51
blueberryPeak/Assets/Scripts/Quests/DeleteTreeReward.cs
Normal file
51
blueberryPeak/Assets/Scripts/Quests/DeleteTreeReward.cs
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
// DeleteTreeReward.cs
|
||||||
|
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CreateAssetMenu(menuName = "Rewards/Delete Specific Tree")]
|
||||||
|
public class DeleteTreeReward : RewardFunction
|
||||||
|
{
|
||||||
|
// You'd need a way to identify the tree.
|
||||||
|
// Option A: Reference the GameObject directly (if it's a persistent object or a prefab)
|
||||||
|
public GameObject treePrefabToDelete; // If deleting an instance based on a prefab
|
||||||
|
|
||||||
|
// Option B: Find by tag or name
|
||||||
|
public string treeTagToFind = "Tree";
|
||||||
|
public string treeNameToFind = "MySpecificTree"; // If you have unique names
|
||||||
|
|
||||||
|
public override void RewardPlayer()
|
||||||
|
{
|
||||||
|
GameObject targetTree = null;
|
||||||
|
|
||||||
|
if (treePrefabToDelete != null)
|
||||||
|
{
|
||||||
|
// If the reward means destroying any instance of this prefab
|
||||||
|
var sceneObjects = GameObject.FindGameObjectsWithTag(treeTagToFind); // Or just iterate all
|
||||||
|
foreach (var obj in sceneObjects)
|
||||||
|
if (obj.name.Contains(treePrefabToDelete.name)) // Check if it's an instance of the prefab
|
||||||
|
{
|
||||||
|
targetTree = obj;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (!string.IsNullOrEmpty(treeNameToFind))
|
||||||
|
{
|
||||||
|
targetTree = GameObject.Find(treeNameToFind);
|
||||||
|
}
|
||||||
|
else if (!string.IsNullOrEmpty(treeTagToFind))
|
||||||
|
{
|
||||||
|
targetTree =
|
||||||
|
GameObject.FindWithTag(treeTagToFind); // Finds only one, for multiple you need FindGameObjectsWithTag
|
||||||
|
}
|
||||||
|
|
||||||
|
if (targetTree != null)
|
||||||
|
{
|
||||||
|
Destroy(targetTree);
|
||||||
|
Debug.Log($"Tree '{targetTree.name}' has been deleted as a reward.");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogWarning("No tree found to delete with the specified criteria.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6f685bc1f7dc742009faac6ea2a3db68
|
@ -0,0 +1,86 @@
|
|||||||
|
{
|
||||||
|
"initial": [
|
||||||
|
{
|
||||||
|
"speaker": "<b>Baker</b>",
|
||||||
|
"text": "Oh, hi deer!"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Baker</b>",
|
||||||
|
"text": "What can I do for you?"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Luna</b>",
|
||||||
|
"text": "Could you bake me a Blueberry Pie?"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Luna</b>",
|
||||||
|
"text": "My mom told me that it's your last day here!"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Baker</b>",
|
||||||
|
"text": "Oh, yes!"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Baker</b>",
|
||||||
|
"text": "I'd love to bake you one!"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Baker</b>",
|
||||||
|
"text": "But for the Cake I need 30 Blueberries."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Baker</b>",
|
||||||
|
"text": "I'll bake it for you if you'll get me them!"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Luna</b>",
|
||||||
|
"text": "Bet!"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"reminder": [
|
||||||
|
{
|
||||||
|
"speaker": "<b>Baker</b>",
|
||||||
|
"text": "Have you already found 30 Berries?"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Luna</b>",
|
||||||
|
"text": "Not yet!"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"success": [
|
||||||
|
{
|
||||||
|
"speaker": "<b>Luna</b>",
|
||||||
|
"text": "Here they are!"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Baker</b>",
|
||||||
|
"text": "Oh, that was fast!"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Baker</b>",
|
||||||
|
"text": "Give me a second"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Luna</b>",
|
||||||
|
"text": "Sure!"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Baker</b>",
|
||||||
|
"text": "I hope you like your cake!"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Luna</b>",
|
||||||
|
"text": "IT'S DELICIOUS!"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"successRepetition": [
|
||||||
|
{
|
||||||
|
"speaker": "<b>Baker</b>",
|
||||||
|
"text": "I hope you like your cake!"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Luna</b>",
|
||||||
|
"text": "IT'S DELICIOUS!"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ffeea50feaf2c4d9aa37a030fab5dfe7
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -117,6 +117,10 @@
|
|||||||
{
|
{
|
||||||
"speaker": "Beaver",
|
"speaker": "Beaver",
|
||||||
"text": "Thanks again for helping me with those twigs!"
|
"text": "Thanks again for helping me with those twigs!"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "Luna",
|
||||||
|
"text": "No Problem!"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
@ -77,18 +77,30 @@
|
|||||||
{
|
{
|
||||||
"speaker": "<b>Fish</b>",
|
"speaker": "<b>Fish</b>",
|
||||||
"text": "..."
|
"text": "..."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Fish</b>",
|
||||||
|
"text": "Man..."
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"success": [
|
"success": [
|
||||||
{
|
{
|
||||||
"speaker": "<b>Fish</b>",
|
"speaker": "<b>Fish</b>",
|
||||||
"text": "..."
|
"text": "..."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Fish</b>",
|
||||||
|
"text": "Man..."
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"successRepetition": [
|
"successRepetition": [
|
||||||
{
|
{
|
||||||
"speaker": "<b>Fish</b>",
|
"speaker": "<b>Fish</b>",
|
||||||
"text": "..."
|
"text": "..."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"speaker": "<b>Fish</b>",
|
||||||
|
"text": "Man..."
