[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-flori" at "2025-06-10T12:23:25.6495421Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 15208, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.16.0+1c867a9 Session Id: 0a919e7e476343f8956ea5ac198ce26a Correlation Id: 83584ca532e94f46de10d9f08b612672 External correlation Id: 6838588672192754828 Machine Id: FiEQ9nEzwsF6X7+AOw/UEmqPdGA= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-flori" (connect: 0.00s, validation: 0.01s, handshake: 0.12s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-flori-notifications" at "2025-06-10T12:23:25.7883755Z" [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Error: Code 500 while processing request (status: Unable to update licenses. Errors: No ULF license found.,Request timed out: The delegate executed asynchronously through TimeoutPolicy did not complete within the timeout.) [Licensing::Client] Error: Code 500 while updating license in client (status: Unable to update licenses. Errors: No ULF license found.,Request timed out: The delegate executed asynchronously through TimeoutPolicy did not complete within the timeout.) Built from '6000.0/staging' branch; Version is '6000.0.28f1 (f336aca0cab5) revision 15939244'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'de' Physical Memory: 15722 MB [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Serial number assigned to: "9072172150752-UnityPersXXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0 [Licensing::Client] Successfully resolved entitlement details COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.28f1\Editor\Unity.exe -batchmode -nographics -logFile logRunSetup.txt -projectPath C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp -executeMethod WwiseSetupWizard.RunSetup -quit Successfully changed project path to: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp C:/stPoelten/sem4/CCL4/ccl4NEW/blueberryPeak_WwiseIntegrationTemp [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [22188] Target information: Player connection [22188] * "[IP] 10.55.104.252 [Port] 55504 [Flags] 2 [Guid] 1900865822 [EditorId] 1900865822 [Version] 1048832 [Id] WindowsEditor(7,LAPTOP-MFQGAP06) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [22188] Host joined multi-casting on [225.0.0.222:54997]... Player connection [22188] Host joined alternative multi-casting on [225.0.0.222:34997]... [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad [Package Manager] Connected to IPC stream "Upm-28372" after 0.7 seconds. Library Redirect Path: Library/ [Package Manager] Done resolving packages in 1.70 seconds [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 56 packages: Packages from [https://packages.unity.com]: com.unity.ai.navigation@2.0.4 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.ai.navigation) com.unity.collab-proxy@2.8.2 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.collab-proxy) com.unity.ide.rider@3.0.31 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.ide.rider) com.unity.ide.visualstudio@2.0.22 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.ide.visualstudio) com.unity.inputsystem@1.11.2 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.inputsystem) com.unity.test-framework@1.4.5 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.test-framework) com.unity.timeline@1.8.7 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.timeline) com.unity.visualscripting@1.9.5 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.visualscripting) com.unity.ext.nunit@2.0.5 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.ext.nunit) com.unity.searcher@4.9.2 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.searcher) com.unity.burst@1.8.18 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.burst) com.unity.mathematics@1.3.2 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.mathematics) com.unity.collections@2.5.1 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.collections) com.unity.nuget.mono-cecil@1.11.4 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.nuget.mono-cecil) com.unity.test-framework.performance@3.0.3 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.test-framework.performance) Built-in packages: com.unity.multiplayer.center@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.multiplayer.center) com.unity.render-pipelines.universal@17.0.3 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.render-pipelines.universal) com.unity.ugui@2.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.ugui) com.unity.modules.accessibility@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.accessibility) com.unity.modules.ai@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.particlesystem) com.unity.modules.physics@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.physics) com.unity.modules.physics2d@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.physics2d) com.unity.modules.screencapture@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.screencapture) com.unity.modules.terrain@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.terrain) com.unity.modules.terrainphysics@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.terrainphysics) com.unity.modules.tilemap@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.tilemap) com.unity.modules.ui@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.unityanalytics) com.unity.modules.unitywebrequest@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.unitywebrequest) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle) com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.unitywebrequestaudio) com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.unitywebrequesttexture) com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.unitywebrequestwww) com.unity.modules.vehicles@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.video) com.unity.modules.vr@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.vr) com.unity.modules.wind@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.xr) com.unity.modules.subsystems@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.subsystems) com.unity.modules.hierarchycore@1.0.0 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.modules.hierarchycore) com.unity.render-pipelines.core@17.0.3 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.render-pipelines.core) com.unity.shadergraph@17.0.3 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.shadergraph) com.unity.render-pipelines.universal-config@17.0.3 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.render-pipelines.universal-config) com.unity.rendering.light-transport@1.0.1 (location: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\Library\PackageCache\com.unity.rendering.light-transport) [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.40 seconds Refreshing native plugins compatible for Editor in 197.83 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.28f1 (f336aca0cab5) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.28f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/stPoelten/sem4/CCL4/ccl4NEW/blueberryPeak_WwiseIntegrationTemp/Assets Forcing GfxDevice: Null GfxDevice: creating device client; kGfxThreadingModeNonThreaded NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization [Licensing::Client] Successfully resolved entitlement details Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.28f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.28f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.28f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56372 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.28f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.269406 seconds. - Loaded All Assemblies, in 11.312 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.455 seconds Domain Reload Profiling: 11766ms BeginReloadAssembly (9192ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (609ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (338ms) LoadAllAssembliesAndSetupDomain (1157ms) LoadAssemblies (9187ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1153ms) TypeCache.Refresh (1149ms) TypeCache.ScanAssembly (833ms) BuildScriptInfoCaches (1ms) ResolveRequiredComponents (1ms) FinalizeReload (456ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (414ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (37ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (10ms) ProcessInitializeOnLoadAttributes (260ms) ProcessInitializeOnLoadMethodAttributes (97ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start [ScriptCompilation] Requested script compilation because: Assembly Definition File(s) changed [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 81.9632ms Starting: C:\Program Files\Unity\Hub\Editor\6000.0.28f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: C:/stPoelten/sem4/CCL4/ccl4NEW/blueberryPeak_WwiseIntegrationTemp DisplayProgressbar: Compiling Scripts ExitCode: 4 Duration: 0s787ms Rebuilding DAG because FileSignature timestamp changed: Library/Bee/1900b0aE-inputdata.json [419/742 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/UnityEngine.UI.dll.mvfrm [420/742 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/UnityEngine.TestRunner.dll.mvfrm *** Tundra requires additional run (0.70 seconds), 2 items updated, 418 evaluated Starting: C:\Program Files\Unity\Hub\Editor\6000.0.28f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\6000.0.28f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/1900b0aE.dag.json" "Library/Bee/1900b0aE-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: C:/stPoelten/sem4/CCL4/ccl4NEW/blueberryPeak_WwiseIntegrationTemp ExitCode: 0 Duration: 2s48ms Starting: C:\Program Files\Unity\Hub\Editor\6000.0.28f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure --dagfilejson="Library\Bee\1900b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: C:/stPoelten/sem4/CCL4/ccl4NEW/blueberryPeak_WwiseIntegrationTemp info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\6000.0.28f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\6000.0.28f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\6000.0.28f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\6000.0.28f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Mono.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.nuget.mono-cecil\Mono.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 490.3888ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Mathematics.dll, with 128 defines and 253 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/UnityEngine.UI.dll, with 134 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.AI.Navigation.dll, with 129 defines and 253 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Multiplayer.Center.Common.dll, with 128 defines and 253 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Timeline.dll, with 129 defines and 253 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 74.3876ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 108.8889ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 121.3490ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 113.3358ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 113.4778ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Core.dll, with 133 defines and 254 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.TextMeshPro.dll, with 129 defines and 253 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 87.2569ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.InputSystem.dll, with 140 defines and 253 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Rendering.LightTransport.Runtime.dll, with 128 defines and 256 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 109.0891ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll, with 128 defines and 254 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.0063ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Collections.dll, with 130 defines and 255 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Shaders.dll, with 128 defines and 253 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 248.7026ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 48.8496ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.PerformanceTesting.dll, with 129 defines and 242 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 40.3477ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll, with 128 defines and 254 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Burst.dll, with 128 defines and 243 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Flow.dll, with 136 defines and 255 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null with Library\Bee\artifacts\1900b0aE.dag\Unity.Collections.dll info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.4631ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 76.1699ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 110.0350ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Runtime.dll, with 131 defines and 257 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll, with 128 defines and 254 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.InputSystem.ForUI.dll, with 128 defines and 254 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll, with 128 defines and 257 