%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: b0885f594ab85594caa28e1a96cbe0d8, type: 3}
  m_Name: TutorialWelcomePage
  m_EditorClassIdentifier: 
  Modified:
    m_PersistentCalls:
      m_Calls: []
  m_Image: {fileID: 2800000, guid: 42994e90d97cd4279be774deb5789e39, type: 3}
  m_WindowTitle:
    m_Untranslated: AR Mobile Template
  m_Title:
    m_Untranslated: Welcome to the AR Mobile Template project!
  m_Description:
    m_Untranslated: "This project template seeks to help you build engaging mobile
      AR experiences. It provides a preconfigured project with XR packages and core
      components for interactions and UI.<br>\nBefore you begin, select the mobile
      platform you plan to deploy to by navigating to Edit > Project Settings > XR
      Plug-in Management and selecting your target platform. <br>\nIf your platform
      isn\u2019t  listed, make sure you have the right platform module installed
      by navigating to your project from the Unity Hub Projects tab > Editor Version
      > Add Platform, then select the target Platform Module from the list. <br>\nPlease
      refer to the <a href=\"https://docs.unity3d.com/Packages/com.unity.template.ar-mobile@1.1\">Quick
      Start Guide</a> for more detailed information on the content and settings used
      in this template. "
  m_Buttons:
  - Text:
      m_Untranslated: Close
    Tooltip:
      m_Untranslated: 
    OnClick:
      m_PersistentCalls:
        m_Calls:
        - m_Target: {fileID: 11400000}
          m_TargetAssemblyTypeName: Unity.Tutorials.Core.Editor.TutorialWelcomePage,
            Unity.Tutorials.Core.Editor
          m_MethodName: CloseCurrentModalDialog
          m_Mode: 1
          m_Arguments:
            m_ObjectArgument: {fileID: 0}
            m_ObjectArgumentAssemblyTypeName: 
            m_IntArgument: 0
            m_FloatArgument: 0
            m_StringArgument: 
            m_BoolArgument: 0
          m_CallState: 1
