#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms. //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (https://www.swig.org). // Version 4.3.0 // // Do not make changes to this file unless you know what you are doing - modify // the SWIG interface file instead. //------------------------------------------------------------------------------ public class Ak3dData : global::System.IDisposable { private global::System.IntPtr swigCPtr; protected bool swigCMemOwn; internal Ak3dData(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } internal static global::System.IntPtr getCPtr(Ak3dData obj) { return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr; } internal virtual void setCPtr(global::System.IntPtr cPtr) { Dispose(); swigCPtr = cPtr; } ~Ak3dData() { Dispose(false); } public void Dispose() { Dispose(true); global::System.GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { lock(this) { if (swigCPtr != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AkUnitySoundEnginePINVOKE.CSharp_delete_Ak3dData(swigCPtr); } swigCPtr = global::System.IntPtr.Zero; } global::System.GC.SuppressFinalize(this); } } public Ak3dData() : this(AkUnitySoundEnginePINVOKE.CSharp_new_Ak3dData(), true) { } public AkTransform xform { set { AkUnitySoundEnginePINVOKE.CSharp_Ak3dData_xform_set(swigCPtr, AkTransform.getCPtr(value)); } get { global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_Ak3dData_xform_get(swigCPtr); AkTransform ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkTransform(cPtr, false); return ret; } } public float spread { set { AkUnitySoundEnginePINVOKE.CSharp_Ak3dData_spread_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_Ak3dData_spread_get(swigCPtr); } } public float focus { set { AkUnitySoundEnginePINVOKE.CSharp_Ak3dData_focus_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_Ak3dData_focus_get(swigCPtr); } } public uint uEmitterChannelMask { set { AkUnitySoundEnginePINVOKE.CSharp_Ak3dData_uEmitterChannelMask_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_Ak3dData_uEmitterChannelMask_get(swigCPtr); } } } #endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.