ccl4/blueberryPeak/Assets/Wwise/API/Runtime/Generated/Common/AkRoomParams.cs
2025-06-12 10:36:40 +02:00

81 lines
3.6 KiB
C#

#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (https://www.swig.org).
// Version 4.3.0
//
// Do not make changes to this file unless you know what you are doing - modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
public class AkRoomParams : global::System.IDisposable {
private global::System.IntPtr swigCPtr;
protected bool swigCMemOwn;
internal AkRoomParams(global::System.IntPtr cPtr, bool cMemoryOwn) {
swigCMemOwn = cMemoryOwn;
swigCPtr = cPtr;
}
internal static global::System.IntPtr getCPtr(AkRoomParams obj) {
return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr;
}
internal virtual void setCPtr(global::System.IntPtr cPtr) {
Dispose();
swigCPtr = cPtr;
}
~AkRoomParams() {
Dispose(false);
}
public void Dispose() {
Dispose(true);
global::System.GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing) {
lock(this) {
if (swigCPtr != global::System.IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
AkUnitySoundEnginePINVOKE.CSharp_delete_AkRoomParams(swigCPtr);
}
swigCPtr = global::System.IntPtr.Zero;
}
global::System.GC.SuppressFinalize(this);
}
}
public AkRoomParams() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkRoomParams(), true) {
}
public UnityEngine.Vector3 Front { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_Front_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_Front_get(swigCPtr); }
}
public UnityEngine.Vector3 Up { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_Up_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_Up_get(swigCPtr); }
}
public uint ReverbAuxBus { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_ReverbAuxBus_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_ReverbAuxBus_get(swigCPtr); }
}
public float ReverbLevel { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_ReverbLevel_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_ReverbLevel_get(swigCPtr); }
}
public float TransmissionLoss { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_TransmissionLoss_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_TransmissionLoss_get(swigCPtr); }
}
public float RoomGameObj_AuxSendLevelToSelf { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomGameObj_AuxSendLevelToSelf_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomGameObj_AuxSendLevelToSelf_get(swigCPtr); }
}
public bool RoomGameObj_KeepRegistered { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomGameObj_KeepRegistered_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomGameObj_KeepRegistered_get(swigCPtr); }
}
public float RoomPriority { set { AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomPriority_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkRoomParams_RoomPriority_get(swigCPtr); }
}
}
#endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.