#if UNITY_EDITOR #if !UNITY_2019_1_OR_NEWER #define AK_ENABLE_TIMELINE #endif #if AK_ENABLE_TIMELINE /******************************************************************************* The content of this file includes portions of the proprietary AUDIOKINETIC Wwise Technology released in source code form as part of the game integration package. The content of this file may not be used without valid licenses to the AUDIOKINETIC Wwise Technology. Note that the use of the game engine is subject to the Unity(R) Terms of Service at https://unity3d.com/legal/terms-of-service License Usage Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use this file in accordance with the end user license agreement provided with the software or, alternatively, in accordance with the terms contained in a written agreement between you and Audiokinetic Inc. Copyright (c) 2025 Audiokinetic Inc. *******************************************************************************/ [System.Obsolete(AkUnitySoundEngine.Deprecation_2019_2_0)] [UnityEditor.CustomEditor(typeof(AkRTPCPlayable))] public class AkRTPCPlayableInspector : UnityEditor.Editor { private UnityEditor.SerializedProperty Behaviour; private UnityEditor.SerializedProperty overrideTrackObject; private AkRTPCPlayable playable; private UnityEditor.SerializedProperty RTPCObject; private UnityEditor.SerializedProperty setRTPCGlobally; public void OnEnable() { playable = target as AkRTPCPlayable; setRTPCGlobally = serializedObject.FindProperty("setRTPCGlobally"); overrideTrackObject = serializedObject.FindProperty("overrideTrackObject"); RTPCObject = serializedObject.FindProperty("RTPCObject"); Behaviour = serializedObject.FindProperty("template"); if (playable != null && playable.OwningClip != null) playable.OwningClip.displayName = playable.Parameter.Name; } public override void OnInspectorGUI() { UnityEditor.EditorGUILayout.HelpBox(AkUnitySoundEngine.Deprecation_2019_2_0, UnityEditor.MessageType.Warning); serializedObject.Update(); UnityEngine.GUILayout.Space(UnityEditor.EditorGUIUtility.standardVerticalSpacing); using (new UnityEditor.EditorGUILayout.VerticalScope("box")) { if (setRTPCGlobally != null) { UnityEditor.EditorGUILayout.PropertyField(setRTPCGlobally, new UnityEngine.GUIContent("Set RTPC Globally: ")); if (!setRTPCGlobally.boolValue) { if (overrideTrackObject != null) { UnityEditor.EditorGUILayout.PropertyField(overrideTrackObject, new UnityEngine.GUIContent("Override Track Object: ")); if (overrideTrackObject.boolValue) { if (RTPCObject != null) UnityEditor.EditorGUILayout.PropertyField(RTPCObject, new UnityEngine.GUIContent("RTPC Object: ")); } } } } } if (Behaviour != null) UnityEditor.EditorGUILayout.PropertyField(Behaviour, new UnityEngine.GUIContent("Animated Value: "), true); if (playable != null && playable.OwningClip != null) playable.OwningClip.displayName = playable.Parameter.Name; serializedObject.ApplyModifiedProperties(); } } #endif // AK_ENABLE_TIMELINE #endif //#if UNITY_EDITOR