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
@ -1,45 +1,48 @@
|
|||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class QuestGiver : MonoBehaviour
|
public class QuestGiver : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
|
||||||
[SerializeField] private TextAsset questFile;
|
[SerializeField] private TextAsset questFile;
|
||||||
[SerializeField] private InventoryItem reward;
|
[SerializeField] private InventoryItem reward;
|
||||||
[SerializeField] private InventoryItem requiredItem;
|
[SerializeField] private InventoryItem requiredItem;
|
||||||
public bool isActive = false;
|
[SerializeField] private DeleteTreeReward rewardFunction;
|
||||||
public bool isCompleted = false;
|
public bool isActive;
|
||||||
|
public bool isCompleted;
|
||||||
|
|
||||||
public QuestData quest;
|
public QuestData quest;
|
||||||
|
|
||||||
|
|
||||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||||
void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
if (questFile == null)
|
if (questFile == null)
|
||||||
{
|
{
|
||||||
Debug.LogError("Quest file is not assigned in the inspector.");
|
Debug.LogError("Quest file is not assigned in the inspector.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Load the quest data from the TextAsset
|
// Load the quest data from the TextAsset
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
quest = JsonUtility.FromJson<QuestData>(questFile.text);
|
quest = JsonUtility.FromJson<QuestData>(questFile.text);
|
||||||
}
|
}
|
||||||
catch (System.Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
Debug.LogError("Failed to parse quest data: " + e.Message);
|
Debug.LogError("Failed to parse quest data: " + e.Message);
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public QuestData GetCurrentQuest()
|
public QuestData GetCurrentQuest()
|
||||||
{
|
{
|
||||||
return quest;
|
return quest;
|
||||||
@ -58,42 +61,37 @@ public class QuestGiver : MonoBehaviour
|
|||||||
isCompleted = false; // Mark the quest as not completed
|
isCompleted = false; // Mark the quest as not completed
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public Dialog[] Talk()
|
public Dialog[] Talk()
|
||||||
{
|
{
|
||||||
Debug.Log("Talking to quest giver: " + quest.id);
|
Debug.Log("Talking to quest giver: " + quest.id);
|
||||||
if (!isActive && isCompleted)
|
if (!isActive && isCompleted)
|
||||||
{
|
|
||||||
// If the quest is completed, return the repetition dialog
|
// If the quest is completed, return the repetition dialog
|
||||||
return quest.repetition;
|
return quest.repetition;
|
||||||
}
|
|
||||||
|
|
||||||
else
|
if (!isActive)
|
||||||
{
|
{
|
||||||
if (!isActive)
|
// Initialize the quest
|
||||||
{
|
isActive = true;
|
||||||
// Initialize the quest
|
return quest.initial;
|
||||||
isActive = true;
|
|
||||||
return quest.initial;
|
|
||||||
}
|
|
||||||
|
|
||||||
else if (isActive && isCompleted)
|
|
||||||
{
|
|
||||||
isActive = false; // reset the quest
|
|
||||||
isCompleted = true;
|
|
||||||
// take the Requireditem from the player inventory
|
|
||||||
|
|
||||||
// If the quest is active and completed, return the success dialog
|
|
||||||
return quest.success;
|
|
||||||
}
|
|
||||||
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// If the quest is active but not completed, return the reminder dialog
|
|
||||||
CheckInventory(GameObject.FindGameObjectsWithTag("Player")[0].GetComponent<PlayerInteraction>().GetInventoryItems());
|
|
||||||
return quest.reminder;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (isActive && isCompleted)
|
||||||
|
{
|
||||||
|
isActive = false; // reset the quest
|
||||||
|
isCompleted = true;
|
||||||
|
// take the Requireditem from the player inventory
|
||||||
|
|
||||||
|
// If the quest is active and completed, return the success dialog
|
||||||
|
return quest.success;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If the quest is active but not completed, return the reminder dialog
|
||||||
|
CheckInventory(GameObject.FindGameObjectsWithTag("Player")[0].GetComponent<PlayerInteraction>()
|
||||||
|
.GetInventoryItems());
|
||||||
|
return quest.reminder;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Dialog[] FinishQuest()
|
public Dialog[] FinishQuest()
|
||||||
{
|
{
|
||||||
// If the quest is active and completed, return the success dialog
|
// If the quest is active and completed, return the success dialog
|
||||||
@ -102,6 +100,8 @@ public class QuestGiver : MonoBehaviour
|
|||||||
GameObject.Find("Player").GetComponent<PlayerInteraction>().RemoveFromInventory(requiredItem);
|
GameObject.Find("Player").GetComponent<PlayerInteraction>().RemoveFromInventory(requiredItem);
|
||||||
|
|
||||||
reward.giveReward(GameObject.Find("Player")); // Give the reward to the player
|
reward.giveReward(GameObject.Find("Player")); // Give the reward to the player
|
||||||
|
rewardFunction.RewardPlayer();
|
||||||
|
if (rewardFunction != null) rewardFunction.RewardPlayer();
|
||||||
return quest.success;
|
return quest.success;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,5 +1,4 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Events;
|
|
||||||
|
|
||||||
|
|
||||||
// base class for all rewards
|
// base class for all rewards
|
||||||
@ -10,7 +9,6 @@ public abstract class InventoryItem : ScriptableObject
|
|||||||
|
|
||||||
|
|
||||||
public abstract void giveReward(GameObject player);
|
public abstract void giveReward(GameObject player);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[CreateAssetMenu(menuName = "GameItems/ItemReward")]