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.4854ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Runtime.dll, with 134 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll, with 129 defines and 258 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.3817ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll, with 128 defines and 253 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.State.dll, with 128 defines and 255 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.6968ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 36.4719ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.InputSystem.TestFramework.dll, with 129 defines and 244 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 89.4060ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll, with 128 defines and 253 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.3270ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Mathematics.Editor.dll, with 126 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.1484ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.PlasticSCM.Editor.dll, with 126 defines and 252 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.0708ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 126 defines and 266 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.4550ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Editor.dll, with 127 defines and 267 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.PerformanceTesting.Editor.dll, with 127 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.5944ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 126 defines and 266 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.7609ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Burst.Editor.dll, with 126 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Collections.Editor.dll, with 127 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/PPv2URPConverters.dll, with 126 defines and 265 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 607.4144ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Editor.dll, with 127 defines and 271 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 622.4540ms info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null with C:\Program Files\Unity\Hub\Editor\6000.0.28f1\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Multiplayer.Center.Editor.dll, with 126 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1324.6606ms info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null with C:\Program Files\Unity\Hub\Editor\6000.0.28f1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 131.0779ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1360.0949ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Timeline.Editor.dll, with 127 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2652.9671ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Mono.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.nuget.mono-cecil\Mono.Cecil.Rocks.dll info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 126 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 194.7293ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Editor.Shared.dll, with 126 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 113.2495ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 55.6268ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2951.5246ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Searcher.Editor.dll, with 126 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2067.3585ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 62.4084ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 126 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/UnityEditor.UI.dll, with 129 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 81.8336ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 41.6251ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.ShaderGraph.Utilities.dll, with 126 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.AI.Navigation.Editor.dll, with 126 defines and 263 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 126 defines and 267 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.4952ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 128 defines and 265 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 171.3405ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Rendering.LightTransport.Editor.dll, with 126 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 161.3942ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.CollabProxy.Editor.dll, with 126 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 94.9808ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 182.8792ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 179.4630ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.AI.Navigation.Updater.dll, with 126 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.ShaderGraph.Editor.dll, with 126 defines and 265 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.TextMeshPro.Editor.dll, with 126 defines and 263 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.3425ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3679.9425ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 83.3342ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 126.1887ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4404.3361ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3907.4601ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4502.5000ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.ProjectDatabase.dll, with 126 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.9867ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.dll, with 128 defines and 254 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.6445ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.WwiseTypes.dll, with 128 defines and 255 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.0574ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.Timeline.dll, with 129 defines and 257 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.0594ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.MonoBehaviour.dll, with 128 defines and 256 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.3977ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/Ak.Wwise.Api.WAAPI.dll, with 128 defines and 255 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.0252ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.Editor.dll, with 126 defines and 266 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.Timeline.Editor.dll, with 127 defines and 267 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.5878ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.4484ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.MonoBehaviour.Editor.dll, with 126 defines and 266 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.9286ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.AddressableInstaller.dll, with 126 defines and 266 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running Unity.Jobs.CodeGen.JobsILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.7211ms ExitCode: 0 Duration: 13s Finished compiling graph: 846 nodes, 14033 flattened edges (11723 ToBuild, 136 ToUse), maximum node priority 887 [ 64/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEngine.TestRunner.rsp2 [ 65/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt [137/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEngine.UI.rsp2 [145/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEditor.TestRunner.rsp2 [147/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEngine.UI.UnityAdditionalFile.txt [148/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEditor.TestRunner.UnityAdditionalFile.txt [149/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEditor.UI.rsp2 [151/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Mathematics.UnityAdditionalFile.txt [153/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/UnityEditor.UI.UnityAdditionalFile.txt [154/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Collections.UnityAdditionalFile.txt [155/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Burst.rsp2 [156/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Collections.CodeGen.UnityAdditionalFile.txt [157/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Collections.CodeGen.rsp2 [158/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Burst.CodeGen.rsp2 [164/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Burst.CodeGen.UnityAdditionalFile.txt [173/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.InputSystem.rsp2 [174/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Runtime.UnityAdditionalFile.txt [175/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.InputSystem.UnityAdditionalFile.txt [176/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Core.rsp2 [179/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Burst.UnityAdditionalFile.txt [180/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Mathematics.rsp2 [181/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.ProjectDatabase.rsp2 [182/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.ProjectDatabase.dll.mvfrm.rsp [184/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.GPUDriven.Runtime.rsp2 [185/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.ProjectDatabase.rsp [186/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Rendering.LightTransport.Runtime.rsp2 [187/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Rendering.LightTransport.Runtime.UnityAdditionalFile.txt [188/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.ProjectDatabase.UnityAdditionalFile.txt [189/842 0s] WriteResponseFile Library/Bee/artifacts/rsp/4747638433968585886.rsp [190/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.GPUDriven.Runtime.UnityAdditionalFile.txt [191/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Flow.rsp2 [192/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.UnityAdditionalFile.txt [193/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Core.UnityAdditionalFile.txt [194/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.Collections.rsp2 [195/842 0s] WriteText Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipeline.Universal.ShaderLibrary.rsp2 [197/842 0s] WriteText 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MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.InputSystem.TestFramework.dll.mvfrm [548/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll.mvfrm [549/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.InputSystem.ForUI.dll.mvfrm [550/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Shaders.dll.mvfrm [551/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.Collections.CodeGen.dll.mvfrm [552/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Runtime.dll.mvfrm [553/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.Rendering.LightTransport.Runtime.dll.mvfrm [555/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.Collections.Editor.dll.mvfrm [556/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Flow.dll.mvfrm [557/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.PerformanceTesting.Editor.dll.mvfrm [561/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Core.Editor.dll.mvfrm [562/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.Multiplayer.Center.Editor.dll.mvfrm [565/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.Timeline.Editor.dll.mvfrm [569/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.AI.Navigation.Updater.dll.mvfrm [570/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.CollabProxy.Editor.dll.mvfrm [572/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.AddressableInstaller.dll.mvfrm [576/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.Timeline.Editor.dll.mvfrm [578/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.Rendering.LightTransport.Editor.dll.mvfrm [582/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.State.dll.mvfrm [588/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll.mvfrm [589/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll.mvfrm [590/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll.mvfrm [591/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll.mvfrm [592/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.TextMeshPro.Editor.dll.mvfrm [607/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Flow.Editor.dll.mvfrm [609/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.VisualStudio.Editor.dll.mvfrm [610/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.Rider.Editor.dll.mvfrm [616/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Runtime.dll.mvfrm [617/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Editor.dll.mvfrm [623/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.State.Editor.dll.mvfrm [624/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm [629/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll.mvfrm [630/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.ShaderGraph.Editor.dll.mvfrm [631/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Editor.Shared.dll.mvfrm [635/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm [640/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Editor.dll.mvfrm [643/842 0s] MovedFromExtractor-Combine Library/Bee/artifacts/1900b0aE.dag/PPv2URPConverters.dll.mvfrm [645/842 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [646/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/UnityEngine.UI.dll, with 134 defines and 251 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [647/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Mathematics.dll, with 128 defines and 253 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [648/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.AI.Navigation.