Merge branch 'main' of https://git.xaxa.at/mePixel/ccl4
This commit is contained in:
commit
7828020734
122
LunaBeaver.json
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122
LunaBeaver.json
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{
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"initial": [
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{
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"speaker": "Beaver",
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"text": "Hmmm..."
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},
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{
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"speaker": "Beaver",
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"text": "YEAH...! Yeah..."
|
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},
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{
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"speaker": "Beaver",
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"text": "Oh! Hi there. Didn't see you! I'm hard at work. The Timber ain't gonna cut itself."
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},
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{
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"speaker": "Luna",
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"text": "Oh wow"
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},
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{
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"speaker": "Luna",
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"text": "That's... a lotta wood you got there!"
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},
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{
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"speaker": "Beaver",
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"text": "What are you doing alone here anyways?"
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},
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{
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"speaker": "Beaver",
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"text": "Aren't you a bit too young to play in the woods, by yourself?"
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},
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{
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"speaker": "Luna",
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"text": "Nah"
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},
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{
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"speaker": "Luna",
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"text": "Anyways, I'm on my way up to Blueberry Peak for MR. Smiths famous Blueberry Pie!"
|
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},
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{
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"speaker": "Beaver",
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"text": "Oh well good luck to you then."
|
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},
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{
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"speaker": "Beaver",
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"text": "There's a huge Log blocking the way up"
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},
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{
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"speaker": "Beaver",
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"text": "I could help you, but my boss will shout at me if I won't finish picking up all that wood around the Forest."
|
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},
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{
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"speaker": "Beaver",
|
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"text": "If you could help me to pick up all of those twigs, you'd be a huge help!"
|
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},
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{
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"speaker": "Luna",
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"text": "Sure old man"
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},
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{
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"speaker": "Luna",
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"text": "I can do that"
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},
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{
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"speaker": "Beaver",
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"text": "OLD?!?!?"
|
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},
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{
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"speaker": "Beaver",
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"text": "I'm only 65 years of age!"
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}
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],
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"reminder": [
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{
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"speaker": "Beaver",
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"text": "Have you found all of those twigs?"
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},
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{
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"speaker": "Luna",
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"text": "Uhm... right!"
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},
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{
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"speaker": "Beaver",
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"text": "Come back when you got 'em."
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},
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{
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"speaker": "Beaver",
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"text": "Then we'll see what we can do about that log!"
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},
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{
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"speaker": "Luna",
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"text": "Can do!"
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}
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],
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"success": [
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{
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"speaker": "Beaver",
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"text": "Oh damn"
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},
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{
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"speaker": "Beaver",
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"text": "You were fast"
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},