|
[CreateAssetMenu(menuName = "GameItems/ItemReward")]
|
||||||
@ -24,7 +22,7 @@ public class ItemReward : InventoryItem
|
|||||||
|
|
||||||
public override void giveReward(GameObject player)
|
public override void giveReward(GameObject player)
|
||||||
{
|
{
|
||||||
ItemReward reward = ScriptableObject.CreateInstance<ItemReward>();
|
var reward = CreateInstance<ItemReward>();
|
||||||
reward.itemName = itemName;
|
reward.itemName = itemName;
|
||||||
reward.quantity = quantity;
|
reward.quantity = quantity;
|
||||||
player.GetComponent<PlayerInteraction>().AddToInventory(reward);
|
player.GetComponent<PlayerInteraction>().AddToInventory(reward);
|
||||||
@ -32,3 +30,32 @@ public class ItemReward : InventoryItem
|
|||||||
Debug.Log($"You have received {quantity} {itemName}(s)!");
|
Debug.Log($"You have received {quantity} {itemName}(s)!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[CreateAssetMenu(menuName = "GameItems/ItemRewardWithScript")]
|
||||||
|
public class ItemRewardWithScript : InventoryItem
|
||||||
|
{
|
||||||
|
public ItemRewardWithScript(string itemName, int quantity)
|
||||||
|
|
||||||
|
{
|
||||||
|
this.itemName = itemName;
|
||||||
|
|
||||||
|
this.quantity = quantity;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public override void giveReward(GameObject player)
|
||||||
|
|
||||||
|
{
|
||||||
|
var reward = CreateInstance<ItemReward>();
|
||||||
|
|
||||||
|
reward.itemName = itemName;
|
||||||
|
|
||||||
|
reward.quantity = quantity;
|
||||||
|
|
||||||
|
player.GetComponent<PlayerInteraction>().AddToInventory(reward);
|
||||||
|
|
||||||
|
// Add logic to give an item to the player
|
||||||
|
|
||||||
|
Debug.Log($"You have received {quantity} {itemName}(s)!");
|
||||||
|
}
|
||||||
|
}
|
6
blueberryPeak/Assets/Scripts/Quests/RewardFunction.cs
Normal file
6
blueberryPeak/Assets/Scripts/Quests/RewardFunction.cs
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public abstract class RewardFunction : ScriptableObject
|
||||||
|
{
|
||||||
|
public abstract void RewardPlayer();
|
||||||
|
}
|
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6d6caefd926ac4d49bf69aa7a6d6b5fc
|
17
blueberryPeak/Assets/Scripts/Quests/Rewards/DeleteTree.asset
Normal file
17
blueberryPeak/Assets/Scripts/Quests/Rewards/DeleteTree.asset
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 6f685bc1f7dc742009faac6ea2a3db68, type: 3}
|
||||||
|
m_Name: DeleteTree
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
treePrefabToDelete: {fileID: 0}
|
||||||
|
treeTagToFind:
|
||||||
|
treeNameToFind: BarrierTree
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b425dfbbcbbf04242a5d863417e3314a
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -13,7 +13,7 @@ MonoBehaviour:
|
|||||||
m_Name: AkWwiseProjectData
|
m_Name: AkWwiseProjectData
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
AcousticTextureWwu:
|
AcousticTextureWwu:
|
||||||
- PhysicalPath: Virtual Acoustics\Default Work Unit.wwu
|
- PhysicalPath: Virtual Acoustics/Default Work Unit.wwu
|
||||||
PathAndIcons:
|
PathAndIcons:
|
||||||
- ElementName: Virtual Acoustics
|
- ElementName: Virtual Acoustics
|
||||||
ObjectType: 5
|
ObjectType: 5
|
||||||
@ -21,13 +21,13 @@ MonoBehaviour:
|
|||||||
- ElementName: Default Work Unit
|
- ElementName: Default Work Unit
|
||||||
ObjectType: 12
|
ObjectType: 12
|
||||||
guid: 7473811295cd724597a015fdd1da0da3
|
guid: 7473811295cd724597a015fdd1da0da3
|
||||||
ParentPath: Virtual Acoustics\Default Work Unit
|
ParentPath: Virtual Acoustics/Default Work Unit
|
||||||
guid: 7473811295cd724597a015fdd1da0da3
|
guid: 7473811295cd724597a015fdd1da0da3
|
||||||
GuidInternal:
|
GuidInternal:
|
||||||
m_lastTime: -8584520486833053230
|
m_lastTime: -8584518736503360064
|
||||||
List: []
|
List: []
|
||||||
AuxBusWwu:
|
AuxBusWwu:
|
||||||
- PhysicalPath: Master-Mixer Hierarchy\Default Work Unit.wwu
|
- PhysicalPath: Master-Mixer Hierarchy/Default Work Unit.wwu
|
||||||
PathAndIcons:
|
PathAndIcons:
|
||||||
- ElementName: Master-Mixer Hierarchy
|
- ElementName: Master-Mixer Hierarchy
|
||||||
ObjectType: 5
|
ObjectType: 5
|
||||||
@ -35,10 +35,10 @@ MonoBehaviour:
|
|||||||
- ElementName: Default Work Unit
|
- ElementName: Default Work Unit
|
||||||
ObjectType: 12
|
ObjectType: 12
|
||||||
guid: e4ff27caecdb4b47a4f455153b6ff5c5
|
guid: e4ff27caecdb4b47a4f455153b6ff5c5
|
||||||
ParentPath: Master-Mixer Hierarchy\Default Work Unit
|
ParentPath: Master-Mixer Hierarchy/Default Work Unit
|
||||||
guid: e4ff27caecdb4b47a4f455153b6ff5c5
|
guid: e4ff27caecdb4b47a4f455153b6ff5c5
|
||||||
GuidInternal:
|
GuidInternal:
|
||||||
m_lastTime: -8584518741991267210
|
m_lastTime: -8584518571940370018
|
||||||
List:
|
List:
|
||||||
- name: Master Audio Bus
|
- name: Master Audio Bus
|
||||||
guid: d8a41415a61d2a41a17e75ca0c2149f3
|
guid: d8a41415a61d2a41a17e75ca0c2149f3
|
||||||
@ -53,9 +53,9 @@ MonoBehaviour:
|
|||||||
- ElementName: Master Audio Bus
|
- ElementName: Master Audio Bus
|
||||||
ObjectType: 2
|
ObjectType: 2
|
||||||
guid: d8a41415a61d2a41a17e75ca0c2149f3
|
guid: d8a41415a61d2a41a17e75ca0c2149f3
|
||||||
Path: Master-Mixer Hierarchy\Default Work Unit\Master Audio Bus
|
Path: Master-Mixer Hierarchy/Default Work Unit/Master Audio Bus
|
||||||
BankWwu:
|
BankWwu:
|
||||||
- PhysicalPath: SoundBanks\Default Work Unit.wwu
|
- PhysicalPath: SoundBanks/Default Work Unit.wwu
|
||||||
PathAndIcons:
|
PathAndIcons:
|
||||||