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.AI.Navigation.dll, with 129 defines and 253 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [649/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Multiplayer.Center.Common.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Multiplayer.Center.Common.dll, with 128 defines and 253 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [650/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Timeline.dll, with 129 defines and 253 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [651/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Core.dll, with 133 defines and 254 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [652/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.TextMeshPro.dll, with 129 defines and 253 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [653/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipeline.Universal.ShaderLibrary.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll, with 128 defines and 254 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [654/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.InputSystem.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.InputSystem.dll, with 140 defines and 253 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [655/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.Universal.Shaders.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Shaders.dll, with 128 defines and 253 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [656/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.PerformanceTesting.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.PerformanceTesting.dll, with 129 defines and 242 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [657/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Burst.dll, with 128 defines and 243 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [658/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Flow.dll, with 136 defines and 255 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [659/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.Core.Runtime.Shared.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll, with 128 defines and 254 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [660/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.Universal.Config.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll, with 128 defines and 254 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [661/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.InputSystem.ForUI.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.InputSystem.ForUI.dll, with 128 defines and 254 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [662/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.Core.ShaderLibrary.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll, with 128 defines and 253 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [663/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.VisualScripting.State.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.State.dll, with 128 defines and 255 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [664/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.InputSystem.TestFramework.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.InputSystem.TestFramework.dll, with 129 defines and 244 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [665/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll, with 128 defines and 253 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [666/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Mathematics.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Mathematics.Editor.dll, with 126 defines and 262 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [667/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.PlasticSCM.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.PlasticSCM.Editor.dll, with 126 defines and 252 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [668/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.VisualScripting.State.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 126 defines and 266 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [669/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.PerformanceTesting.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.PerformanceTesting.Editor.dll, with 127 defines and 251 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [670/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.VisualScripting.SettingsProvider.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 126 defines and 266 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [671/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/PPv2URPConverters.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/PPv2URPConverters.dll, with 126 defines and 265 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [672/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.Universal.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Editor.dll, with 127 defines and 271 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [673/842 1s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Burst.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Burst.Editor.dll, with 126 defines and 262 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [674/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Multiplayer.Center.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Multiplayer.Center.Editor.dll, with 126 defines and 262 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [675/842 1s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Collections.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Collections.Editor.dll, with 127 defines and 262 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [676/842 2s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.Universal.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.Runtime.dll, with 134 defines and 260 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [677/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Timeline.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Timeline.Editor.dll, with 127 defines and 262 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [678/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 126 defines and 261 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [679/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.Core.Editor.Shared.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Editor.Shared.dll, with 126 defines and 262 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [680/842 3s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.Core.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Runtime.dll, with 131 defines and 257 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [681/842 2s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Core.Editor.dll, with 127 defines and 267 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [682/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Searcher.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Searcher.Editor.dll, with 126 defines and 261 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [683/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.VisualScripting.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 126 defines and 262 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [684/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/UnityEditor.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/UnityEditor.UI.dll, with 129 defines and 260 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [685/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.ShaderGraph.Utilities.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.ShaderGraph.Utilities.dll, with 126 defines and 261 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [686/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.AI.Navigation.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.AI.Navigation.Editor.dll, with 126 defines and 263 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [687/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.VisualScripting.Shared.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 126 defines and 267 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [711/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.VisualScripting.Flow.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 128 defines and 265 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [712/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Rendering.LightTransport.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Rendering.LightTransport.Editor.dll, with 126 defines and 261 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [713/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.CollabProxy.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.CollabProxy.Editor.dll, with 126 defines and 262 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [714/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.AI.Navigation.Updater.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.AI.Navigation.Updater.dll, with 126 defines and 264 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [722/842 3s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.Universal.2D.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll, with 129 defines and 258 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [782/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.TextMeshPro.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.TextMeshPro.Editor.dll, with 126 defines and 263 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [786/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.ShaderGraph.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.ShaderGraph.Editor.dll, with 126 defines and 265 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [789/842 4s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Rendering.LightTransport.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Rendering.LightTransport.Runtime.dll, with 128 defines and 256 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [793/842 4s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.RenderPipelines.GPUDriven.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll, with 128 defines and 257 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [797/842 4s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Unity.Collections.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Unity.Collections.dll, with 130 defines and 255 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [802/842 9s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.ProjectDatabase.dll (+2 others) [803/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/AK.Wwise.Unity.ProjectDatabase.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.ProjectDatabase.dll, with 126 defines and 261 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [804/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.ProjectDatabase.pdb [805/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.ProjectDatabase.dll [806/842 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.dll (+2 others) [807/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/AK.Wwise.Unity.API.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.dll, with 128 defines and 254 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [808/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.API.pdb [809/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.API.dll [810/842 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.WwiseTypes.dll (+2 others) [811/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/AK.Wwise.Unity.API.WwiseTypes.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.WwiseTypes.dll, with 128 defines and 255 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [812/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.API.WwiseTypes.pdb [813/842 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.Timeline.dll (+2 others) [814/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.API.WwiseTypes.dll [815/842 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.MonoBehaviour.dll (+2 others) Assets\Wwise\MonoBehaviour\Runtime\AkAmbient.cs(122,19): warning CS0109: The member 'AkAmbient.OnDisable()' does not hide an accessible member. The new keyword is not required. [816/842 0s] Csc Library/Bee/artifacts/1900b0aE.dag/Ak.Wwise.Api.WAAPI.dll (+2 others) [817/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/AK.Wwise.Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.Timeline.dll, with 129 defines and 257 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [818/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.Timeline.pdb [819/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.Timeline.dll [820/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/AK.Wwise.Unity.MonoBehaviour.