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{
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"speaker": "Luna",
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"text": "Everything for MR. Smiths Pie!"
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},
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{
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"speaker": "Beaver",
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"text": "It is really good isn't it"
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},
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{
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"speaker": "Beaver",
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"text": "Now let's see about that log!"
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}
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],
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"successRepetition": [
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{
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"speaker": "Beaver",
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"text": "Thanks again for helping me with those twigs!"
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}
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]
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6543
blueberryPeak/Assets/Scenes/Forest.unity
Normal file
6543
blueberryPeak/Assets/Scenes/Forest.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
blueberryPeak/Assets/Scenes/Forest.unity.meta
Normal file
7
blueberryPeak/Assets/Scenes/Forest.unity.meta
Normal file
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File diff suppressed because it is too large
Load Diff
@ -2,40 +2,47 @@ using System;
|
||||
using Unity.Mathematics;
|
||||
using UnityEngine;
|
||||
using Random = UnityEngine.Random;
|
||||
using AK.Wwise; // Make sure your Wwise namespace is correct
|
||||
|
||||
public class BushInteraction : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GameObject emptyBush;
|
||||
|
||||
private int blueberryCount = 0;
|
||||
private bool BlueBerriesPicked = false;
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
|
||||
// Wwise Events
|
||||
public AK.Wwise.Event PlayBushesEvent;
|
||||
public AK.Wwise.Event PlayBerryWithBushEvent;
|
||||
|
||||
void Start()
|
||||
{
|
||||
blueberryCount = Random.Range(1, 5); // Randomly initialize blueberry count between 1 and 5
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void OnTriggerEnter(Collider other)
|
||||
{
|
||||
// increase blueberry count in the Inventory
|
||||
if (!BlueBerriesPicked)
|
||||
{
|
||||
if (emptyBush == null)
|
||||
{
|
||||
PlayBushesEvent.Post(gameObject);
|
||||
return;
|
||||
}
|
||||
// Play the "Play_BerryWithBush" event if bush has berries
|
||||
PlayBerryWithBushEvent.Post(gameObject);
|
||||
|
||||
other.gameObject.GetComponent<PlayerInteraction>().CollectBlueberry(blueberryCount);
|
||||
|
||||
// switch to different bush model, so that the player can see that the bush is empty
|
||||
Vector3 currentPosition = transform.position;
|
||||
Quaternion currentRotation = transform.rotation;
|
||||
Transform parent = transform.parent;
|
||||
// kill the bush with blueberries
|
||||
|
||||
Destroy(gameObject);
|
||||
|
||||
GameObject _emptyBush = Instantiate(emptyBush, currentPosition, currentRotation);
|
||||
//_emptyBush.transform.parent = parent;
|
||||
// Optionally assign parent if needed
|
||||
// _emptyBush.transform.parent = parent;
|
||||
|
||||
BlueBerriesPicked = true;
|
||||
}
|
||||
|
@ -4,6 +4,7 @@ using UnityEngine.InputSystem;
|
||||
[RequireComponent(typeof(CharacterController))]
|
||||
public class PlayerMovement : MonoBehaviour
|
||||
{
|
||||
[Header("Movement Settings")]
|
||||
[SerializeField] private float movementSpeed = 5f;
|
||||
[SerializeField] private float rotationSpeed = 200f;
|
||||
[SerializeField] private InputActionReference movement;
|
||||
@ -11,20 +12,14 @@ public class PlayerMovement : MonoBehaviour
|
||||
[SerializeField] private Vector3 cameraOffset = new Vector3(0, 10, -10);
|
||||
[SerializeField] private Animator _animator;
|
||||
|
||||
[Header("Footstep Sound Settings")]
|
||||
[SerializeField] private AK.Wwise.Event footstepEvent;
|
||||
[SerializeField] private float footstepInterval = 0.5f; // seconds between footsteps
|
||||
private float footstepTimer = 0f;
|
||||
|
||||
private Vector3 inputDirection = Vector3.zero;
|
||||
|
||||
private CharacterController controller;
|
||||
|
||||
void LateUpdate()
|
||||
{
|
||||
if (cameraTransform != null)
|
||||
{
|
||||
cameraTransform.position = transform.position + cameraOffset;
|
||||
cameraTransform.LookAt(transform.position);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Start()
|
||||
{
|
||||
controller = GetComponent<CharacterController>();
|
||||
@ -34,7 +29,6 @@ public class PlayerMovement : MonoBehaviour
|
||||
movement.action.canceled += OnMovementStop;
|
||||
}
|
||||
|
||||
|
||||
void OnMovement(InputAction.CallbackContext context)
|
||||
{
|
||||
Vector2 inputVector = context.ReadValue<Vector2>();
|
||||
@ -46,7 +40,6 @@ public class PlayerMovement : MonoBehaviour
|
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inputDirection = Vector3.zero;
|
||||
}
|
||||
|
||||
|
||||
void Update()
|
||||
{
|
||||
Cursor.lockState = CursorLockMode.Locked;
|
||||
@ -62,13 +55,33 @@ public class PlayerMovement : MonoBehaviour
|
||||
Vector3 move = (cameraForward * inputDirection.z + cameraRight * inputDirection.x).normalized * movementSpeed;
|
||||
|
||||
controller.SimpleMove(move);
|
||||
print("ttesto");
|
||||
_animator.SetFloat("Speed", move.magnitude);
|
||||
|
||||
if (move.magnitude > 0.01f)
|
||||
{
|
||||
Quaternion toRotation = Quaternion.LookRotation(move, Vector3.up);
|
||||
transform.rotation = Quaternion.RotateTowards(transform.rotation, toRotation, rotationSpeed * Time.deltaTime);
|
||||
|
||||
// Footstep logic
|
||||
footstepTimer -= Time.deltaTime;
|
||||
if (footstepTimer <= 0f && footstepEvent != null)
|
||||
{
|
||||
footstepEvent.Post(gameObject);
|
||||
footstepTimer = footstepInterval;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
footstepTimer = 0f; // Reset when not moving
|
||||
}
|
||||
}
|
||||
|
||||
void LateUpdate()
|
||||
{
|
||||
if (cameraTransform != null)
|
||||
{
|
||||
cameraTransform.position = transform.position + cameraOffset;
|
||||
cameraTransform.LookAt(transform.position);
|
||||
}
|
||||
}
|
||||
}
|
@ -538,7 +538,7 @@
|
||||
"scalar product"
|
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@ -618,7 +618,7 @@
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@ -698,7 +698,7 @@
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"sun"
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@ -731,7 +731,7 @@
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@ -767,7 +767,7 @@
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"m_PreviewMode": 0,
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@ -803,7 +803,7 @@
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],
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"synonyms": [],
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"m_Precision": 0,
