56 lines
2.4 KiB
C#
56 lines
2.4 KiB
C#
#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
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//------------------------------------------------------------------------------
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// <auto-generated />
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//
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// This file was automatically generated by SWIG (https://www.swig.org).
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// Version 4.3.0
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//
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// Do not make changes to this file unless you know what you are doing - modify
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// the SWIG interface file instead.
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//------------------------------------------------------------------------------
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public class AkDynamicSequenceItemCallbackInfo : AkCallbackInfo {
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private global::System.IntPtr swigCPtr;
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internal AkDynamicSequenceItemCallbackInfo(global::System.IntPtr cPtr, bool cMemoryOwn) : base(AkUnitySoundEnginePINVOKE.CSharp_AkDynamicSequenceItemCallbackInfo_SWIGUpcast(cPtr), cMemoryOwn) {
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swigCPtr = cPtr;
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}
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internal static global::System.IntPtr getCPtr(AkDynamicSequenceItemCallbackInfo obj) {
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return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr;
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}
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internal override void setCPtr(global::System.IntPtr cPtr) {
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base.setCPtr(AkUnitySoundEnginePINVOKE.CSharp_AkDynamicSequenceItemCallbackInfo_SWIGUpcast(cPtr));
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swigCPtr = cPtr;
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}
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protected override void Dispose(bool disposing) {
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lock(this) {
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if (swigCPtr != global::System.IntPtr.Zero) {
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if (swigCMemOwn) {
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swigCMemOwn = false;
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AkUnitySoundEnginePINVOKE.CSharp_delete_AkDynamicSequenceItemCallbackInfo(swigCPtr);
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}
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swigCPtr = global::System.IntPtr.Zero;
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}
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global::System.GC.SuppressFinalize(this);
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base.Dispose(disposing);
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}
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}
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public uint playingID { get { return AkUnitySoundEnginePINVOKE.CSharp_AkDynamicSequenceItemCallbackInfo_playingID_get(swigCPtr); }
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}
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public uint audioNodeID { get { return AkUnitySoundEnginePINVOKE.CSharp_AkDynamicSequenceItemCallbackInfo_audioNodeID_get(swigCPtr); }
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}
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public global::System.IntPtr pCustomInfo { get { return AkUnitySoundEnginePINVOKE.CSharp_AkDynamicSequenceItemCallbackInfo_pCustomInfo_get(swigCPtr); }
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}
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public AkDynamicSequenceItemCallbackInfo() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkDynamicSequenceItemCallbackInfo(), true) {
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}
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}
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#endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms. |