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.gitignore
vendored
547
.gitignore
vendored
@ -72,502 +72,65 @@ crashlytics-build.properties
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|||||||
/[Aa]ssets/[Ss]treamingAssets/aa.meta
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
|
||||||
/[Aa]ssets/[Ss]treamingAssets/aa/*
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/[Aa]ssets/[Ss]treamingAssets/aa/*
|
||||||
|
|
||||||
# ---> JetBrains
|
# ---> Android
|
||||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
|
# Gradle files
|
||||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
.gradle/
|
||||||
|
build/
|
||||||
|
|
||||||
# User-specific stuff
|
# Local configuration file (sdk path, etc)
|
||||||
.idea/**/workspace.xml
|
local.properties
|
||||||
.idea/**/tasks.xml
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|
||||||
.idea/**/usage.statistics.xml
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|
||||||
.idea/**/dictionaries
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|
||||||
.idea/**/shelf
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|
||||||
|
|
||||||
# AWS User-specific
|
# Log/OS Files
|
||||||
.idea/**/aws.xml
|
*.log
|
||||||
|
|
||||||
# Generated files
|
# Android Studio generated files and folders
|
||||||
.idea/**/contentModel.xml
|
captures/
|
||||||
|
.externalNativeBuild/
|
||||||
# Sensitive or high-churn files
|
.cxx/
|
||||||
.idea/**/dataSources/
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*.apk
|
||||||
.idea/**/dataSources.ids
|
output.json
|
||||||
.idea/**/dataSources.local.xml
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|
||||||
.idea/**/sqlDataSources.xml
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|
||||||
.idea/**/dynamic.xml
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|
||||||
.idea/**/uiDesigner.xml
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|
||||||
.idea/**/dbnavigator.xml
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|
||||||
|
|
||||||
# Gradle
|
|
||||||
.idea/**/gradle.xml
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|
||||||
.idea/**/libraries
|
|
||||||
|
|
||||||
# Gradle and Maven with auto-import
|
|
||||||
# When using Gradle or Maven with auto-import, you should exclude module files,
|
|
||||||
# since they will be recreated, and may cause churn. Uncomment if using
|
|
||||||
# auto-import.
|
|
||||||
# .idea/artifacts
|
|
||||||
# .idea/compiler.xml
|
|
||||||
# .idea/jarRepositories.xml
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|
||||||
# .idea/modules.xml
|
|
||||||
# .idea/*.iml
|
|
||||||
# .idea/modules
|
|
||||||
# *.iml
|
|
||||||
# *.ipr
|
|
||||||
|
|
||||||
# CMake
|
|
||||||
cmake-build-*/
|
|
||||||
|
|
||||||
# Mongo Explorer plugin
|
|
||||||
.idea/**/mongoSettings.xml
|
|
||||||
|
|
||||||
# File-based project format
|
|
||||||
*.iws
|
|
||||||
|
|
||||||
# IntelliJ
|
# IntelliJ
|
||||||
out/
|
*.iml
|
||||||
|
.idea/
|
||||||
|
|
||||||
|
# Keystore files
|
||||||
|
*.jks
|
||||||
|
*.keystore
|
||||||
|
|
||||||
|
# Google Services (e.g. APIs or Firebase)
|
||||||
|
google-services.json
|
||||||
|
|
||||||
|
# Android Profiling
|
||||||
|
*.hprof
|
||||||
|
|
||||||
|
# ---> macOS
|
||||||
|
# General
|
||||||
|
.DS_Store
|
||||||
|
.AppleDouble
|
||||||
|
.LSOverride
|
||||||
|
|
||||||
|
# Icon must end with two \r
|
||||||
|
Icon
|
||||||
|
|
||||||
|
# Thumbnails
|
||||||
|
._*
|
||||||
|
|
||||||
|
# Files that might appear in the root of a volume
|
||||||
|
.DocumentRevisions-V100
|
||||||
|
.fseventsd
|
||||||
|
.Spotlight-V100
|
||||||
|
.TemporaryItems
|
||||||
|
.Trashes
