#if (UNITY_STANDALONE_WIN && !UNITY_EDITOR) || UNITY_EDITOR_WIN //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (https://www.swig.org). // Version 4.3.0 // // Do not make changes to this file unless you know what you are doing - modify // the SWIG interface file instead. //------------------------------------------------------------------------------ public class AkCommunicationSettings : global::System.IDisposable { private global::System.IntPtr swigCPtr; protected bool swigCMemOwn; internal AkCommunicationSettings(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } internal static global::System.IntPtr getCPtr(AkCommunicationSettings obj) { return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr; } internal virtual void setCPtr(global::System.IntPtr cPtr) { Dispose(); swigCPtr = cPtr; } ~AkCommunicationSettings() { Dispose(false); } public void Dispose() { Dispose(true); global::System.GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { lock(this) { if (swigCPtr != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AkUnitySoundEnginePINVOKE.CSharp_delete_AkCommunicationSettings(swigCPtr); } swigCPtr = global::System.IntPtr.Zero; } global::System.GC.SuppressFinalize(this); } } public AkCommunicationSettings() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkCommunicationSettings(), true) { } public uint uPoolSize { set { AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_uPoolSize_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_uPoolSize_get(swigCPtr); } } public ushort uDiscoveryBroadcastPort { set { AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_uDiscoveryBroadcastPort_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_uDiscoveryBroadcastPort_get(swigCPtr); } } public ushort uCommandPort { set { AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_uCommandPort_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_uCommandPort_get(swigCPtr); } } public AkCommunicationSettings.AkCommSystem commSystem { set { AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_commSystem_set(swigCPtr, (int)value); } get { return (AkCommunicationSettings.AkCommSystem)AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_commSystem_get(swigCPtr); } } public bool bInitSystemLib { set { AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_bInitSystemLib_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_bInitSystemLib_get(swigCPtr); } } public string szAppNetworkName { set { AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_szAppNetworkName_set(swigCPtr, value); } get { return AkUnitySoundEngine.StringFromIntPtrString(AkUnitySoundEnginePINVOKE.CSharp_AkCommunicationSettings_szAppNetworkName_get(swigCPtr)); } } public enum AkCommSystem { AkCommSystem_Socket, AkCommSystem_HTCS } } #endif // #if (UNITY_STANDALONE_WIN && !UNITY_EDITOR) || UNITY_EDITOR_WIN