Main Menu
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blueberryPeak/Assets/Scenes/MainMenu.unity
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blueberryPeak/Assets/Scenes/MainMenu.unity
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blueberryPeak/Assets/Scenes/MainMenu.unity.meta
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blueberryPeak/Assets/Scenes/MainMenu.unity.meta
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fileFormatVersion: 2
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guid: bed5a0c285f984a5e99a8d69bc2bab91
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externalObjects: {}
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blueberryPeak/Assets/Scripts/Helper/MainMenu.cs
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blueberryPeak/Assets/Scripts/Helper/MainMenu.cs
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class MainMenu : MonoBehaviour
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{
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public void StartGame()
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{
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Debug.Log("Start Game");
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// Load the first scene (assuming it's named "GameScene")
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SceneManager.LoadScene("Beach");
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}
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public void QuitGame()
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{
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Debug.Log("Quit Game");
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Application.Quit();
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}
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}
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blueberryPeak/Assets/Scripts/Helper/MainMenu.cs.meta
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fileFormatVersion: 2
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guid: bfd1564be9e1f46fc80749ae2e20f617
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