#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms. //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (https://www.swig.org). // Version 4.3.0 // // Do not make changes to this file unless you know what you are doing - modify // the SWIG interface file instead. //------------------------------------------------------------------------------ public class AkPositioningInfo : global::System.IDisposable { private global::System.IntPtr swigCPtr; protected bool swigCMemOwn; internal AkPositioningInfo(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } internal static global::System.IntPtr getCPtr(AkPositioningInfo obj) { return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr; } internal virtual void setCPtr(global::System.IntPtr cPtr) { Dispose(); swigCPtr = cPtr; } ~AkPositioningInfo() { Dispose(false); } public void Dispose() { Dispose(true); global::System.GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { lock(this) { if (swigCPtr != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AkUnitySoundEnginePINVOKE.CSharp_delete_AkPositioningInfo(swigCPtr); } swigCPtr = global::System.IntPtr.Zero; } global::System.GC.SuppressFinalize(this); } } public float fCenterPct { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fCenterPct_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fCenterPct_get(swigCPtr); } } public AkSpeakerPanningType pannerType { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_pannerType_set(swigCPtr, (int)value); } get { return (AkSpeakerPanningType)AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_pannerType_get(swigCPtr); } } public Ak3DPositionType e3dPositioningType { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_e3dPositioningType_set(swigCPtr, (int)value); } get { return (Ak3DPositionType)AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_e3dPositioningType_get(swigCPtr); } } public bool bHoldEmitterPosAndOrient { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_bHoldEmitterPosAndOrient_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_bHoldEmitterPosAndOrient_get(swigCPtr); } } public Ak3DSpatializationMode e3DSpatializationMode { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_e3DSpatializationMode_set(swigCPtr, (int)value); } get { return (Ak3DSpatializationMode)AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_e3DSpatializationMode_get(swigCPtr); } } public bool bEnableAttenuation { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_bEnableAttenuation_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_bEnableAttenuation_get(swigCPtr); } } public bool bUseConeAttenuation { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_bUseConeAttenuation_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_bUseConeAttenuation_get(swigCPtr); } } public float fInnerAngle { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fInnerAngle_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fInnerAngle_get(swigCPtr); } } public float fOuterAngle { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fOuterAngle_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fOuterAngle_get(swigCPtr); } } public float fConeMaxAttenuation { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fConeMaxAttenuation_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fConeMaxAttenuation_get(swigCPtr); } } public float LPFCone { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_LPFCone_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_LPFCone_get(swigCPtr); } } public float HPFCone { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_HPFCone_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_HPFCone_get(swigCPtr); } } public float fMaxDistance { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fMaxDistance_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fMaxDistance_get(swigCPtr); } } public float fVolDryAtMaxDist { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fVolDryAtMaxDist_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fVolDryAtMaxDist_get(swigCPtr); } } public float fVolAuxGameDefAtMaxDist { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fVolAuxGameDefAtMaxDist_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fVolAuxGameDefAtMaxDist_get(swigCPtr); } } public float fVolAuxUserDefAtMaxDist { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fVolAuxUserDefAtMaxDist_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_fVolAuxUserDefAtMaxDist_get(swigCPtr); } } public float LPFValueAtMaxDist { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_LPFValueAtMaxDist_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_LPFValueAtMaxDist_get(swigCPtr); } } public float HPFValueAtMaxDist { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_HPFValueAtMaxDist_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPositioningInfo_HPFValueAtMaxDist_get(swigCPtr); } } public AkPositioningInfo() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkPositioningInfo(), true) { } } #endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.