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"m_PreviewExpanded": true,
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"m_PreviewExpanded": false,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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@ -1077,7 +1077,7 @@
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"float2"
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],
|
||||
"m_Precision": 0,
|
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"m_PreviewExpanded": true,
|
||||
"m_PreviewExpanded": false,
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||||
"m_DismissedVersion": 0,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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@ -1259,7 +1259,7 @@
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],
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"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
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"m_PreviewExpanded": false,
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"m_DismissedVersion": 0,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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@ -1325,7 +1325,7 @@
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],
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"synonyms": [],
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"m_PreviewExpanded": true,
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"m_PreviewExpanded": false,
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"m_PreviewMode": 0,
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@ -1628,7 +1628,7 @@
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@ -1860,7 +1860,7 @@
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"m_PreviewExpanded": false,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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@ -2159,7 +2159,7 @@
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"divided by"
|
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"m_PreviewExpanded": false,
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"m_PreviewMode": 0,
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"m_CustomColors": {
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@ -2381,7 +2381,7 @@
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"synonyms": [],
|
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"m_Precision": 0,
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"m_PreviewExpanded": true,
|
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"m_PreviewExpanded": false,
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"m_DismissedVersion": 0,
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"m_PreviewMode": 0,
|
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"m_CustomColors": {
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@ -2425,7 +2425,7 @@
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"float2"
|
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],
|
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"m_Precision": 0,
|
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"m_PreviewExpanded": true,
|
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"m_PreviewExpanded": false,
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"m_DismissedVersion": 0,
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"m_PreviewMode": 0,
|
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"m_CustomColors": {
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@ -2492,7 +2492,7 @@
|
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],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
|
||||
"m_PreviewExpanded": true,
|
||||
"m_PreviewExpanded": false,
|
||||
"m_DismissedVersion": 0,
|
||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
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@ -2610,7 +2610,7 @@
|
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"x"
|
||||
],
|
||||
"m_Precision": 0,
|
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"m_PreviewExpanded": true,
|
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"m_PreviewExpanded": false,
|
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"m_DismissedVersion": 0,
|
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"m_PreviewMode": 0,
|
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"m_CustomColors": {
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@ -2664,7 +2664,7 @@
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],
|
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"synonyms": [],
|
||||
"m_Precision": 0,
|
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"m_PreviewExpanded": true,
|
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"m_PreviewExpanded": false,
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"m_PreviewMode": 0,
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"m_CustomColors": {
|
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|
@ -14,10 +14,14 @@ namespace AK
|
||||
namespace EVENTS
|
||||
{
|
||||
static const AkUniqueID PLAY_BACKGROUNDMUSIC = 548088167U;
|
||||
static const AkUniqueID PLAY_BERRYWITHBUSH = 581346396U;
|
||||
static const AkUniqueID PLAY_BIRD1 = 3025897640U;
|
||||
static const AkUniqueID PLAY_BIRD2 = 3025897643U;
|
||||
static const AkUniqueID PLAY_BIRD3 = 3025897642U;
|
||||
static const AkUniqueID PLAY_BIRD4 = 3025897645U;
|
||||
static const AkUniqueID PLAY_BUSH = 1691497952U;
|
||||
static const AkUniqueID PLAY_BUSH2 = 2531970962U;
|
||||
static const AkUniqueID PLAY_BUSHES = 1487213420U;
|
||||
static const AkUniqueID PLAY_CLICK1 = 2790046327U;
|
||||
static const AkUniqueID PLAY_CLICK2 = 2790046324U;
|
||||
static const AkUniqueID PLAY_DIALOGTEXT = 3462221031U;
|
||||
@ -26,12 +30,14 @@ namespace AK
|
||||
static const AkUniqueID PLAY_GRASSFOOTSTEPS = 2348137961U;
|
||||
static const AkUniqueID PLAY_GRAVELFOOTSTEPS = 2892919588U;
|
||||
static const AkUniqueID PLAY_ITEMPICKUP = 4241593335U;
|
||||
static const AkUniqueID PLAY_MARKETMUSIC = 3892216159U;
|
||||
static const AkUniqueID PLAY_OCEAN = 1724638476U;
|
||||
static const AkUniqueID PLAY_PAUSE = 4233560256U;
|
||||
static const AkUniqueID PLAY_QUESTCOMPLETE = 2060005325U;
|
||||
static const AkUniqueID PLAY_RESUME = 2149395099U;
|
||||
static const AkUniqueID PLAY_RIVER = 1498169336U;
|
||||
static const AkUniqueID PLAY_SANDFOOTSTEPS = 993086765U;
|
||||
static const AkUniqueID PLAY_STARTMUSIC_01 = 2063036035U;
|
||||
static const AkUniqueID PLAY_WATERINGCAN = 346398545U;
|
||||
static const AkUniqueID PLAY_WIND = 1020223172U;
|
||||
} // namespace EVENTS
|
||||
|
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BIN
blueberryPeak/Assets/Textures/Blueberry Base Color.png
(Stored with Git LFS)
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blueberryPeak/Assets/Textures/Blueberry Base Color.png
(Stored with Git LFS)
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BIN
blueberryPeak/Assets/Textures/Bush Base Color_New2.png
(Stored with Git LFS)
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blueberryPeak/Assets/Textures/Bush Base Color_New2.png
(Stored with Git LFS)
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8
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Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user