#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms. //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (https://www.swig.org). // Version 4.3.0 // // Do not make changes to this file unless you know what you are doing - modify // the SWIG interface file instead. //------------------------------------------------------------------------------ public class AkAcousticSurface : global::System.IDisposable { private global::System.IntPtr swigCPtr; protected bool swigCMemOwn; internal AkAcousticSurface(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } internal static global::System.IntPtr getCPtr(AkAcousticSurface obj) { return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr; } internal virtual void setCPtr(global::System.IntPtr cPtr) { Dispose(); swigCPtr = cPtr; } ~AkAcousticSurface() { Dispose(false); } public void Dispose() { Dispose(true); global::System.GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { lock(this) { if (swigCPtr != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AkUnitySoundEnginePINVOKE.CSharp_delete_AkAcousticSurface(swigCPtr); } swigCPtr = global::System.IntPtr.Zero; } global::System.GC.SuppressFinalize(this); } } public AkAcousticSurface() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkAcousticSurface(), true) { } public uint textureID { set { AkUnitySoundEnginePINVOKE.CSharp_AkAcousticSurface_textureID_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkAcousticSurface_textureID_get(swigCPtr); } } public float transmissionLoss { set { AkUnitySoundEnginePINVOKE.CSharp_AkAcousticSurface_transmissionLoss_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkAcousticSurface_transmissionLoss_get(swigCPtr); } } public string strName { set { AkUnitySoundEnginePINVOKE.CSharp_AkAcousticSurface_strName_set(swigCPtr, value); } get { return AkUnitySoundEngine.StringFromIntPtrString(AkUnitySoundEnginePINVOKE.CSharp_AkAcousticSurface_strName_get(swigCPtr)); } } public void Clear() { AkUnitySoundEnginePINVOKE.CSharp_AkAcousticSurface_Clear(swigCPtr); } public void DeleteName() { AkUnitySoundEnginePINVOKE.CSharp_AkAcousticSurface_DeleteName(swigCPtr); } public static int GetSizeOf() { return AkUnitySoundEnginePINVOKE.CSharp_AkAcousticSurface_GetSizeOf(); } public void Clone(AkAcousticSurface other) { AkUnitySoundEnginePINVOKE.CSharp_AkAcousticSurface_Clone(swigCPtr, AkAcousticSurface.getCPtr(other)); } } #endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.