- ElementName: SoundBanks
|
- ElementName: SoundBanks
|
||||||
ObjectType: 5
|
ObjectType: 5
|
||||||
@ -63,10 +63,10 @@ MonoBehaviour:
|
|||||||
- ElementName: Default Work Unit
|
- ElementName: Default Work Unit
|
||||||
ObjectType: 12
|
ObjectType: 12
|
||||||
guid: 6dbe1735fe9da64689dc0e3d33d7b30f
|
guid: 6dbe1735fe9da64689dc0e3d33d7b30f
|
||||||
ParentPath: SoundBanks\Default Work Unit
|
ParentPath: SoundBanks/Default Work Unit
|
||||||
guid: 6dbe1735fe9da64689dc0e3d33d7b30f
|
guid: 6dbe1735fe9da64689dc0e3d33d7b30f
|
||||||
GuidInternal:
|
GuidInternal:
|
||||||
m_lastTime: -8584514338228517135
|
m_lastTime: -8584514318165541492
|
||||||
List:
|
List:
|
||||||
- name: BeachSoundBank
|
- name: BeachSoundBank
|
||||||
guid: b821fdbb5f32f44990dd2c8c391bdb0d
|
guid: b821fdbb5f32f44990dd2c8c391bdb0d
|
||||||
@ -81,7 +81,7 @@ MonoBehaviour:
|
|||||||
- ElementName: BeachSoundBank
|
- ElementName: BeachSoundBank
|
||||||
ObjectType: 7
|
ObjectType: 7
|
||||||
guid: b821fdbb5f32f44990dd2c8c391bdb0d
|
guid: b821fdbb5f32f44990dd2c8c391bdb0d
|
||||||
Path: SoundBanks\Default Work Unit\BeachSoundBank
|
Path: SoundBanks/Default Work Unit/BeachSoundBank
|
||||||
- name: ForrestSoundBank
|
- name: ForrestSoundBank
|
||||||
guid: 901baf13f5a06a44bcfac41a2d03d5cd
|
guid: 901baf13f5a06a44bcfac41a2d03d5cd
|
||||||
id: 8960535
|
id: 8960535
|
||||||
@ -95,7 +95,7 @@ MonoBehaviour:
|
|||||||
- ElementName: ForrestSoundBank
|
- ElementName: ForrestSoundBank
|
||||||
ObjectType: 7
|
ObjectType: 7
|
||||||
guid: 901baf13f5a06a44bcfac41a2d03d5cd
|
guid: 901baf13f5a06a44bcfac41a2d03d5cd
|
||||||
Path: SoundBanks\Default Work Unit\ForrestSoundBank
|
Path: SoundBanks/Default Work Unit/ForrestSoundBank
|
||||||
- name: GardenSoundBank
|
- name: GardenSoundBank
|
||||||
guid: 1bd506ca6720444d9d566ef115feac5c
|
guid: 1bd506ca6720444d9d566ef115feac5c
|
||||||
id: 3056087313
|
id: 3056087313
|
||||||
@ -109,7 +109,7 @@ MonoBehaviour:
|
|||||||
- ElementName: GardenSoundBank
|
- ElementName: GardenSoundBank
|
||||||
ObjectType: 7
|
ObjectType: 7
|
||||||
guid: 1bd506ca6720444d9d566ef115feac5c
|
guid: 1bd506ca6720444d9d566ef115feac5c
|
||||||
Path: SoundBanks\Default Work Unit\GardenSoundBank
|
Path: SoundBanks/Default Work Unit/GardenSoundBank
|
||||||
- name: MarketSoundBank
|
- name: MarketSoundBank
|
||||||
guid: ff0bb6755afcf04384a19fbb18b80082
|
guid: ff0bb6755afcf04384a19fbb18b80082
|
||||||
id: 3041575924
|
id: 3041575924
|
||||||
@ -123,9 +123,9 @@ MonoBehaviour:
|
|||||||
- ElementName: MarketSoundBank
|
- ElementName: MarketSoundBank
|
||||||
ObjectType: 7
|
ObjectType: 7
|
||||||
guid: ff0bb6755afcf04384a19fbb18b80082
|
guid: ff0bb6755afcf04384a19fbb18b80082
|
||||||
Path: SoundBanks\Default Work Unit\MarketSoundBank
|
Path: SoundBanks/Default Work Unit/MarketSoundBank
|
||||||
EventWwu:
|
EventWwu:
|
||||||
- PhysicalPath: Events\Default Work Unit.wwu
|
- PhysicalPath: Events/Default Work Unit.wwu
|
||||||
PathAndIcons:
|
PathAndIcons:
|
||||||
- ElementName: Events
|
- ElementName: Events
|
||||||
ObjectType: 5
|
ObjectType: 5
|
||||||
@ -133,10 +133,10 @@ MonoBehaviour:
|
|||||||
- ElementName: Default Work Unit
|
- ElementName: Default Work Unit
|
||||||
ObjectType: 12
|
ObjectType: 12
|
||||||
guid: d503ca4bc28c0b4384cf91e122dea841
|
guid: d503ca4bc28c0b4384cf91e122dea841
|
||||||
ParentPath: Events\Default Work Unit
|
ParentPath: Events/Default Work Unit
|
||||||
guid: d503ca4bc28c0b4384cf91e122dea841
|
guid: d503ca4bc28c0b4384cf91e122dea841
|
||||||
GuidInternal:
|
GuidInternal:
|
||||||
m_lastTime: -8584514397462072857
|
m_lastTime: -8584514396012924891
|
||||||
List:
|
List:
|
||||||
- name: Play_BackgroundMusic
|
- name: Play_BackgroundMusic
|
||||||
guid: e73cae149756cc4ca4877c502decb508
|
guid: e73cae149756cc4ca4877c502decb508
|
||||||
@ -151,7 +151,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_BackgroundMusic
|
- ElementName: Play_BackgroundMusic
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: e73cae149756cc4ca4877c502decb508
|
guid: e73cae149756cc4ca4877c502decb508
|
||||||
Path: Events\Default Work Unit\Play_BackgroundMusic
|
Path: Events/Default Work Unit/Play_BackgroundMusic
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: -1
|
maxDuration: -1
|
||||||
minDuration: -1
|
minDuration: -1
|
||||||
@ -168,7 +168,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_BerryWithBush
|
- ElementName: Play_BerryWithBush
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 89297e144d487444b281240357815fa9
|
guid: 89297e144d487444b281240357815fa9
|
||||||
Path: Events\Default Work Unit\Play_BerryWithBush
|
Path: Events/Default Work Unit/Play_BerryWithBush
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.5993424
|
maxDuration: 0.5993424
|
||||||
minDuration: 0.5993424
|
minDuration: 0.5993424
|
||||||
@ -185,7 +185,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Bird2
|
- ElementName: Play_Bird2
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: e769787ca03c484e8eb680ea43e4c501
|
guid: e769787ca03c484e8eb680ea43e4c501
|
||||||
Path: Events\Default Work Unit\Play_Bird2
|
Path: Events/Default Work Unit/Play_Bird2
|
||||||
maxAttenuation: 20
|
maxAttenuation: 20
|
||||||
maxDuration: 0
|
maxDuration: 0
|
||||||
minDuration: 0
|
minDuration: 0
|
||||||
@ -202,7 +202,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Bird3
|
- ElementName: Play_Bird3
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 55d4602c47e30a4087f9d076c64fcb60
|
guid: 55d4602c47e30a4087f9d076c64fcb60
|
||||||