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.MonoBehaviour.dll, with 128 defines and 256 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [821/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.MonoBehaviour.pdb [822/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Ak.Wwise.Api.WAAPI.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/Ak.Wwise.Api.WAAPI.dll, with 128 defines and 255 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [823/842 0s] CopyFiles Library/ScriptAssemblies/Ak.Wwise.Api.WAAPI.pdb [824/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.MonoBehaviour.dll [825/842 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.Editor.dll (+2 others) [826/842 0s] CopyFiles Library/ScriptAssemblies/Ak.Wwise.Api.WAAPI.dll [827/842 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.Timeline.Editor.dll (+2 others) [828/842 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.MonoBehaviour.Editor.dll (+2 others) [829/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/AK.Wwise.Unity.Timeline.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.Timeline.Editor.dll, with 127 defines and 267 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [830/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/AK.Wwise.Unity.API.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.API.Editor.dll, with 126 defines and 266 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [831/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.Timeline.Editor.pdb [832/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.API.Editor.pdb [833/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.Timeline.Editor.dll [834/842 0s] Csc Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.AddressableInstaller.dll (+2 others) [835/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/AK.Wwise.Unity.MonoBehaviour.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.MonoBehaviour.Editor.dll, with 126 defines and 266 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [836/842 0s] ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/AK.Wwise.Unity.AddressableInstaller.dll (+pdb) Processing assembly Library/Bee/artifacts/1900b0aE.dag/AK.Wwise.Unity.AddressableInstaller.dll, with 126 defines and 266 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [837/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.API.Editor.dll [838/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.MonoBehaviour.Editor.pdb [839/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.AddressableInstaller.pdb [840/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.AddressableInstaller.dll [841/842 0s] CopyFiles Library/ScriptAssemblies/AK.Wwise.Unity.MonoBehaviour.Editor.dll *** Tundra build success (13.33 seconds), 378 items updated, 842 evaluated Assets\Wwise\MonoBehaviour\Runtime\AkAmbient.cs(122,19): warning CS0109: The member 'AkAmbient.OnDisable()' does not hide an accessible member. The new keyword is not required. AssetDatabase: script compilation time: 17.505091s Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Refreshing native plugins compatible for Editor in 9.17 ms, found 13 plugins. Begin MonoManager ReloadAssembly Total cache size 268418140 Total cache size after purge 268418140, took 00:00:00.9351126 - Loaded All Assemblies, in 13.008 seconds Start importing Assets/StreamingAssets using Guid(d58ae434f56b7be45a578d62e2431c18) (DefaultImporter) -> (artifact id: '59d8d95533bbb07b7df78c1438195085') in 0.0741197 seconds Start importing Assets/Wwise using Guid(88c1c1aa95fee2545ba748c3f1a1fc81) (DefaultImporter) -> (artifact id: '34c39c360209ab2de00639728844e828') in 0.0195495 seconds Start importing Assets/Wwise/Tools using Guid(7296cf92768abef43bd22b211dede581) (DefaultImporter) -> (artifact id: '148a5bf358eba728eb753b6c89ca9559') in 0.0204062 seconds Start importing Assets/Wwise/API using Guid(9471daccbab05cc42ba92f8b95430b4c) (DefaultImporter) -> (artifact id: '550ad9ddd6f5d0a9912f09f151d54b2d') in 0.0213858 seconds Start importing Assets/Wwise/Timeline using Guid(37e5aaaaf4be8ec42926d879185e9969) (DefaultImporter) -> (artifact id: '1754c9cb40308efd08fd1a45352cca09') in 0.0177436 seconds Start importing Assets/Wwise/Gizmos using Guid(b7d3ee07c57cf954d99a6a2e50b13534) (DefaultImporter) -> (artifact id: '60be696294da590a7de4245e84336007') in 0.0198696 seconds Start importing Assets/Wwise/ProjectDatabase using Guid(dcbba30d9a3081146846565ded2c6def) (DefaultImporter) -> (artifact id: 'edaed31f674cfeb3105db02d6a12763f') in 0.0142004 seconds Start importing Assets/Wwise/MonoBehaviour using Guid(1da631032dad65547bebc02b99cd20d3) (DefaultImporter) -> (artifact id: 'af8c13889339f8b75e37a3d0a7974c6b') in 0.0125981 seconds Start importing Assets/Wwise/Documentation using Guid(ad93664d100e582448c5954b85e44985) (DefaultImporter) -> (artifact id: 'b01aa5418e206eac86be5717a3ffffc4') in 0.0123881 seconds Start importing Assets/Wwise/Editor using Guid(de57edb3c339327448ad26da117539b3) (DefaultImporter) -> (artifact id: '210ed2dda246a1fd53973aadcc4763c4') in 0.0157156 seconds Start importing Assets/Wwise/Timeline/Editor using Guid(30dea5f3195a47b429bf75da1c9cedf1) (DefaultImporter) -> (artifact id: '4d5b5dafccc2e807d00c85fa56db8c00') in 0.0146106 seconds Start importing Assets/Wwise/MonoBehaviour/Runtime using Guid(704325fdeb2a28d4c8369cde82a717c5) (DefaultImporter) -> (artifact id: '225fbd8916f1c24a8d03cf2e42575e05') in 0.0141411 seconds Start importing Assets/Wwise/Timeline/Runtime using Guid(71c8a9f2f9d9f90459f6d248761cb600) (DefaultImporter) -> (artifact id: '1898114655d100f985e42d05ef9b1da7') in 0.0123686 seconds Start importing Assets/Wwise/API/Editor using Guid(74d21d8454f1807488522fa3bddecb4e) (DefaultImporter) -> (artifact id: 'ff59aa0fbd56b752ba2bf03076e7fd8f') in 0.013613 seconds Start importing Assets/Wwise/MonoBehaviour/Editor using Guid(d57dadc15af163047b02506cd3af118f) (DefaultImporter) -> (artifact id: '982990d02714e93f579f9a8b4e636a82') in 0.0134398 seconds Start importing Assets/Wwise/Documentation/AppleCommon using Guid(365897da6ee9e93468613ba24630cb18) (DefaultImporter) -> (artifact id: 'b6ca6ce1c8c8ce99bf072607049e465c') in 0.0147612 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime using Guid(37153ad526a6e2543b12b48a072552c1) (DefaultImporter) -> (artifact id: '90a7052e5d9101c20523cc5b77aab55c') in 0.012952 seconds Start importing Assets/Wwise/Editor/ProjectData using Guid(aaa6c95a2fbd6a74c841609311a4d52f) (DefaultImporter) -> (artifact id: '63e635fbb540acf453b7affd8e897236') in 0.0175385 seconds Start importing Assets/Wwise/Tools/AddressableInstaller using Guid(bd5716cccc031494bba6a5ceb66fb0ee) (DefaultImporter) -> (artifact id: 'c3d21b411a5181b66c97bdd091ebab9e') in 0.0126131 seconds Start importing Assets/Wwise/Documentation/Windows using Guid(cd5aebb2c426b034ab073bf09d3ba32b) (DefaultImporter) -> (artifact id: '49861b81429fcc89ee5cc7b8fddbb86d') in 0.0153564 seconds Start importing Assets/Wwise/API/Runtime using Guid(aeb3054743075fb4a961718a42f6f353) (DefaultImporter) -> (artifact id: '5ebefe75641140752f03ba831b2e0e04') in 0.0156057 seconds Start importing Assets/Wwise/API/Runtime/WwiseTypes using Guid(2283b0363c57b7c489c277009100e8a7) (DefaultImporter) -> (artifact id: 'fbf8a4d6e9c63cde3dedce8e216ae137') in 0.0131031 seconds Start importing Assets/Wwise/API/Editor/WwiseTypes using Guid(c2be086ff067bfe458dee407b33ba1f5) (DefaultImporter) -> (artifact id: 'e6ae8e9f4d21782f4feab4e6b4b2460d') in 0.0125474 seconds Start importing Assets/Wwise/Tools/AddressableInstaller/Editor using Guid(832d3581e141a5f40ae4bb529db1250f) (DefaultImporter) -> (artifact id: '3f9524332fb577e67426083122cf97bc') in 0.0206919 seconds Start importing Assets/Wwise/Documentation/AppleCommon/zh using Guid(544da52d80df5b84dbaf689ebf374254) (DefaultImporter) -> (artifact id: '05fea446db0b9d7adb644a9985a5f9e0') in 0.0208614 seconds Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers using Guid(56c8b20422e0d0648ba109b5fcaee083) (DefaultImporter) -> (artifact id: 'c5d39f8d46c553ca4054f0670343bc62') in 0.0170969 seconds Start importing Assets/Wwise/Documentation/AppleCommon/ko using Guid(c654ca0d47cab5c489238ccbb7b146bb) (DefaultImporter) -> (artifact id: '7f29142c834f54c15ede161aef79d0cf') in 0.0126072 seconds Start importing Assets/Wwise/API/Runtime/Plugins using Guid(073640b00b439064ebb9726d8089794e) (DefaultImporter) -> (artifact id: '221a16e79fe08f256b4d7661c16652c1') in 0.0186132 seconds Start importing Assets/Wwise/API/Runtime/Handwritten using Guid(d79cea5f9bb534443871803b6efc5f04) (DefaultImporter) -> (artifact id: 'c9b55dd0ea5e34589e7486565bbc0b6c') in 0.0146228 seconds Start importing Assets/Wwise/Documentation/AppleCommon/en using Guid(c8b48d45764a46342b2bc811efb8cd3f) (DefaultImporter) -> (artifact id: '9f81dba9d08ff06dba31cd1e0314844d') in 0.0162653 seconds Start importing Assets/Wwise/Documentation/Windows/en using Guid(f8ce9f80cd68a73489eb7614260b9cb2) (DefaultImporter) -> (artifact id: 'b8804fef0191b52ade996224b0842cbd') in 0.0200297 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Handwritten using Guid(391429334314ef3458a8a223bd34d5d0) (DefaultImporter) -> (artifact id: 'c8da79af7e8d64c5408585af496c0ee3') in 0.0197566 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins using Guid(59237e2e8c453664fa93f2f8877cf018) (DefaultImporter) -> (artifact id: '690b2d0e933b758c1a9c226eb60eb177') in 0.0131105 seconds Start importing Assets/Wwise/API/Editor/WwiseMenu using Guid(8a3cccc549ac48a40875724e7a9eba9e) (DefaultImporter) -> (artifact id: '3c5ba1e4c2978bb54c03b2f399f1c78e') in 0.016529 seconds Start importing Assets/Wwise/Documentation/AppleCommon/ja using Guid(0b244bc1850c9bf4f8e4f372e43e76e0) (DefaultImporter) -> (artifact id: 'aae3619f030834b28cc0afb7ab8415b5') in 0.0182975 seconds Start importing Assets/Wwise/API/Runtime/Generated using Guid(1b77d4c0739be9a479ab02ae8b465537) (DefaultImporter) -> (artifact id: '677f420f41ed684e16d6174099db7438') in 0.0168566 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows using Guid(fb301041103578049b273f577f091d49) (DefaultImporter) -> (artifact id: '97768961a2d8475e25519fdb7e21bde6') in 0.0156422 seconds Start importing Assets/Wwise/Documentation/Windows/zh using Guid(6d4f3ccd322088348aa845686e3ac39c) (DefaultImporter) -> (artifact id: '85a9da139f48850934c3c62c9acc1806') in 0.0135307 seconds Start importing Assets/Wwise/Documentation/Windows/ko using Guid(8da760b1a01198e41a2294bd5fcabb95) (DefaultImporter) -> (artifact id: '2950c58e166ec2e1992277b3d7e7dac9') in 0.0146266 seconds Start importing Assets/Wwise/Documentation/Windows/ja using Guid(7e133a466c32ebb4fb9a899fb58560d8) (DefaultImporter) -> (artifact id: '0017b2104abccf5e4213d9393785941e') in 0.0170271 seconds Start importing Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard using Guid(5ff136b03c5e37c48848c4265767ca54) (DefaultImporter) -> (artifact id: 'f6117a147afb7321e013ac1eb5160d25') in 0.015622 seconds Start importing Assets/Wwise/API/Editor/PluginActivator using Guid(9febbbf636223404a8c49dcb5a7dcfcd) (DefaultImporter) -> (artifact id: 'c9c0fda3bd79d80df8bd9cfdde478390') in 0.0140151 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins/Windows using Guid(0059d0b84d402a64cbc1f2d0651f431d) (DefaultImporter) -> (artifact id: '3a802627ff2a73b06c3970651b2cc6c5') in 0.0149189 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Handwritten/Windows using Guid(407cc9c4f1b1446469b15800924097f1) (DefaultImporter) -> (artifact id: '4c3c0fb7731c63a2b3c58d953097e2d6') in 0.0150578 seconds Start importing Assets/Wwise/API/Editor/PluginActivator/Common using Guid(80ed8cc17593bbb4eb707a6f2eacf2b1) (DefaultImporter) -> (artifact id: '5f2f84241f597968516bd58e7bbe5e26') in 0.0152309 seconds Start importing Assets/Wwise/API/Editor/PluginActivator/Mac using Guid(c08341a32ec8b884d8103e4672151d80) (DefaultImporter) -> (artifact id: 'd620aef246969fa8cdf2210ef986b2ab') in 0.0184579 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/Windows using Guid(016761da1f2a93941af3a55f91b69947) (DefaultImporter) -> (artifact id: '8e96bef2daa6e72011bcbde156e2f2e7') in 0.0173236 seconds Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseObjects using Guid(2186e9fa89ef2c74c8facb2936b5b46e) (DefaultImporter) -> (artifact id: '9e95e3a4d7c9214ffba003cd90fdf007') in 0.0185323 seconds Start importing Assets/Wwise/API/Editor/WwiseMenu/Mac using Guid(12d194bd70245be47b8c0022e968293a) (DefaultImporter) -> (artifact id: 'd42469ac91a824e380b802d63ba4dee1') in 0.0187962 seconds Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers/Mac using Guid(b2f0ce21224188643989bf05d1453231) (DefaultImporter) -> (artifact id: '1b43a78f15707b92d01d9db513e5d26b') in 0.0223172 seconds Start importing Assets/Wwise/API/Editor/WwiseMenu/Windows using Guid(93be6545bbe07cc479143071f3bf8d7e) (DefaultImporter) -> (artifact id: 'dbaa637741d0f2a3e7fa64867800cc2c') in 0.0145343 seconds Start importing Assets/Wwise/API/Editor/WwiseMenu/Common using Guid(a35f25ba992fd3242bf12837d045f84f) (DefaultImporter) -> (artifact id: '14234c819e38ea549699ab3a84029179') in 0.0169358 seconds Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseObjectsManagers using Guid(141aa06812e9ad64e8d0bed6ffa89df3) (DefaultImporter) -> (artifact id: '3e4d1f5d2c285a73134ebea3c1844c31') in 0.017905 seconds Start importing Assets/Wwise/MonoBehaviour/Editor/EditorPlatformHelpers/Windows using Guid(6493c11560f6b60499f201af60b6812e) (DefaultImporter) -> (artifact id: 'b549ff3c10ccb62c27fdaf63a79f0751') in 0.0135139 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI using Guid(0544c018bc1d7414e8f11db18af3f82d) (DefaultImporter) -> (artifact id: '07f528d39b91900715ce4d35a55c712a') in 0.0170156 seconds Start importing Assets/Wwise/API/Runtime/WwiseTypes/WwiseTypes using Guid(353c19c51647aa54ab12e709b2af80d0) (DefaultImporter) -> (artifact id: '09064703e5cca53c3b451dc54aceaa80') in 0.0151081 seconds Start importing Assets/Wwise/API/Runtime/Generated/Common using Guid(35aeaafbeccadea43b219ebb603a9724) (DefaultImporter) -> (artifact id: '4e177a20a39899efd02d813ec49f38f2') in 0.0166551 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons using Guid(063aeff4706afe2418321e34eaf2678d) (DefaultImporter) -> (artifact id: 'd29af42f223ccd29c7bf451d092155ae') in 0.0175342 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Handwritten/Mac using Guid(e6feebede1787fb42a4fafdd59ee3554) (DefaultImporter) -> (artifact id: '7e9505b319a86c8d969a2c90f2e89023') in 0.0126459 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/Common using Guid(a79bb035e6373be4e8f491937d747127) (DefaultImporter) -> (artifact id: '80fd7cf560e30056ba994dd77d208ef1') in 0.0124665 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac using Guid(787cd6043a390894380acfbeb4c152d0) (DefaultImporter) -> (artifact id: '04106ad58bf62602cbfbff47e6b39bee') in 0.0124494 seconds Start importing Assets/Wwise/API/Editor/PluginActivator/Windows using Guid(89759db542964994e8e7a7233081ea36) (DefaultImporter) -> (artifact id: 'b802c8151dc1edb28cebc544c57ee5f9') in 0.0159035 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows using Guid(0b08870b4f3654f458b137a72204b618) (DefaultImporter) -> (artifact id: '6a2c8252e17fa7d0d58ada1603fa4b9d') in 0.0121365 seconds Start importing Assets/Wwise/API/Runtime/Generated/Windows using Guid(2b1e642dac712b147b860e11ceb50c13) (DefaultImporter) -> (artifact id: '5b1af75b327e4cd39ddc2e6dfb06db09') in 0.018191 seconds Start importing Assets/Wwise/API/Runtime/Generated/Mac using Guid(1c3c09da9e2706f4b80228b98988c666) (DefaultImporter) -> (artifact id: '8eb4d65c9d272008e70f37f05aefcb21') in 0.0161686 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Handwritten/Common using Guid(3d154d245452f8c4daa0f6b0fb34a11f) (DefaultImporter) -> (artifact id: 'd824b3fd4585eb76ac5dfcbe854f8b76') in 0.0165222 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins/Mac using Guid(bd107567bf1e7494e8f26b3a7ad328fe) (DefaultImporter) -> (artifact id: '9ca2c9cef10b2d24de9941c4776207b7') in 0.0149789 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/Mac using Guid(fd764edec40781942a20db90acb7df86) (DefaultImporter) -> (artifact id: 'd7422d2510dda4270f9d79e5ac9fdb0b') in 0.0182009 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins/Mac/DSP using Guid(d0562e7d7af315447b595ee0c012fe68) (DefaultImporter) -> (artifact id: 'b9d7455038af580411d600df084baf92') in 0.0163999 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/DSP using Guid(f1432b2474c7c5c4a80eb7570e1dfc3f) (DefaultImporter) -> (artifact id: '316a58cd4a017fcec1df1d2ba592a793') in 0.0137343 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86 using Guid(e2c6b96b3cd8b874bae8b9f01f6bf0c6) (DefaultImporter) -> (artifact id: '84bd6543aca1e94a534da2caf6d114a3') in 0.0141214 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins/Windows/x86_64 using Guid(941dd3c48ac3b5e4ea6747a2d21aed38) (DefaultImporter) -> (artifact id: '27352201f84a6b0435780c12d97fbd8f') in 0.0145971 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug using Guid(657227ce6d7b9774e8d117e57d9fcc0b) (DefaultImporter) -> (artifact id: '7a6ec6c415cc5738cc2ef95da2c10536') in 0.0139231 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile using Guid(6a4b70de82d64ad408cef24d6f47c43f) (DefaultImporter) -> (artifact id: '554cb177918d04d6d464a595e2f7a0e5') in 0.0160314 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64 using Guid(7be89506f757cf84c85a43ccd2914c54) (DefaultImporter) -> (artifact id: '4d395b5fb4d36b909896f1c34d9b1c8f') in 0.0155731 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/Common/Arrays using Guid(8e0b66047960d2c4ca98f1d85bdceeef) (DefaultImporter) -> (artifact id: 'e0d95238e2bc07fa10c0e420ebb9aa4b') in 0.0164191 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release using Guid(af2899f8a052d8b4895a103c574051ac) (DefaultImporter) -> (artifact id: 'dc288ed925d2a41ab01477fd3cd2d55b') in 0.0160936 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release using Guid(c09a9e14373ca5c489d06cdcf4a8478c) (DefaultImporter) -> (artifact id: '043982222bad10796e8c11b7814532fb') in 0.0133835 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM using Guid(857ba89d032c9924bb0a1d812401392d) (DefaultImporter) -> (artifact id: '1838d07247196b83ba7e6b543496f50d') in 0.012757 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP using Guid(4709aeb1b63577047bfd3e275d9ca437) (DefaultImporter) -> (artifact id: 'f4f34641f2c923efd93dec17da65d4ac') in 0.0135501 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM using Guid(c7d69a870f318184dbd943a13321dbcf) (DefaultImporter) -> (artifact id: '2fd98a44fe6df51a415ec21c5d9013b4') in 0.0126375 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile using Guid(38857edb0d1a55d41bef627f91d978fc) (DefaultImporter) -> (artifact id: '3423d0b1a705cda60b6c2a634f66f3f2') in 0.0130048 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug using Guid(c978453fd5ba91f4e8ff5e5e433ee276) (DefaultImporter) -> (artifact id: '079d1dfcef2fa32d3e9482ca90eaf4f5') in 0.015421 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP using Guid(6cf9ed5ca1d6294458d898b8b6febef8) (DefaultImporter) -> (artifact id: '82f4af31aef8a38f312b770850e44b4e') in 0.0129395 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins/Windows/x86_64/DSP using Guid(1d8933006d699934ca76cad27fe5a4c7) (DefaultImporter) -> (artifact id: '4be067198a365fc0eb5bfdb8d754d5ce') in 0.0139259 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM using Guid(2de6fff251d126f43b3c1f6e3f67a309) (DefaultImporter) -> (artifact id: '8acf4be45881bb3e7e6f245e681ea0b6') in 0.0140551 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Debug using Guid(4daf7070b686d4645b9c047543cf7291) (DefaultImporter) -> (artifact id: '2ba34cfc5e71e30d52b3bdeb940264cb') in 0.0182126 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile using Guid(7d8f42d22b390d643a6b38bb102acc00) (DefaultImporter) -> (artifact id: 'ec7ef4c95003be09b5e77a8de96b0ad8') in 0.0166459 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Release using Guid(1e293e79c984fe349b5532f6e1f1d113) (DefaultImporter) -> (artifact id: '39f658d898f3f514037be2d78cc6f3c7') in 0.0145125 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents using Guid(544b777f2246e8745af60a945f2c25fa) (DefaultImporter) -> (artifact id: 'd98b89d8822e44ebe7de0ab57374dc12') in 0.0159359 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents using Guid(16d84e437df2c8344ac2f5b927de2d0f) (DefaultImporter) -> (artifact id: '49d4e070307b244cbc0a2a303e8c90e5') in 0.0172804 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents using Guid(1b524117c8d9bb240bc0e0e68cddf8e4) (DefaultImporter) -> (artifact id: '84589fdb0870d9f2729148df83701d01') in 0.0126126 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources using Guid(53dab82db28172148bb249c4a81d3f9d) (DefaultImporter) -> (artifact id: 'b998199ee786578f4f33edbdf19aa4d3') in 0.016113 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources using Guid(4461165c0e74aff4fba1d844a099ce58) (DefaultImporter) -> (artifact id: 'd467a925a5c4deb430d64f1d98ac61ec') in 0.0168395 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources using Guid(c5ea79f9ea6dd0c449d7fb3470e10f3a) (DefaultImporter) -> (artifact id: 'f8f43bfda953aa98502277bf94eac18c') in 0.0156018 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(7025d61eff0c2ab44a255c3b420311fd) (DefaultImporter) -> (artifact id: '90bc0c8fc3f7400db48aa8c42903216e') in 0.0189105 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations using Guid(7113ca53e4044f145879a33b3ae0c8c3) (DefaultImporter) -> (artifact id: 'f5ba0002703a2b5d811adb80e7b7db67') in 0.0170402 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations using Guid(22e25f01864fe964d80ecdb5c6549c7e) (DefaultImporter) -> (artifact id: '3c594f254ef922722a58e0099f40a962') in 0.0159566 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations using Guid(840e1bb068270d14bb2e344befbf5644) (DefaultImporter) -> (artifact id: 'f2824a65a36c8bba08819007118a1ae7') in 0.0179183 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(e5c545c213fb77c4590c3f1ee1b14825) (DefaultImporter) -> (artifact id: '6299c07f0f2793776ef71e620acbcff5') in 0.0196721 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF using Guid(a64906133b9e20f4198dd2130021d765) (DefaultImporter) -> (artifact id: 'a3bbfa1bf6d19c8baa2c73fb75180b2a') in 0.0181163 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/x86_64 using Guid(4249451223594a34ebf0a22de8a61dfc) (DefaultImporter) -> (artifact id: '2645cdb93eaa9babb2514cc9bfe094ef') in 0.0187609 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/aarch64 using Guid(d27f542499bbbd247ab4811934803298) (DefaultImporter) -> (artifact id: '413c960ea5d05441fd82512cb1aa62a4') in 0.024872 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/aarch64 using Guid(15589a3f01d2d3a4ebd4fb111529fba9) (DefaultImporter) -> (artifact id: '20c3c099084d04c5a74c8ed47cb8f4f6') in 0.0196592 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/aarch64 using Guid(8513237af2516154eacd424c4cac3023) (DefaultImporter) -> (artifact id: 'af8f426e9badc58c4e7eadecfb1dc673') in 0.0188922 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/x86_64 using Guid(c7ad401e1e9a8c04d808fbf32fac63a5) (DefaultImporter) -> (artifact id: '659928c3fb885ee83415ae053fb7bb6c') in 0.0162696 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/x86_64 using Guid(0cc836e16b206484695305d03a28e709) (DefaultImporter) -> (artifact id: 'a2f06c0541dbc597c4a9be634c096496') in 0.0146432 seconds Start importing Assets/Wwise/Timeline/Runtime/AK.Wwise.Unity.Timeline.asmdef using Guid(510ff2f1839738645aeb51f5bc361fbf) (AssemblyDefinitionImporter) -> (artifact id: 'e2ca8f400faf5be31c0c9f88d379711e') in 0.0151124 seconds Start importing Assets/Wwise/MonoBehaviour/Editor/AK.Wwise.Unity.MonoBehaviour.Editor.asmdef using Guid(02ac9e27ef473bd4e84efa64ce597ea9) (AssemblyDefinitionImporter) -> (artifact id: '900ac94267a963de31cde98b6c97b7b8') in 0.0190086 seconds Start importing Assets/Wwise/Timeline/Editor/AK.Wwise.Unity.Timeline.Editor.asmdef using Guid(329ab2d9af646264d85295994bc84428) (AssemblyDefinitionImporter) -> (artifact id: '9bbef8a9f215b3f185f39175b4cf3979') in 0.0159006 seconds Start importing Assets/Wwise/API/Runtime/AK.Wwise.Unity.API.asmdef using Guid(340bebf72b0926d4b87a9347405f0284) (AssemblyDefinitionImporter) -> (artifact id: '5e63154715cdafa038e36689d4ade027') in 0.0174155 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/AK.Wwise.Unity.ProjectDataBase.asmdef using Guid(446455851ece7814cbb730a3d5fd2748) (AssemblyDefinitionImporter) -> (artifact id: '2ae3f1111ebd4d4458c536f08be2ecb6') in 0.0174618 seconds Start importing Assets/Wwise/MonoBehaviour/Runtime/AK.Wwise.Unity.MonoBehaviour.asmdef using Guid(b43f712e26fc7c541a4f9040bd51e7b6) (AssemblyDefinitionImporter) -> (artifact id: '6f70d0dba4385875b6dd0ad7292a720d') in 0.0150505 seconds Start importing Assets/Wwise/API/Runtime/Handwritten/WAAPI/Ak.Wwise.Api.WAAPI.asmdef using Guid(763613655dd8ab3479c3990dc5c60ab7) (AssemblyDefinitionImporter) -> (artifact id: '089aa3d2475a605265d23c071875e57d') in 0.0170266 seconds Start importing Assets/Wwise/API/Editor/AK.Wwise.Unity.API.Editor.asmdef using Guid(98897d1ac68099144841035bb82dc516) (AssemblyDefinitionImporter) -> (artifact id: '34b945c526b5e5c10ac236c8e4536c92') in 0.0158376 seconds Start importing Assets/Wwise/Tools/AddressableInstaller/Editor/AK.Wwise.Unity.AddressableInstaller.asmdef using Guid(297416d5fdfbf144281fd55f2ed7d842) (AssemblyDefinitionImporter) -> (artifact id: '7d0cd9f129583b19f653bca75e7e3d63') in 0.0176066 seconds Start importing Assets/Wwise/API/Runtime/WwiseTypes/AK.Wwise.Unity.API.WwiseTypes.asmdef using Guid(ca6b72bd5d7863a498b8b71ad434c8d1) (AssemblyDefinitionImporter) -> (artifact id: '471eb39e23417bc75ca9c73a461c8bd0') in 0.0174293 seconds Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Refreshing native plugins compatible for Editor in 13.42 ms, found 13 plugins. Native extension for WindowsStandalone target not found WwiseUnity: Cannot find ProjectInfo.json at C:\stPoelten\sem4\CCL4\ccl4NEW\blueberryPeak_WwiseIntegrationTemp\blueberryPeak_WwiseProject\GeneratedSoundBanks\. Ensure that the Generate JSON Metadata option is enabled in the Wwise Project Settings on the SoundBanks tab, then regenerate the SoundBanks. