ccl4/blueberryPeak/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h

59 lines
1.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Audiokinetic Wwise generated include file. Do not edit.
//
/////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef __WWISE_IDS_H__
#define __WWISE_IDS_H__
#include <AK/SoundEngine/Common/AkTypes.h>
namespace AK
{
namespace EVENTS
{
static const AkUniqueID PLAY_BACKGROUNDMUSIC = 548088167U;
static const AkUniqueID PLAY_DIALOGTEXT = 3462221031U;
static const AkUniqueID PLAY_RIVER = 1498169336U;
static const AkUniqueID PLAY_WIND = 1020223172U;
} // namespace EVENTS
namespace STATES
{
namespace WINDSTATE
{
static const AkUniqueID GROUP = 3313638542U;
namespace STATE
{
static const AkUniqueID FAST = 2965380179U;
static const AkUniqueID MID = 1182670505U;
static const AkUniqueID NONE = 748895195U;
static const AkUniqueID SLOW = 787604482U;
} // namespace STATE
} // namespace WINDSTATE
} // namespace STATES
namespace BANKS
{
static const AkUniqueID INIT = 1355168291U;
static const AkUniqueID DEFAULTSOUNDBANK = 1675065207U;
} // namespace BANKS
namespace BUSSES
{
static const AkUniqueID MASTER_AUDIO_BUS = 3803692087U;
} // namespace BUSSES
namespace AUDIO_DEVICES
{
static const AkUniqueID NO_OUTPUT = 2317455096U;
static const AkUniqueID SYSTEM = 3859886410U;
} // namespace AUDIO_DEVICES
}// namespace AK
#endif // __WWISE_IDS_H__