92 lines
4.2 KiB
C#
92 lines
4.2 KiB
C#
#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
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//------------------------------------------------------------------------------
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// <auto-generated />
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//
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// This file was automatically generated by SWIG (https://www.swig.org).
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// Version 4.3.0
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//
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// Do not make changes to this file unless you know what you are doing - modify
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// the SWIG interface file instead.
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//------------------------------------------------------------------------------
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public class AkAudioFormat : global::System.IDisposable {
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private global::System.IntPtr swigCPtr;
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protected bool swigCMemOwn;
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internal AkAudioFormat(global::System.IntPtr cPtr, bool cMemoryOwn) {
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swigCMemOwn = cMemoryOwn;
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swigCPtr = cPtr;
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}
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internal static global::System.IntPtr getCPtr(AkAudioFormat obj) {
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return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr;
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}
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internal virtual void setCPtr(global::System.IntPtr cPtr) {
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Dispose();
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swigCPtr = cPtr;
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}
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~AkAudioFormat() {
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Dispose(false);
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}
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public void Dispose() {
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Dispose(true);
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global::System.GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing) {
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lock(this) {
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if (swigCPtr != global::System.IntPtr.Zero) {
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if (swigCMemOwn) {
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swigCMemOwn = false;
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AkUnitySoundEnginePINVOKE.CSharp_delete_AkAudioFormat(swigCPtr);
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}
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swigCPtr = global::System.IntPtr.Zero;
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}
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global::System.GC.SuppressFinalize(this);
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}
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}
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public uint uSampleRate { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_uSampleRate_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_uSampleRate_get(swigCPtr); }
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}
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public AkChannelConfig channelConfig { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_channelConfig_set(swigCPtr, AkChannelConfig.getCPtr(value)); }
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get {
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global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_channelConfig_get(swigCPtr);
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AkChannelConfig ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkChannelConfig(cPtr, false);
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return ret;
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}
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}
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public uint uBitsPerSample { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_uBitsPerSample_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_uBitsPerSample_get(swigCPtr); }
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}
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public uint uBlockAlign { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_uBlockAlign_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_uBlockAlign_get(swigCPtr); }
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}
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public uint uTypeID { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_uTypeID_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_uTypeID_get(swigCPtr); }
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}
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public uint uInterleaveID { set { AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_uInterleaveID_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_uInterleaveID_get(swigCPtr); }
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}
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public uint GetNumChannels() { return AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_GetNumChannels(swigCPtr); }
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public uint GetBitsPerSample() { return AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_GetBitsPerSample(swigCPtr); }
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public uint GetBlockAlign() { return AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_GetBlockAlign(swigCPtr); }
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public uint GetTypeID() { return AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_GetTypeID(swigCPtr); }
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public uint GetInterleaveID() { return AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_GetInterleaveID(swigCPtr); }
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public void SetAll(uint in_uSampleRate, AkChannelConfig in_channelConfig, uint in_uBitsPerSample, uint in_uBlockAlign, uint in_uTypeID, uint in_uInterleaveID) { AkUnitySoundEnginePINVOKE.CSharp_AkAudioFormat_SetAll(swigCPtr, in_uSampleRate, AkChannelConfig.getCPtr(in_channelConfig), in_uBitsPerSample, in_uBlockAlign, in_uTypeID, in_uInterleaveID); }
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public AkAudioFormat() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkAudioFormat(), true) {
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}
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}
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#endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms. |