Path: Events\Default Work Unit\Play_Bird3
|
Path: Events/Default Work Unit/Play_Bird3
|
||||||
maxAttenuation: 30
|
maxAttenuation: 30
|
||||||
maxDuration: 0
|
maxDuration: 0
|
||||||
minDuration: 0
|
minDuration: 0
|
||||||
@ -219,7 +219,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Bird4
|
- ElementName: Play_Bird4
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 196be13cf650d74fba8b7b48c7329607
|
guid: 196be13cf650d74fba8b7b48c7329607
|
||||||
Path: Events\Default Work Unit\Play_Bird4
|
Path: Events/Default Work Unit/Play_Bird4
|
||||||
maxAttenuation: 20
|
maxAttenuation: 20
|
||||||
maxDuration: 0
|
maxDuration: 0
|
||||||
minDuration: 0
|
minDuration: 0
|
||||||
@ -236,7 +236,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Bird5
|
- ElementName: Play_Bird5
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 61ec2711d328fc489e0d7989eaa8831c
|
guid: 61ec2711d328fc489e0d7989eaa8831c
|
||||||
Path: Events\Default Work Unit\Play_Bird5
|
Path: Events/Default Work Unit/Play_Bird5
|
||||||
maxAttenuation: 20
|
maxAttenuation: 20
|
||||||
maxDuration: 0
|
maxDuration: 0
|
||||||
minDuration: 0
|
minDuration: 0
|
||||||
@ -253,7 +253,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Bush
|
- ElementName: Play_Bush
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 71436099af5471499ccf8c1b76e00f74
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guid: 71436099af5471499ccf8c1b76e00f74
|
||||||
Path: Events\Default Work Unit\Play_Bush
|
Path: Events/Default Work Unit/Play_Bush
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.5993424
|
maxDuration: 0.5993424
|
||||||
minDuration: 0.5993424
|
minDuration: 0.5993424
|
||||||
@ -270,7 +270,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Bush2
|
- ElementName: Play_Bush2
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 6e50d7016ff4d841be8160d5eb758293
|
guid: 6e50d7016ff4d841be8160d5eb758293
|
||||||
Path: Events\Default Work Unit\Play_Bush2
|
Path: Events/Default Work Unit/Play_Bush2
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.6429932
|
maxDuration: 0.6429932
|
||||||
minDuration: 0.6429932
|
minDuration: 0.6429932
|
||||||
@ -287,7 +287,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Bushes
|
- ElementName: Play_Bushes
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 8ca5211f24c6264bbd431cb4f03beb3a
|
guid: 8ca5211f24c6264bbd431cb4f03beb3a
|
||||||
Path: Events\Default Work Unit\Play_Bushes
|
Path: Events/Default Work Unit/Play_Bushes
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.6429932
|
maxDuration: 0.6429932
|
||||||
minDuration: 0.5993424
|
minDuration: 0.5993424
|
||||||
@ -304,7 +304,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_click1
|
- ElementName: Play_click1
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 602a369d2628574d9d0a9602a2539d8e
|
guid: 602a369d2628574d9d0a9602a2539d8e
|
||||||
Path: Events\Default Work Unit\Play_click1
|
Path: Events/Default Work Unit/Play_click1
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.08852608
|
maxDuration: 0.08852608
|
||||||
minDuration: 0.08852608
|
minDuration: 0.08852608
|
||||||
@ -321,7 +321,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_click2
|
- ElementName: Play_click2
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 09afc604064f5345a410f6fddaff0121
|
guid: 09afc604064f5345a410f6fddaff0121
|
||||||
Path: Events\Default Work Unit\Play_click2
|
Path: Events/Default Work Unit/Play_click2
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.10303855
|
maxDuration: 0.10303855
|
||||||
minDuration: 0.10303855
|
minDuration: 0.10303855
|
||||||
@ -338,7 +338,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_DialogText
|
- ElementName: Play_DialogText
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: eae17392be238542b04e111fb8ac5e19
|
guid: eae17392be238542b04e111fb8ac5e19
|
||||||
Path: Events\Default Work Unit\Play_DialogText
|
Path: Events/Default Work Unit/Play_DialogText
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.07159184
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maxDuration: 0.07159184
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||||||
minDuration: 0.06378107
|
minDuration: 0.06378107
|
||||||
@ -355,7 +355,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Digging
|
- ElementName: Play_Digging
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: f34993dcf10dc84b90bfd101add5e039
|
guid: f34993dcf10dc84b90bfd101add5e039
|
||||||
Path: Events\Default Work Unit\Play_Digging
|
Path: Events/Default Work Unit/Play_Digging
|
||||||
maxAttenuation: 15
|
maxAttenuation: 15
|
||||||
maxDuration: 3.0626078
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maxDuration: 3.0626078
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||||||
minDuration: 3.0626078
|
minDuration: 3.0626078
|
||||||
@ -372,7 +372,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Footsteps
|
- ElementName: Play_Footsteps
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 3cb9f89bed87bc4dbc71e306be2127f3
|
guid: 3cb9f89bed87bc4dbc71e306be2127f3
|
||||||
Path: Events\Default Work Unit\Play_Footsteps
|
Path: Events/Default Work Unit/Play_Footsteps
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.49522915
|
maxDuration: 0.49522915
|
||||||
minDuration: 0.22827664
|
minDuration: 0.22827664
|
||||||
@ -389,7 +389,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_ForrestBird1
|
- ElementName: Play_ForrestBird1
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 3ad7a428add8d743a9d0f63bff02a38f