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Wwise.API.Editor.SoundBankDirectoryWatcher.Common.AkSoundBankDirectoryWatcher/d__17:MoveNext () (at Assets/Wwise/API/Editor/AkSoundBankDirectoryWatcher.cs:111) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__17> (Wwise.API.Editor.SoundBankDirectoryWatcher.Common.AkSoundBankDirectoryWatcher/d__17&) Wwise.API.Editor.SoundBankDirectoryWatcher.Common.AkSoundBankDirectoryWatcher:InitProjectDB (string,string,System.DateTime) Wwise.API.Editor.SoundBankDirectoryWatcher.Common.AkSoundBankDirectoryWatcher/<>c__DisplayClass15_0:b__0 () (at Assets/Wwise/API/Editor/AkSoundBankDirectoryWatcher.cs:85) System.Threading.Tasks.Task`1:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () (Filename: Assets/Wwise/API/Editor/AkSoundBankDirectoryWatcher.cs Line: 111) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () Burst.Backend.UnmanagedLibrary/WindowsUnmanagedLibrary:LoadLibrary (string,bool,bool,bool) Burst.Backend.UnmanagedLibrary:LoadLibrary (string,bool,bool,bool) Burst.Compiler.IL.Client.JitMemoryNativeInterop:.cctor () Burst.Compiler.IL.Jit.StubManager`1:.ctor () Burst.Compiler.IL.Jit.FunctionPointerStubManager:.ctor (Burst.Compiler.IL.Jit.FunctionPointerStubManager/PatcherDelegate) Burst.Compiler.IL.Jit.JitCompilerService:.ctor () Unity.Burst.LowLevel.BurstCompilerService:InitializeInternal (string,Unity.Burst.LowLevel.BurstCompilerService/ExtractCompilerFlags) Unity.Burst.LowLevel.BurstCompilerService:Initialize (string,Unity.Burst.LowLevel.BurstCompilerService/ExtractCompilerFlags) Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst/Runtime/Editor/BurstLoader.cs:142) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) [./Library/PackageCache/com.unity.burst/Runtime/Editor/BurstLoader.cs line 142] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () Burst.Backend.UnmanagedLibrary/WindowsUnmanagedLibrary:LoadLibrary (string,bool,bool,bool) Burst.Backend.UnmanagedLibrary:LoadLibrary (string,bool,bool,bool) Burst.Compiler.IL.Client.JitMemoryNativeInterop:.cctor () Burst.Compiler.IL.Jit.StubManager`1:.ctor () Burst.Compiler.IL.Jit.FunctionPointerStubManager:.ctor (Burst.Compiler.IL.Jit.FunctionPointerStubManager/PatcherDelegate) Burst.Compiler.IL.Jit.JitCompilerService:.ctor () Unity.Burst.LowLevel.BurstCompilerService:InitializeInternal (string,Unity.Burst.LowLevel.BurstCompilerService/ExtractCompilerFlags) Unity.Burst.LowLevel.BurstCompilerService:Initialize (string,Unity.Burst.LowLevel.BurstCompilerService/ExtractCompilerFlags) Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst/Runtime/Editor/BurstLoader.cs:142) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) [./Library/PackageCache/com.unity.burst/Runtime/Editor/BurstLoader.cs line 142] Refreshing native plugins compatible for Editor in 11.80 ms, found 13 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 6.747 seconds Domain Reload Profiling: 19751ms BeginReloadAssembly (2870ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (50ms) RebuildCommonClasses (41ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (32ms) LoadAllAssembliesAndSetupDomain (10046ms) LoadAssemblies (9163ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (992ms) TypeCache.Refresh (886ms) TypeCache.ScanAssembly (805ms) BuildScriptInfoCaches (88ms) ResolveRequiredComponents (14ms) FinalizeReload (6747ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (5843ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (24ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (138ms) ProcessInitializeOnLoadAttributes (4957ms) ProcessInitializeOnLoadMethodAttributes (703ms) AfterProcessingInitializeOnLoad (16ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (10ms) Start importing Assets/StreamingAssets/desc.txt using Guid(f57fd73847ebbff489bb49eaee93557e) (DefaultImporter) -> (artifact id: 'd237e99242d397b6b7b0843e2f175faf') in 0.0580432 seconds Start importing Assets/Wwise/Tools/WwiseIDConverter.py using Guid(ef7d4f85458ad22458f24b4427638eaf) (DefaultImporter) -> (artifact id: '9d72e351415842fd9ce9e9e914a5e008') in 0.0297541 seconds Start importing Assets/Wwise/Documentation/AppleCommon/ko/WwiseUnityIntegrationHelp_Mac_ko.chm using Guid(7117a26a6d6b20b4b8f46f3678033b67) (DefaultImporter) -> (artifact id: 'b05af87535258c1b0aa57531bdb4be3e') in 0.0213155 seconds Start importing Assets/Wwise/Documentation/Windows/zh/WwiseUnityIntegrationHelp_zh.chm using Guid(43a57bc226889714ea9f41e19a02888c) (DefaultImporter) -> (artifact id: '6a37b8f79ce104c537815e0634071223') in 0.0129102 seconds Start importing Assets/Wwise/Documentation/AppleCommon/zh/WwiseUnityIntegrationHelp_Mac_zh.chm using Guid(74c7dc40c2ced8642b0d0b449ebb4935) (DefaultImporter) -> (artifact id: '30e93d32e48b3b1777595340cbb497e1') in 0.0145337 seconds Start importing Assets/Wwise/Documentation/AppleCommon/en/WwiseUnityIntegrationHelp_Mac_en.chm using Guid(853b8a111062df348b4fdf5beb998fe1) (DefaultImporter) -> (artifact id: '18631a65f5cb9f5177c68b4de924b650') in 0.0138144 seconds Start importing Assets/Wwise/Documentation/Windows/ja/WwiseUnityIntegrationHelp_ja.chm using Guid(377806dda3e70854b831662b9e1ffd4d) (DefaultImporter) -> (artifact id: 'f1554d5cf340585026dd025484c4ce83') in 0.0124456 seconds Start importing Assets/Wwise/Documentation/AppleCommon/ja/WwiseUnityIntegrationHelp_Mac_ja.chm using Guid(b9c8d341024e30346a459562412e07a2) (DefaultImporter) -> (artifact id: 'd1c8ff554a407cc3267197a7fcc0d4ee') in 0.0126547 seconds Start importing Assets/Wwise/Documentation/Windows/en/WwiseUnityIntegrationHelp_en.chm using Guid(ea6a415a3785fc44d83b38b7cc0d5f81) (DefaultImporter) -> (artifact id: '670bf76a82d9e6282a9eb28ec3632371') in 0.0125177 seconds Start importing Assets/Wwise/Documentation/Windows/ko/WwiseUnityIntegrationHelp_ko.chm using Guid(9c78f7754350f22499c080712f42093a) (DefaultImporter) -> (artifact id: '12414dc290765ad551f6f1e24c04d2c4') in 0.0131525 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.pdb using Guid(805888a8649528346b3d59d38e836b3f) (DefaultImporter) -> (artifact id: 'b6050a272be02e8d665195b799cb5a41') in 0.015059 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/McDSP.pdb using Guid(800df0702e6597344adab6c423ff43ef) (DefaultImporter) -> (artifact id: '5f89cf82c8456689caf40a2c7c8ee178') in 0.012879 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundEngineDLL.pdb using Guid(91b1d223fa9c24943bf9abab0d1f3db3) (DefaultImporter) -> (artifact id: '5a5048aefe737764baf2073e2e2e487c') in 0.0154232 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkMotion.pdb using Guid(d12048ebec81a1e4785ced8acf4140da) (DefaultImporter) -> (artifact id: '13c2cb42da8dbada3c8294ade88f7fbd') in 0.0123679 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/iZotope.pdb using Guid(238711cbf31411f42940c2d8f88c3b9c) (DefaultImporter) -> (artifact id: 'f4b1fb377d8c0212a4023a532eb645f3') in 0.0121013 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundSeedGrain.pdb using Guid(a47b688e3cfe2b74eae32159f5c6bad9) (DefaultImporter) -> (artifact id: '1bd65868acb8d575907adb9b2a5b376e') in 0.0125161 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundEngineDLL.pdb using Guid(55825fdc0f7cf2e4f9eddfd87f5d6a63) (DefaultImporter) -> (artifact id: 'bafe75d1278ab46ef1569203b4034793') in 0.0142962 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/iZotope.pdb using Guid(c577739bf7158b246ad61151515f448d) (DefaultImporter) -> (artifact id: 'a6eba2824de5fbc65250ebd27c812668') in 0.0131767 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkMotion.pdb using Guid(d5f884a0db934814a91658b66ed6cf3a) (DefaultImporter) -> (artifact id: '0e40127e6979495d41dc32dca28382af') in 0.0147953 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Debug/AkUnitySoundEngine.pdb using Guid(e5a9188c8db71a74f9e7f55997378bf1) (DefaultImporter) -> (artifact id: '5c9ea3e0d0450cfa5bf93ef780090ab3') in 0.012624 seconds Start importing Assets/Wwise/ProjectDatabase/Runtime/Plugins/Windows/x86_64/DSP/WwiseProjectDatabase.pdb using Guid(66349986a6e952d429117a9573f44bef) (DefaultImporter) -> (artifact id: '3ec744af6dcc24fb3abd44f994cea87c') in 0.0154935 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkConvolutionReverb.pdb using Guid(d6b5649a8782036408c8f011a6543ebe) (DefaultImporter) -> (artifact id: '88ec53481622245d15ca16b853b1a0c8') in 0.0123404 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/Auro.pdb using Guid(4967f92a96d5c774f8427765218a041c) (DefaultImporter) -> (artifact id: 'ecaa39661af606b0b4beb02060a8b7bf') in 0.0124081 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/McDSP.pdb using Guid(1a76118e1ed981b4a87b3c25bb4c963b) (DefaultImporter) -> (artifact id: '7c85a36595ece6df0b07979d08131c0f') in 0.012743 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/DSP/AkSoundSeedAir.pdb using Guid(4aa67adbf6cffd04a96bd156fcec496d) (DefaultImporter) -> (artifact id: '7761e275025d977f7c294ca832361888') in 0.0266836 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.pdb using Guid(5cea41a0e31168440b8a7c20e181ed48) (DefaultImporter) -> (artifact id: 'ff4fc6ad096520eeeb557310fcf368a5') in 0.0132029 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile/AkUnitySoundEngine.pdb using Guid(0d95c0612b015c64ba67eec78715a4b9) (DefaultImporter) -> (artifact id: 'ecfcf719b2a5739ced689305481d6dd0') in 0.0229173 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.pdb using Guid(1d54c62d3921ce04097cd939fd140473) (DefaultImporter) -> (artifact id: 'a2bad8c76e268d05af32b0f91f2bb9e7') in 0.0161685 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.pdb using Guid(6d42bcfbe42d3e645840eff22395838d) (DefaultImporter) -> (artifact id: '53f7a050d04d119356ce69f2f97d3dde') in 0.0155887 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/Auro.pdb using Guid(2e884ea9e5959f8449154e0c04586295) (DefaultImporter) -> (artifact id: '259a2e6104e456a8b61ba3deaa5a01db') in 0.0139397 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/DSP/AkSoundSeedGrain.pdb using Guid(3e459106b29770f4082bc634b7c3aa9a) (DefaultImporter) -> (artifact id: 'b5c6e539744c216d7023b5b140b6540a') in 0.017573 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.pdb using Guid(6e2129b104c3fd242a6337c507380572) (DefaultImporter) -> (artifact id: '23364e7858d32a76cdab8db7aa88e55b') in 0.0141653 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Windows/x86/Release/AkUnitySoundEngine.pdb using Guid(efebd304442037446b1f4eafd1ae227e) (DefaultImporter) -> (artifact id: '327aff0023c9fc88cf46bf11e19a4e7b') in 0.0160526 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Info.plist using Guid(87dc18e7abab2374c9db540cd5c23d6a) (DefaultImporter) -> (artifact id: 'a389f64e126119e1a23c1dcf976ce326') in 0.03215 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Info.plist using Guid(0a96a4e9f335a8a4f95d066ff80a1afd) (DefaultImporter) -> (artifact id: 'e3cda92d8c0a25016a1ca8666564a39b') in 0.0162969 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Info.plist using Guid(5adadf737c9b7184db1900bc0429e3c4) (DefaultImporter) -> (artifact id: '0b19939ca4423252078b3c2640ca65e8') in 0.0132182 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkUnitySoundEngine using Guid(e19869088744e6d44a67dc5ca67d10e8) (DefaultImporter) -> (artifact id: 'c50a5592d6d0fa5fe4ed40b1b3fea6e8') in 0.0142807 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkUnitySoundEngine using Guid(a47a89f3ae9912149808d6204ad66182) (DefaultImporter) -> (artifact id: '7d13e2ffc34a48f54f1ac10b72dad910') in 0.0185824 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/DWARF/AkUnitySoundEngine using Guid(1c9c4178b20079848a8a074a02173a8a) (DefaultImporter) -> (artifact id: '2f324ba59ba60943542754cca98a8804') in 0.0278416 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/aarch64/AkUnitySoundEngine.yml using Guid(027a17759f4996b4fb240d827544703a) (DefaultImporter) -> (artifact id: 'fb5ccd54437de5a752dbf45a9a9adcbd') in 0.0332262 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/aarch64/AkUnitySoundEngine.yml using Guid(053dfc7e755023f49aee4fd5a2286e2b) (DefaultImporter) -> (artifact id: '7e4f4fc2b881c1ee1076ddeeb971cfab') in 0.0184592 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/x86_64/AkUnitySoundEngine.yml using Guid(cb4cc50226ed0754e8e762169f0bd8a1) (DefaultImporter) -> (artifact id: '77da0e4c215b648fdf7e6ca31480e24d') in 0.0299903 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/x86_64/AkUnitySoundEngine.yml using Guid(8d930435c700ffe4a87b044ac12ff06d) (DefaultImporter) -> (artifact id: '9b42b23b4dd450c6653533c8376f7182') in 0.017824 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Debug/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/aarch64/AkUnitySoundEngine.yml using Guid(8f24c213bb375234bb7a90140f0e35f6) (DefaultImporter) -> (artifact id: 'd4cd7c22d6f9a0e1ee81188326a40676') in 0.0160926 seconds Start importing Assets/Wwise/API/Runtime/Plugins/Mac/Release/AkUnitySoundEngine.bundle.dSYM/Contents/Resources/Relocations/x86_64/AkUnitySoundEngine.yml using Guid(8f287a71cb7ca154d92f32b8c9bdea73) (DefaultImporter) -> (artifact id: '56f353ddf274295e8ccc334ec8c6fed7') in 0.0197569 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/acoustictexture_nor.png using Guid(311aae98c3bd2e943a15b320dd052212) (TextureImporter) -> (artifact id: 'c4d5dc46ff9d3ca9a54abfbbfbf965a9') in 0.0538695 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/workunit_nor.png using Guid(f114fcdcd9974994089a8da424b5292a) (TextureImporter) -> (artifact id: '0dcd46430426d3bf1195ca851753ec06') in 0.0181613 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/auxbus_nor.png using Guid(92e103fedb2b4654d84deb69bca1d81b) (TextureImporter) -> (artifact id: 'be9e08d90cf8e43a1741187388a27e96') in 0.0166276 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/soundbank_nor.png using Guid(d35fdf43c42ec6143a807fcb574a7811) (TextureImporter) -> (artifact id: '3a6ceb46d5d3406db656fb0794b8b596') in 0.018742 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/stategroup_nor.png using Guid(a550ae4e4a82ce8498e6c0fe2fe4274b) (TextureImporter) -> (artifact id: '372371202eae8a665da0fc919ecb7748') in 0.0198375 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/physical_folder_nor.png using Guid(c543ea47955ba0b48bdbc2bfb9d8dca6) (TextureImporter) -> (artifact id: '89ead5da8c96908e7e758cf279cb08a6') in 0.0190703 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/event_nor.png using Guid(161e1975fa5cd7a4996b103ef23b3f62) (TextureImporter) -> (artifact id: 'c8d7af6bf2c94436bcbeeb63b258d529') in 0.0204454 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/bus_nor.png using Guid(e96c9e458ebcdc943aa97539d4f59ecd) (TextureImporter) -> (artifact id: '90908f634d3b8a250f77ea4ef719a071') in 0.0169412 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/blank.png using Guid(f9efe3af208bcd94297685b3651bd771) (TextureImporter) -> (artifact id: '5daf7c5694ff272765b0cd3ccf4f5834') in 0.0194829 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/state_nor.png using Guid(5a9923b4a0114754ba9c7eafb6eedba4) (TextureImporter) -> (artifact id: '15ba43ee841f2451ad822544a6b7b6ff') in 0.0159223 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/gameparameter_nor.png using Guid(2bd368242466f08448cd26b94d9013a1) (TextureImporter) -> (artifact id: '567a1ced003c8c1e73bfa46c67bbe3a5') in 0.0172306 seconds Start importing Assets/Wwise/Gizmos/wwise_white_on_gray.png using Guid(2c8b4fec41f3bc348b4f6877308d4ae9) (TextureImporter) -> (artifact id: '750b76db15985e5b19c489a66cb59058') in 0.0180406 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/switchgroup_nor.png using Guid(8cdfbd297884af54ca2473edeeaf7130) (TextureImporter) -> (artifact id: '56801da042943ee1852f92031c340b06') in 0.0174513 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/trigger_nor.png using Guid(fc51cea58e6847f49ba723471a691f0a) (TextureImporter) -> (artifact id: '5110c1b8e5bcca7b3c58f7675c89fa28') in 0.017785 seconds Start importing Assets/Wwise/Gizmos/WwiseAudioSpeaker.png using Guid(3d095322dcc7f1f4db9d169716abdc99) (TextureImporter) -> (artifact id: '21eb7cc0ceac1d910b5e07ad94ee1311') in 0.0235232 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/switch_nor.png using Guid(ede800b8d9c774f45b322fa4cae7345d) (TextureImporter) -> (artifact id: '76562170a052864e82909686b73a9830') in 0.019291 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/wproj.png using Guid(ed0b5c235cd2914499c168d67eff9bb1) (TextureImporter) -> (artifact id: 'bd8f39757c8e82cb909f7d122348bf08') in 0.0216496 seconds Start importing Assets/Wwise/API/Editor/WwiseWindows/TreeViewIcons/folder_nor.png using Guid(bfd957c0b83aa994fa5467d072c9d5bb) (TextureImporter) -> (artifact id: '3bda856823a006c94c877979b579b173') in 0.0197598 seconds Start importing Assets/Wwise/API/package.json using Guid(50656b4d697749548a48d6959ba0d95d) (TextScriptImporter) -> (artifact id: 'd508aef746ed875f1612fd2af5dad993') in 0.0208886 seconds Start importing Assets/Wwise/API/CHANGELOG.md using Guid(1371b52db9429d245bd36377dc622f13) (TextScriptImporter) -> (artifact id: 'ea3d3bd2047c2b09d6d49df5d0072834') in 0.0186631 seconds Start importing Assets/Wwise/Version.txt using Guid(04a3fe5b7916dc942b9d0a53e269adbb) (TextScriptImporter) -> (artifact id: '39fe591ac73a244a2ea83bd27925c328') in 0.0199035 seconds Start importing Assets/Wwise/API/LICENSE.md using Guid(443f3d1781e1e734ab7c4b3fd84a8c1b) (TextScriptImporter) -> (artifact id: '8a10478e63982621e95266706e6c76b1') in 0.0199115 seconds Start importing Assets/WwiseSettings.xml using Guid(74e8c351e23980348a7e0b8d9b36847e) (TextScriptImporter) -> (artifact id: '31d4df3d05a8981e4431064bbb479bd0') in 0.0213567 seconds Start importing Assets/Wwise/Timeline/CHANGELOG.md using Guid(a4a49259a4b87994ea4932e7e0c13ee9) (TextScriptImporter) -> (artifact id: '958d4c81e32d61327a3cc3ce498b66f7') in 0.020691 seconds Start importing Assets/Wwise/Timeline/README.md using Guid(17603af31001dc94a8d2e9be0175a198) (TextScriptImporter) -> (artifact id: 'cee1fb3f0763ee15745bdb4a8efb45fb') in 0.0336907 seconds Start importing Assets/Wwise/MonoBehaviour/package.json using Guid(c76420c0eedad534dad806f4ef907393) (TextScriptImporter) -> (artifact id: 'df42cd7b37e689b36d93a7a83b9d9846') in 0.0199279 seconds Start importing Assets/Wwise/Timeline/package.json using Guid(29f24830e9395dd458680097f990f4c5) (TextScriptImporter) -> (artifact id: '1a7bf755bb8c73d818c10a56be6ab6f3') in 0.0198809 seconds Start importing Assets/Wwise/MonoBehaviour/LICENSE.md using Guid(795609615405b444d849d9c4aef3d108) (TextScriptImporter) -> (artifact id: '1a4720659984116c6b48ad23f7fe8bb8') in 0.0206087 seconds Start importing Assets/Wwise/MonoBehaviour/CHANGELOG.md using Guid(897783ead98a30440bf9c79ee76563f0) (TextScriptImporter) -> (artifact id: '79f300987da28e2e43786b63090ff35b') in 0.018993 seconds Start importing Assets/Wwise/API/README.md using Guid(4c7e9409ee383d64a9bba99996e9a735) (TextScriptImporter) -> (artifact id: '8d2c3a67f3a8cfc488ed2d50ef131269') in 0.0172141 seconds Start importing Assets/Wwise/MonoBehaviour/README.md using Guid(5eaf46187298f3947a55da7282b2ba12) (TextScriptImporter) -> (artifact id: '47f84a808daf2aadb2eee6ee7be6b3c9') in 0.0183394 seconds Start importing Assets/Wwise/Timeline/LICENSE.md using Guid(9fb22bb6f96b53543b31948808406bfd) (TextScriptImporter) -> (artifact id: '03562c52d31b18efab523ecc46c041f8') in 0.0189398 seconds WwiseUnity: Plugins successfully activated for Profile in Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:274) AkPluginActivator:OnPostprocessAllAssets (string[],string[],string[],string[],bool) (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:45) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.AssetPostprocessingInternal:InvokeMethod (System.Reflection.MethodInfo,object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets (string[],string[],string[],string[],string[],bool) (Filename: Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs Line: 274) WwiseUnity : Created new AkWwiseProjectData asset UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AkWwiseProjectInfo:CreateWwiseProjectData () (at Assets/Wwise/API/Editor/WwiseWindows/AkWwiseProjectInfo.cs:121) AkWwiseProjectInfo:GetData () (at Assets/Wwise/API/Editor/WwiseWindows/AkWwiseProjectInfo.cs:99) AkWwiseWWUBuilder:GatherModifiedFiles () (at Assets/Wwise/API/Editor/WwiseWindows/AkWwiseWWUBuilder.cs:449) AkWwiseWWUBuilder:InitializeWwiseProjectData () (at Assets/Wwise/API/Editor/WwiseWindows/AkWwiseWWUBuilder.cs:122) AkWwiseWWUBuilder:OnPostprocessAllAssets (string[],string[],string[],string[],bool) (at Assets/Wwise/API/Editor/WwiseWindows/AkWwiseWWUBuilder.cs:48) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.AssetPostprocessingInternal:InvokeMethod (System.Reflection.MethodInfo,object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets (string[],string[],string[],string[],string[],bool) (Filename: Assets/Wwise/API/Editor/WwiseWindows/AkWwiseProjectInfo.cs Line: 121) Start importing Assets/Wwise/Editor/ProjectData/AkWwiseProjectData.asset using Guid(5ea06692b5e63084d93a698311d20aca) (NativeFormatImporter) -> (artifact id: '7c4629e30d9323c6d243d506d9bbdc74') in 0.0043922 seconds DisplayProgressbar: Populating Wwise Picker Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. Refreshing native plugins compatible for Editor in 11.25 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=e5e9edb47945f1a489142b14057cf6f8): Total: 48.001 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=194 (actual=194, local cache=0, cache server=0) Asset DB Process Time: managed=64 ms, native=16558 ms Asset DB Callback time: managed=559 ms, native=163 ms Scripting: domain reloads=1, domain reload time=13075 ms, compile time=17507 ms, other=73 ms Project Asset Count: scripts=1295, non-scripts=2140 Asset File Changes: new=538, changed=544, moved=0, deleted=0 Scan Filter Count: 5 InvokeCustomDependenciesCallbacks: 0.004ms InvokePackagesCallback: 3.501ms ApplyChangesToAssetFolders: 1.278ms Scan: 2576.665ms OnSourceAssetsModified: 3.975ms CategorizeAssetsWithTransientArtifact: 2065.412ms ProcessAssetsWithTransientArtifactChanges: 170.362ms CategorizeAssets: 144.443ms ImportOutOfDateAssets: 10343.425ms (-10707.836ms without children) ImportManagerImport: 3530.512ms (19.773ms without children) ImportInProcess: 3509.546ms UpdateCategorizedAssets: 1.193ms CompileScripts: 17507.303ms ReloadNativeAssets: 4.671ms UnloadImportedAssets: 3.094ms ReloadImportedAssets: 0.029ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.030ms InitializingProgressBar: 0.046ms PostProcessAllAssetNotificationsAddChangedAssets: 0.004ms OnDemandSchedulerStart: 2.572ms PostProcessAllAssets: 781.550ms Hotreload: 16.716ms GatherAllCurrentPrimaryArtifactRevisions: 0.572ms UnloadStreamsBegin: 1.498ms PersistCurrentRevisions: 1.529ms UnloadStreamsEnd: 0.219ms GenerateScriptTypeHashes: 3.700ms Untracked: 31890.245ms Application.AssetDatabase Initial Refresh End Scanning for USB devices : 4.758ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlement details [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-blueberryPeak Unloading 16 Unused Serialized files (Serialized files now loaded: 0) Unloading 6289 unused Assets / (3.5 MB). Loaded Objects now: 7064. Memory consumption went from 212.9 MB to 209.3 MB. Total: 18.803300 ms (FindLiveObjects: 0.871100 ms CreateObjectMapping: 0.627900 ms MarkObjects: 12.995600 ms DeleteObjects: 4.305700 ms) WwiseUnity: Running install setup... UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:64) (Filename: Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 64) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets / (39.9 KB). Loaded Objects now: 7075. Memory consumption went from 203.9 MB to 203.8 MB. Total: 11.724100 ms (FindLiveObjects: 0.542700 ms CreateObjectMapping: 0.313500 ms MarkObjects: 10.823600 ms DeleteObjects: 0.042600 ms) WwiseUnity: Deactivating all plugins... UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:549) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) (Filename: Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 549) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 12.30 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.83 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=6cad84a2203ea204d9688d283f425604): Total: 0.101 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 13.07 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.43 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=4af6e94bd65f6bc4ba23bc5552b2e4e8): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 10.79 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 12.72 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=019c740a90947d54e9b388da6bce33f3): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 10.79 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.74 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=e17a8d26e33a05f46b3e44b3018d504e): Total: 0.046 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 12.29 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.13 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.85 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=055840e8a1414a448b1d2e7b93998f2d): Total: 0.089 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 13.39 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 13.57 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 13.74 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=f73691ae7ad4c724aa5ccdd24d61a546): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Release/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.94 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 12.11 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.86 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=77deb5818e9cb5c4db04f19c51bbf961): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 12.87 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.68 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=9f5f8398b2bc8204491d19aceaf616cb): Total: 0.048 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 13.40 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 12.11 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=f5a10d2600765c441934e6caf1d51a76): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.59 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 14.16 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=c952a825ebd851f489f7c704fbff5eae): Total: 0.051 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 14.22 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 13.54 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=609186382ac803748be0189986fa9896): Total: 0.051 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.84 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 