ccl4/blueberryPeak/Assets/Scripts/Helper/MainMenu.cs
2025-06-18 11:56:26 +02:00

35 lines
796 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
[SerializeField] private AK.Wwise.Event startGameEvent;
[SerializeField] private AK.Wwise.Event quitGameEvent;
public void StartGame()
{
Debug.Log("Start Game");
// Post Wwise event for starting the game
if (startGameEvent != null)
{
startGameEvent.Post(gameObject);
}
// Load the first scene (assuming it's named "Beach")
SceneManager.LoadScene("Beach");
}
public void QuitGame()
{
Debug.Log("Quit Game");
// Post Wwise event for quitting the game
if (quitGameEvent != null)
{
quitGameEvent.Post(gameObject);
}
Application.Quit();
}
}