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guid: 3ad7a428add8d743a9d0f63bff02a38f
|
||||||
Path: Events\Default Work Unit\Play_ForrestBird1
|
Path: Events/Default Work Unit/Play_ForrestBird1
|
||||||
maxAttenuation: 20
|
maxAttenuation: 20
|
||||||
maxDuration: 0
|
maxDuration: 0
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||||||
minDuration: 0
|
minDuration: 0
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||||||
@ -406,7 +406,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_ForrestBird2
|
- ElementName: Play_ForrestBird2
|
||||||
ObjectType: 3
|
ObjectType: 3
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||||||
guid: 5ea5a0b00a4bff4e98744eda45a54d54
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guid: 5ea5a0b00a4bff4e98744eda45a54d54
|
||||||
Path: Events\Default Work Unit\Play_ForrestBird2
|
Path: Events/Default Work Unit/Play_ForrestBird2
|
||||||
maxAttenuation: 20
|
maxAttenuation: 20
|
||||||
maxDuration: 0
|
maxDuration: 0
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||||||
minDuration: 0
|
minDuration: 0
|
||||||
@ -423,7 +423,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_ForrestBird3
|
- ElementName: Play_ForrestBird3
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 58af185e600b0045b734c72d87696c78
|
guid: 58af185e600b0045b734c72d87696c78
|
||||||
Path: Events\Default Work Unit\Play_ForrestBird3
|
Path: Events/Default Work Unit/Play_ForrestBird3
|
||||||
maxAttenuation: 20
|
maxAttenuation: 20
|
||||||
maxDuration: 0
|
maxDuration: 0
|
||||||
minDuration: 0
|
minDuration: 0
|
||||||
@ -440,7 +440,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_ForrestBird4
|
- ElementName: Play_ForrestBird4
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: d4891b251f04dc4cb88f8d6e7380f555
|
guid: d4891b251f04dc4cb88f8d6e7380f555
|
||||||
Path: Events\Default Work Unit\Play_ForrestBird4
|
Path: Events/Default Work Unit/Play_ForrestBird4
|
||||||
maxAttenuation: 20
|
maxAttenuation: 20
|
||||||
maxDuration: 0
|
maxDuration: 0
|
||||||
minDuration: 0
|
minDuration: 0
|
||||||
@ -457,7 +457,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_ForrestBird5
|
- ElementName: Play_ForrestBird5
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 0aca489bba73354686e30306b0cd5b6b
|
guid: 0aca489bba73354686e30306b0cd5b6b
|
||||||
Path: Events\Default Work Unit\Play_ForrestBird5
|
Path: Events/Default Work Unit/Play_ForrestBird5
|
||||||
maxAttenuation: 20
|
maxAttenuation: 20
|
||||||
maxDuration: 0
|
maxDuration: 0
|
||||||
minDuration: 0
|
minDuration: 0
|
||||||
@ -474,7 +474,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_ForrestMusic
|
- ElementName: Play_ForrestMusic
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: ac4a7c216040984b966f849f52649c03
|
guid: ac4a7c216040984b966f849f52649c03
|
||||||
Path: Events\Default Work Unit\Play_ForrestMusic
|
Path: Events/Default Work Unit/Play_ForrestMusic
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0
|
maxDuration: 0
|
||||||
minDuration: 0
|
minDuration: 0
|
||||||
@ -491,7 +491,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_GrassFootsteps
|
- ElementName: Play_GrassFootsteps
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 5489ead757eb4a429fcd5cb66d6ffb6e
|
guid: 5489ead757eb4a429fcd5cb66d6ffb6e
|
||||||
Path: Events\Default Work Unit\Play_GrassFootsteps
|
Path: Events/Default Work Unit/Play_GrassFootsteps
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.3559637
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maxDuration: 0.3559637
|
||||||
minDuration: 0.22827664
|
minDuration: 0.22827664
|
||||||
@ -508,7 +508,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_GravelFootsteps
|
- ElementName: Play_GravelFootsteps
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 8c9dc3a085290a4180b466ac1bc07016
|
guid: 8c9dc3a085290a4180b466ac1bc07016
|
||||||
Path: Events\Default Work Unit\Play_GravelFootsteps
|
Path: Events/Default Work Unit/Play_GravelFootsteps
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.345235
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maxDuration: 0.345235
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||||||
minDuration: 0.30057737
|
minDuration: 0.30057737
|
||||||
@ -525,7 +525,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_ItemPickUp
|
- ElementName: Play_ItemPickUp
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: ba02578a919bfe46a7b01c95c2d8b936
|
guid: ba02578a919bfe46a7b01c95c2d8b936
|
||||||
Path: Events\Default Work Unit\Play_ItemPickUp
|
Path: Events/Default Work Unit/Play_ItemPickUp
|
||||||
maxAttenuation: 0
|
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|
||||||
maxDuration: 0.5201354
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|
||||||
minDuration: 0.5201354
|
minDuration: 0.5201354
|
||||||
@ -542,7 +542,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_MarketMusic
|
- ElementName: Play_MarketMusic
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: ae3394ce0be9794bbda1870ea432b2f9
|
guid: ae3394ce0be9794bbda1870ea432b2f9
|
||||||
Path: Events\Default Work Unit\Play_MarketMusic
|
Path: Events/Default Work Unit/Play_MarketMusic
|
||||||
maxAttenuation: 0
|
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|
||||||
maxDuration: 0
|
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|
||||||
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|
minDuration: 0
|
||||||
@ -559,7 +559,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Ocean
|