12.38 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=6b2771f5712652c40bc21cdf8772aec3): Total: 0.050 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.49 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.54 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=db37057805c138b41b521f77b75ab906): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 12.40 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 10.73 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.18 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=84d8b76414ba58449be98ec25210b26b): Total: 0.084 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 12.72 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 13.58 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=49187fc04fdbc3e438f2dbc899b04f17): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 13.80 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 10.62 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=c6e186e50511e2c4088a7a970148e2ae): Total: 0.050 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.56 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 10.54 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=80f0a836e08856946a4ba4d18932b364): Total: 0.046 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.14 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 12.65 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.28 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=fa0161e12f941874ba48259519c9ab57): Total: 0.086 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.71 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.60 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=924a8f86c287db341957ac068bee0be8): Total: 0.047 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 13.90 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 10.45 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=a4cbae5fb43e32843b50f8784e538b30): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 10.95 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.53 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=cf7356c29099e9d43b60b2293315c261): Total: 0.044 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.07 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 13.08 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=957e97b6792d2c040937ad2b6b658b35): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.42 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 10.01 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=e0fb865a7693b68459e9bea65f22d4ad): Total: 0.043 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 11.93 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 10.01 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=8976f71ae9f35de41a93270086741fe0): Total: 0.045 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 10.57 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 10.47 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=a0990eb4a2e63f447a1a7d9446d48115): Total: 0.044 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 7.74 ms, found 13 plugins. Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 7.12 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=6c8e92ebb72928e4c898756843e36c9c): Total: 0.036 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Multiple plugins with the same name 'akunitysoundengine' (found at 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Debug/AkUnitySoundEngine.dll' and 'Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll'). That means one or more plugins are set to be compatible with Editor. Only one plugin at the time can be used by Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) UnityEditor.AssetDatabase:ImportAsset (string) UnityEditor.AssetImporter:SaveAndReimport () AkPluginActivator:DeactivateAllPlugins () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:292) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:550) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) [Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs line 292] Refreshing native plugins compatible for Editor in 7.25 ms, found 13 plugins. Refreshing native plugins compatible for Editor in 7.43 ms, found 13 plugins. Refreshing native plugins compatible for Editor in 6.51 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=df330239c58f5c04fb7acc5a5769340e): Total: 0.066 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 6.65 ms, found 13 plugins. Refreshing native plugins compatible for Editor in 6.51 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=2ff4b4680419a8048b5e571c3e6da2f5): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 6.62 ms, found 13 plugins. Refreshing native plugins compatible for Editor in 6.40 ms, found 13 plugins. Refreshing native plugins compatible for Editor in 6.75 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=de2c35e40a60a7d419ecaba8f2b1c2f8): Total: 0.065 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 6.51 ms, found 13 plugins. Refreshing native plugins compatible for Editor in 6.54 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=f3dd384404d33c34a87f2fc31577b326): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Refreshing native plugins compatible for Editor in 7.16 ms, found 13 plugins. Refreshing native plugins compatible for Editor in 6.74 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=e401ab21743e6e947bcaefd7928bff44): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Start importing Assets/Wwise/ScriptableObjects using Guid(976ce2f34bd3a334398d94a0e52b43e9) (DefaultImporter) -> (artifact id: '9342a3f39da49a0ae5de2ed97ff63b71') in 0.0128629 seconds Refreshing native plugins compatible for Editor in 6.57 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=9ffce9978da7e284981607c999ee312d): Total: 0.051 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Start importing Assets/Wwise/ScriptableObjects/AkWwiseInitializationSettings.asset using Guid(69d39931291d213498bf7bbd3d60e88f) (NativeFormatImporter) -> (artifact id: '2211232bcbf862beb07e307e6fc8e6d5') in 0.002317 seconds Refreshing native plugins compatible for Editor in 6.54 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=2913705594934bb40842f314e70b4ab8): Total: 0.047 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) WwiseUnity: Sound engine will not be initialized in batch/nographics mode. To override, specify -wwiseEnableWithNoGraphics UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) AkSoundEngineController:Init (AkInitializer) (at Assets/Wwise/MonoBehaviour/Runtime/AkSoundEngineController.cs:114) AkInitializer:OnEnable () (at Assets/Wwise/MonoBehaviour/Runtime/AkInitializer.cs:162) UnityEditor.Undo:AddComponent (UnityEngine.GameObject,System.Type) UnityEditor.Undo:AddComponent (UnityEngine.GameObject) WwiseSetupWizard:CreateWwiseGlobalObject () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:673) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:566) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) (Filename: Assets/Wwise/MonoBehaviour/Runtime/AkSoundEngineController.cs Line: 114) WwiseUnity: Updating PluginActivator... UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:577) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) (Filename: Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 577) WwiseUnity: Activating plugins for editor... UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:579) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) (Filename: Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 579) wwiseunity: AkPluginActivator VERBOSE: ActivatePluginsForEditor: Activating Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile/AkUnitySoundEngine.dll UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AkPluginActivator:LogVerbose (string) (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:312) AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:251) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:580) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) (Filename: Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs Line: 312) wwiseunity: AkPluginActivator VERBOSE: ActivatePluginsForEditor: Changed plugin Assets/Wwise/API/Runtime/Plugins/Windows/x86/Profile/AkUnitySoundEngine.dll, saving and reimporting. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AkPluginActivator:LogVerbose (string) (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:312) AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:267) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:580) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) (Filename: Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs Line: 312) wwiseunity: AkPluginActivator VERBOSE: ActivatePluginsForEditor: Activating Assets/Wwise/API/Runtime/Plugins/Mac/Profile/AkUnitySoundEngine.bundle UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AkPluginActivator:LogVerbose (string) (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:312) AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:251) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:580) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) (Filename: Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs Line: 312) wwiseunity: AkPluginActivator VERBOSE: ActivatePluginsForEditor: Activating Assets/Wwise/API/Runtime/Plugins/Windows/x86_64/Profile/AkUnitySoundEngine.dll UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AkPluginActivator:LogVerbose (string) (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:312) AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:251) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:580) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) (Filename: Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs Line: 312) Asset Pipeline Refresh (id=dad5b7b091a74c7429f124af1cc73f70): Total: 0.001 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) WwiseUnity: Plugins successfully activated for Profile in Editor. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AkPluginActivator:ActivatePluginsForEditor () (at Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs:274) WwiseSetupWizard:Setup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:580) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:66) (Filename: Assets/Wwise/API/Editor/PluginActivator/Common/AkPluginActivator.cs Line: 274) Start importing Assets/StreamingAssets/Audio using Guid(f28100f9aa177b1458e5230b74bd66d3) (DefaultImporter) -> (artifact id: 'eae35d99c60fafac3cf568021b4e2abd') in 0.0112475 seconds Start importing Assets/StreamingAssets/Audio/GeneratedSoundBanks using Guid(da479d49d9560994fb45a491ffe126ff) (DefaultImporter) -> (artifact id: 'a4094e7c86320ba9a903b3fe26716874') in 0.0123458 seconds Refreshing native plugins compatible for Editor in 6.32 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=7310de6d50dff5a4a88318990a73cbf5): Total: 0.069 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: Define symbols changed [ScriptCompilation] Requested script compilation because: Define symbols changed WwiseUnity: Refreshing asset database. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:68) (Filename: Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 68) Asset Pipeline Refresh (id=b6c9c1356202d964ba84b8bd80a08d1a): Total: 0.012 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) WwiseUnity: End of setup, exiting Unity. UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) WwiseSetupWizard:RunSetup () (at Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:72) (Filename: Assets/Wwise/MonoBehaviour/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs Line: 72) Batchmode quit successfully invoked - shutting down! Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) (LibraryAssetImporter) -> (artifact id: '8c6d66058b64851f4df13007c8f0f554') in 0.0038116 seconds Start importing ProjectSettings/AudioManager.asset using Guid(00000000000000006000000000000000) (LibraryAssetImporter) -> (artifact id: 'a619e7b440d09a824cdbe5b2cca6939c') in 0.0028519 seconds Start importing Assets/Wwise/Editor/ProjectData/AkWwiseProjectData.asset using Guid(5ea06692b5e63084d93a698311d20aca) (NativeFormatImporter) -> (artifact id: '117f56578a5d107687f202b016dfb6cb') in 0.0026768 seconds Refreshing native plugins compatible for Editor in 6.68 ms, found 13 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=645f87167d14a6741a32113f43a1b1b2): Total: 0.050 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Physics::Module] Cleanup current backned. [Physics::Module] Id: 0xf2b8ea05 [Licensing::IpcConnector] License Notification channel disconnected successfully. [Licensing::IpcConnector] License Client channel disconnected successfully. AcceleratorClientConnectionCallback - disconnected - :0 Cleanup mono abort_threads: Failed aborting id: 000000000000B064, mono_thread_manage will ignore it abort_threads: Failed aborting id: 000000000000A1D8, mono_thread_manage will ignore it abort_threads: Failed aborting id: 000000000000B064, mono_thread_manage will ignore it abort_threads: Failed aborting id: 000000000000A1D8, mono_thread_manage will ignore it debugger-agent: Unable to listen on 3080 Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0