#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms. //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (https://www.swig.org). // Version 4.3.0 // // Do not make changes to this file unless you know what you are doing - modify // the SWIG interface file instead. //------------------------------------------------------------------------------ public class AkDeviceSettings : global::System.IDisposable { private global::System.IntPtr swigCPtr; protected bool swigCMemOwn; internal AkDeviceSettings(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } internal static global::System.IntPtr getCPtr(AkDeviceSettings obj) { return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr; } internal virtual void setCPtr(global::System.IntPtr cPtr) { Dispose(); swigCPtr = cPtr; } ~AkDeviceSettings() { Dispose(false); } public void Dispose() { Dispose(true); global::System.GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { lock(this) { if (swigCPtr != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AkUnitySoundEnginePINVOKE.CSharp_delete_AkDeviceSettings(swigCPtr); } swigCPtr = global::System.IntPtr.Zero; } global::System.GC.SuppressFinalize(this); } } public global::System.IntPtr pIOMemory { set { AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_pIOMemory_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_pIOMemory_get(swigCPtr); } } public uint uIOMemorySize { set { AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_uIOMemorySize_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_uIOMemorySize_get(swigCPtr); } } public uint uIOMemoryAlignment { set { AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_uIOMemoryAlignment_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_uIOMemoryAlignment_get(swigCPtr); } } public uint ePoolAttributes { set { AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_ePoolAttributes_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_ePoolAttributes_get(swigCPtr); } } public uint uGranularity { set { AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_uGranularity_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_uGranularity_get(swigCPtr); } } public AkThreadProperties threadProperties { set { AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_threadProperties_set(swigCPtr, AkThreadProperties.getCPtr(value)); } get { global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_threadProperties_get(swigCPtr); AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false); return ret; } } public float fTargetAutoStmBufferLength { set { AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_fTargetAutoStmBufferLength_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_fTargetAutoStmBufferLength_get(swigCPtr); } } public uint uMaxConcurrentIO { set { AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_uMaxConcurrentIO_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_uMaxConcurrentIO_get(swigCPtr); } } public bool bUseStreamCache { set { AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_bUseStreamCache_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_bUseStreamCache_get(swigCPtr); } } public uint uMaxCachePinnedBytes { set { AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_uMaxCachePinnedBytes_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkDeviceSettings_uMaxCachePinnedBytes_get(swigCPtr); } } } #endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.