- ElementName: Play_Ocean
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 71a8eb3c14d2db4ca3b54b43832fee29
|
guid: 71a8eb3c14d2db4ca3b54b43832fee29
|
||||||
Path: Events\Default Work Unit\Play_Ocean
|
Path: Events/Default Work Unit/Play_Ocean
|
||||||
maxAttenuation: 15
|
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|
||||||
maxDuration: 0
|
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|
||||||
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|
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|
||||||
@ -576,7 +576,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Pause
|
- ElementName: Play_Pause
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 8ec9c7de4649024792c777faa9d5e136
|
guid: 8ec9c7de4649024792c777faa9d5e136
|
||||||
Path: Events\Default Work Unit\Play_Pause
|
Path: Events/Default Work Unit/Play_Pause
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.129161
|
maxDuration: 0.129161
|
||||||
minDuration: 0.129161
|
minDuration: 0.129161
|
||||||
@ -593,7 +593,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_QuestComplete
|
- ElementName: Play_QuestComplete
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 0608a645786f034d9c7d3946fc8a2591
|
guid: 0608a645786f034d9c7d3946fc8a2591
|
||||||
Path: Events\Default Work Unit\Play_QuestComplete
|
Path: Events/Default Work Unit/Play_QuestComplete
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 6
|
maxDuration: 6
|
||||||
minDuration: 6
|
minDuration: 6
|
||||||
@ -610,7 +610,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Resume
|
- ElementName: Play_Resume
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 6b34d81a5330ad46b18f49a821a43915
|
guid: 6b34d81a5330ad46b18f49a821a43915
|
||||||
Path: Events\Default Work Unit\Play_Resume
|
Path: Events/Default Work Unit/Play_Resume
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.1756009
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maxDuration: 0.1756009
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||||||
minDuration: 0.1756009
|
minDuration: 0.1756009
|
||||||
@ -627,7 +627,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_River
|
- ElementName: Play_River
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: f45904934e42cd4ba070f99a52ea6670
|
guid: f45904934e42cd4ba070f99a52ea6670
|
||||||
Path: Events\Default Work Unit\Play_River
|
Path: Events/Default Work Unit/Play_River
|
||||||
maxAttenuation: 15
|
maxAttenuation: 15
|
||||||
maxDuration: 0
|
maxDuration: 0
|
||||||
minDuration: 0
|
minDuration: 0
|
||||||
@ -644,7 +644,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_SandFootsteps
|
- ElementName: Play_SandFootsteps
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: ea20a55f8cb9a047a4beb1236644799f
|
guid: ea20a55f8cb9a047a4beb1236644799f
|
||||||
Path: Events\Default Work Unit\Play_SandFootsteps
|
Path: Events/Default Work Unit/Play_SandFootsteps
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0.49522915
|
maxDuration: 0.49522915
|
||||||
minDuration: 0.3056916
|
minDuration: 0.3056916
|
||||||
@ -661,7 +661,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_StartMusic_01
|
- ElementName: Play_StartMusic_01
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 283584f847a7f74695cd3d9c604b594e
|
guid: 283584f847a7f74695cd3d9c604b594e
|
||||||
Path: Events\Default Work Unit\Play_StartMusic_01
|
Path: Events/Default Work Unit/Play_StartMusic_01
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0
|
maxDuration: 0
|
||||||
minDuration: 0
|
minDuration: 0
|
||||||
@ -678,7 +678,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_WateringCan
|
- ElementName: Play_WateringCan
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: e310aed0004d1943b82d4f188e31246d
|
guid: e310aed0004d1943b82d4f188e31246d
|
||||||
Path: Events\Default Work Unit\Play_WateringCan
|
Path: Events/Default Work Unit/Play_WateringCan
|
||||||
maxAttenuation: 15
|
maxAttenuation: 15
|
||||||
maxDuration: 9.114081
|
maxDuration: 9.114081
|
||||||
minDuration: 9.114081
|
minDuration: 9.114081
|
||||||
@ -695,12 +695,12 @@ MonoBehaviour:
|
|||||||
- ElementName: Play_Wind
|
- ElementName: Play_Wind
|
||||||
ObjectType: 3
|
ObjectType: 3
|
||||||
guid: 8624cdbeed4b9740b91867dcc1405f56
|
guid: 8624cdbeed4b9740b91867dcc1405f56
|
||||||
Path: Events\Default Work Unit\Play_Wind
|
Path: Events/Default Work Unit/Play_Wind
|
||||||
maxAttenuation: 0
|
maxAttenuation: 0
|
||||||
maxDuration: 0
|
maxDuration: 0
|
||||||
minDuration: 0
|
minDuration: 0
|
||||||
RtpcWwu:
|
RtpcWwu:
|
||||||
- PhysicalPath: Game Parameters\Default Work Unit.wwu
|
- PhysicalPath: Game Parameters/Default Work Unit.wwu
|
||||||
PathAndIcons:
|
PathAndIcons:
|
||||||
- ElementName: Game Parameters
|
- ElementName: Game Parameters
|
||||||
ObjectType: 5
|
ObjectType: 5
|
||||||
@ -708,10 +708,10 @@ MonoBehaviour:
|
|||||||
- ElementName: Default Work Unit
|
- ElementName: Default Work Unit
|
||||||
ObjectType: 12
|
ObjectType: 12
|
||||||
guid: 1937a7f7d0ed474eb600155fd13eda73
|
guid: 1937a7f7d0ed474eb600155fd13eda73
|
||||||
ParentPath: Game Parameters\Default Work Unit
|
ParentPath: Game Parameters/Default Work Unit
|
||||||
guid: 1937a7f7d0ed474eb600155fd13eda73
|
guid: 1937a7f7d0ed474eb600155fd13eda73
|
||||||
GuidInternal:
|
GuidInternal:
|
||||||
m_lastTime: -8584515248325671872
|
m_lastTime: -8584514595307563908
|
||||||
List:
|
List:
|
||||||
- name: Gustiness
|
- name: Gustiness
|
||||||
guid: a4bf903879e52c4fbb943359adee7be0
|
guid: a4bf903879e52c4fbb943359adee7be0
