#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms. //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (https://www.swig.org). // Version 4.3.0 // // Do not make changes to this file unless you know what you are doing - modify // the SWIG interface file instead. //------------------------------------------------------------------------------ public class AkRoomParams : global::System.IDisposable { private global::System.IntPtr swigCPtr; protected bool swigCMemOwn; internal AkRoomParams(global::System.IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = cPtr; } internal static global::System.IntPtr getCPtr(AkRoomParams obj) { return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr; } internal virtual void setCPtr(global::System.IntPtr cPtr) { Dispose(); swigCPtr = cPtr; } ~AkRoomParams() { Dispose(false); } public void Dispose() { Dispose(true); global::System.GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { lock(this) { if (swigCPtr != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AkUnitySoundEnginePINVOKE.CSharp_delete_AkRoomParams(swigCPtr); } swigCPtr = global::System.IntPtr.Zero; } global::System.GC.SuppressFinalize(this); } } public AkRoomParams() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkRoomParams(), true) { } public UnityEngine.Vector3 Front { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_Front_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_Front_get(swigCPtr); } } public UnityEngine.Vector3 Up { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_Up_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_Up_get(swigCPtr); } } public uint ReverbAuxBus { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_ReverbAuxBus_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_ReverbAuxBus_get(swigCPtr); } } public float ReverbLevel { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_ReverbLevel_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_ReverbLevel_get(swigCPtr); } } public float TransmissionLoss { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_TransmissionLoss_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_TransmissionLoss_get(swigCPtr); } } public float RoomGameObj_AuxSendLevelToSelf { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomGameObj_AuxSendLevelToSelf_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomGameObj_AuxSendLevelToSelf_get(swigCPtr); } } public bool RoomGameObj_KeepRegistered { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomGameObj_KeepRegistered_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomGameObj_KeepRegistered_get(swigCPtr); } } public float RoomPriority { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomPriority_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomPriority_get(swigCPtr); } } } #endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.