|
||||||
@ -726,7 +726,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Gustiness
|
- ElementName: Gustiness
|
||||||
ObjectType: 13
|
ObjectType: 13
|
||||||
guid: a4bf903879e52c4fbb943359adee7be0
|
guid: a4bf903879e52c4fbb943359adee7be0
|
||||||
Path: Game Parameters\Default Work Unit\Gustiness
|
Path: Game Parameters/Default Work Unit/Gustiness
|
||||||
- name: WindSpeed
|
- name: WindSpeed
|
||||||
guid: 3a4f709fdc06cd4bb82e818b5254834d
|
guid: 3a4f709fdc06cd4bb82e818b5254834d
|
||||||
id: 1726592700
|
id: 1726592700
|
||||||
@ -740,9 +740,9 @@ MonoBehaviour:
|
|||||||
- ElementName: WindSpeed
|
- ElementName: WindSpeed
|
||||||
ObjectType: 13
|
ObjectType: 13
|
||||||
guid: 3a4f709fdc06cd4bb82e818b5254834d
|
guid: 3a4f709fdc06cd4bb82e818b5254834d
|
||||||
Path: Game Parameters\Default Work Unit\WindSpeed
|
Path: Game Parameters/Default Work Unit/WindSpeed
|
||||||
StateWwu:
|
StateWwu:
|
||||||
- PhysicalPath: States\Default Work Unit.wwu
|
- PhysicalPath: States/Default Work Unit.wwu
|
||||||
PathAndIcons:
|
PathAndIcons:
|
||||||
- ElementName: States
|
- ElementName: States
|
||||||
ObjectType: 5
|
ObjectType: 5
|
||||||
@ -750,10 +750,10 @@ MonoBehaviour:
|
|||||||
- ElementName: Default Work Unit
|
- ElementName: Default Work Unit
|
||||||
ObjectType: 12
|
ObjectType: 12
|
||||||
guid: ccedf87717c82b48b00425eee111735a
|
guid: ccedf87717c82b48b00425eee111735a
|
||||||
ParentPath: States\Default Work Unit
|
ParentPath: States/Default Work Unit
|
||||||
guid: ccedf87717c82b48b00425eee111735a
|
guid: ccedf87717c82b48b00425eee111735a
|
||||||
GuidInternal:
|
GuidInternal:
|
||||||
m_lastTime: -8584518741990987001
|
m_lastTime: -8584518736503362537
|
||||||
List:
|
List:
|
||||||
- name: WindState
|
- name: WindState
|
||||||
guid: 45bb338ca5416c42b7130926a7851f58
|
guid: 45bb338ca5416c42b7130926a7851f58
|
||||||
@ -768,7 +768,7 @@ MonoBehaviour:
|
|||||||
- ElementName: WindState
|
- ElementName: WindState
|
||||||
ObjectType: 9
|
ObjectType: 9
|
||||||
guid: 45bb338ca5416c42b7130926a7851f58
|
guid: 45bb338ca5416c42b7130926a7851f58
|
||||||
Path: States\Default Work Unit\WindState
|
Path: States/Default Work Unit/WindState
|
||||||
values:
|
values:
|
||||||
- name: fast
|
- name: fast
|
||||||
guid: ba3a6736ef012c47856caeba38273fe7
|
guid: ba3a6736ef012c47856caeba38273fe7
|
||||||
@ -838,7 +838,7 @@ MonoBehaviour:
|
|||||||
ValueIcons: []
|
ValueIcons: []
|
||||||
valuesInternal: []
|
valuesInternal: []
|
||||||
SwitchWwu:
|
SwitchWwu:
|
||||||
- PhysicalPath: Switches\Default Work Unit.wwu
|
- PhysicalPath: Switches/Default Work Unit.wwu
|
||||||
PathAndIcons:
|
PathAndIcons:
|
||||||
- ElementName: Switches
|
- ElementName: Switches
|
||||||
ObjectType: 5
|
ObjectType: 5
|
||||||
@ -846,10 +846,10 @@ MonoBehaviour:
|
|||||||
- ElementName: Default Work Unit
|
- ElementName: Default Work Unit
|
||||||
ObjectType: 12
|
ObjectType: 12
|
||||||
guid: f08a7878e320d64dbef9b4b1e7db47fb
|
guid: f08a7878e320d64dbef9b4b1e7db47fb
|
||||||
ParentPath: Switches\Default Work Unit
|
ParentPath: Switches/Default Work Unit
|
||||||
guid: f08a7878e320d64dbef9b4b1e7db47fb
|
guid: f08a7878e320d64dbef9b4b1e7db47fb
|
||||||
GuidInternal:
|
GuidInternal:
|
||||||
m_lastTime: -8584514397462409196
|
m_lastTime: -8584514395999621955
|
||||||
List:
|
List:
|
||||||
- name: Footsteps
|
- name: Footsteps
|
||||||
guid: b329a8285e5b094cb6a88fd03040a940
|
guid: b329a8285e5b094cb6a88fd03040a940
|
||||||
@ -864,7 +864,7 @@ MonoBehaviour:
|
|||||||
- ElementName: Footsteps
|
- ElementName: Footsteps
|
||||||
ObjectType: 11
|
ObjectType: 11
|
||||||
guid: b329a8285e5b094cb6a88fd03040a940
|
guid: b329a8285e5b094cb6a88fd03040a940
|
||||||
Path: Switches\Default Work Unit\Footsteps
|
Path: Switches/Default Work Unit/Footsteps
|
||||||
values:
|
values:
|
||||||
- name: grass
|
- name: grass
|
||||||
guid: d0b4ddb7db1adf44baba88b5f3d3d872
|
guid: d0b4ddb7db1adf44baba88b5f3d3d872
|
||||||
@ -918,7 +918,7 @@ MonoBehaviour:
|
|||||||
ValueIcons: []
|
ValueIcons: []
|
||||||
valuesInternal: []
|
valuesInternal: []
|
||||||
TriggerWwu:
|
TriggerWwu:
|
||||||
- PhysicalPath: Triggers\Default Work Unit.wwu
|
- PhysicalPath: Triggers/Default Work Unit.wwu
|
||||||
PathAndIcons:
|
PathAndIcons:
|
||||||
- ElementName: Triggers
|
- ElementName: Triggers
|
||||||
ObjectType: 5
|
ObjectType: 5
|
||||||
@ -926,10 +926,10 @@ MonoBehaviour:
|
|||||||
- ElementName: Default Work Unit
|
- ElementName: Default Work Unit
|
||||||
ObjectType: 12
|
ObjectType: 12
|
||||||
guid: cdb5c3a4e21b2c47bc3151725b9cf378
|
guid: cdb5c3a4e21b2c47bc3151725b9cf378
|
||||||
ParentPath: Triggers\Default Work Unit
|
ParentPath: Triggers/Default Work Unit
|
||||||
guid: cdb5c3a4e21b2c47bc3151725b9cf378
|
guid: cdb5c3a4e21b2c47bc3151725b9cf378
|
||||||
GuidInternal:
|
GuidInternal:
|
||||||
m_lastTime: -8584520486832050207
|
m_lastTime: -8584518736503360884
|
||||||
List: []
|
List: []
|
||||||
ExpandedFileSystemItemIds:
|
ExpandedFileSystemItemIds:
|
||||||
ExpandedWaapiItemIds: 0500000006000000070000000e0000000f0000001f00000020000000230000002400000025000000260000002700000028000000290000002a0000002b0000002c0000002d0000002e0000002f0000003000000037000000380000006400000065000000
|
ExpandedWaapiItemIds: 0500000006000000070000000e0000000f0000001f00000020000000230000002400000025000000260000002700000028000000290000002a0000002b0000002c0000002d0000002e0000002f0000003000000037000000380000006400000065000000
|
||||||
|
Loading…
Reference in New Issue
Block a user