|
||||||
|
.VolumeIcon.icns
|
||||||
|
.com.apple.timemachine.donotpresent
|
||||||
|
|
||||||
|
# Directories potentially created on remote AFP share
|
||||||
|
.AppleDB
|
||||||
|
.AppleDesktop
|
||||||
|
Network Trash Folder
|
||||||
|
Temporary Items
|
||||||
|
.apdisk
|
||||||
|
|
||||||
# mpeltonen/sbt-idea plugin
|
|
||||||
.idea_modules/
|
|
||||||
|
|
||||||
# JIRA plugin
|
|
||||||
atlassian-ide-plugin.xml
|
|
||||||
|
|
||||||
# Cursive Clojure plugin
|
|
||||||
.idea/replstate.xml
|
|
||||||
|
|
||||||
# SonarLint plugin
|
|
||||||
.idea/sonarlint/
|
|
||||||
|
|
||||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
|
||||||
com_crashlytics_export_strings.xml
|
|
||||||
crashlytics.properties
|
|
||||||
crashlytics-build.properties
|
|
||||||
fabric.properties
|
|
||||||
|
|
||||||
# Editor-based Rest Client
|
|
||||||
.idea/httpRequests
|
|
||||||
|
|
||||||
# Android studio 3.1+ serialized cache file
|
|
||||||
.idea/caches/build_file_checksums.ser
|
|
||||||
|
|
||||||
# ---> VisualStudio
|
|
||||||
## Ignore Visual Studio temporary files, build results, and
|
|
||||||
## files generated by popular Visual Studio add-ons.
|
|
||||||
##
|
|
||||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
|
||||||
|
|
||||||
# User-specific files
|
|
||||||
*.rsuser
|
|
||||||
*.suo
|
|
||||||
*.user
|
|
||||||
*.userosscache
|
|
||||||
*.sln.docstates
|
|
||||||
|
|
||||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
|
||||||
*.userprefs
|
|
||||||
|
|
||||||
# Mono auto generated files
|
|
||||||
mono_crash.*
|
|
||||||
|
|
||||||
# Build results
|
|
||||||
[Dd]ebug/
|
|
||||||
[Dd]ebugPublic/
|
|
||||||
[Rr]elease/
|
|
||||||
[Rr]eleases/
|
|
||||||
x64/
|
|
||||||
x86/
|
|
||||||
[Ww][Ii][Nn]32/
|
|
||||||
[Aa][Rr][Mm]/
|
|
||||||
[Aa][Rr][Mm]64/
|
|
||||||
bld/
|
|
||||||
[Bb]in/
|
|
||||||
[Oo]bj/
|
|
||||||
[Ll]og/
|
|
||||||
[Ll]ogs/
|
|
||||||
|
|
||||||
# Visual Studio 2015/2017 cache/options directory
|
|
||||||
.vs/
|
|
||||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
|
||||||
#wwwroot/
|
|
||||||
|
|
||||||
# Visual Studio 2017 auto generated files
|
|
||||||
Generated\ Files/
|
|
||||||
|
|
||||||
# MSTest test Results
|
|
||||||
[Tt]est[Rr]esult*/
|
|
||||||
[Bb]uild[Ll]og.*
|
|
||||||
|
|
||||||
# NUnit
|
|
||||||
*.VisualState.xml
|
|
||||||
TestResult.xml
|
|
||||||
nunit-*.xml
|
|
||||||
|
|
||||||
# Build Results of an ATL Project
|
|
||||||
[Dd]ebugPS/
|
|
||||||
[Rr]eleasePS/
|
|
||||||
dlldata.c
|
|
||||||
|
|
||||||
# Benchmark Results
|
|
||||||
BenchmarkDotNet.Artifacts/
|
|
||||||
|
|
||||||
# .NET Core
|
|
||||||
project.lock.json
|
|
||||||
project.fragment.lock.json
|
|
||||||
artifacts/
|
|
||||||
|
|
||||||
# ASP.NET Scaffolding
|
|
||||||
ScaffoldingReadMe.txt
|
|
||||||
|
|
||||||
# StyleCop
|
|
||||||
StyleCopReport.xml
|
|
||||||
|
|
||||||
# Files built by Visual Studio
|
|
||||||
*_i.c
|
|
||||||
*_p.c
|
|
||||||
*_h.h
|
|
||||||
*.ilk
|
|
||||||
*.meta
|
|
||||||
*.obj
|
|
||||||
*.iobj
|
|
||||||
*.pch
|
|
||||||
*.pdb
|
|
||||||
*.ipdb
|
|
||||||
*.pgc
|
|
||||||
*.pgd
|
|
||||||
*.rsp
|
|
||||||
*.sbr
|
|
||||||
*.tlb
|
|
||||||
*.tli
|
|
||||||
*.tlh
|
|
||||||
*.tmp
|
|
||||||
*.tmp_proj
|
|
||||||
*_wpftmp.csproj
|
|
||||||
*.log
|
|
||||||
*.tlog
|
|
||||||
*.vspscc
|
|
||||||
*.vssscc
|
|
||||||
.builds
|
|
||||||
*.pidb
|
|
||||||
*.svclog
|
|
||||||
*.scc
|
|
||||||
|
|
||||||
# Chutzpah Test files
|
|
||||||
_Chutzpah*
|
|
||||||
|
|
||||||
# Visual C++ cache files
|
|
||||||
ipch/
|
|
||||||
*.aps
|
|
||||||
*.ncb
|
|
||||||
*.opendb
|
|
||||||
*.opensdf
|
|
||||||
*.sdf
|
|
||||||
*.cachefile
|
|
||||||
*.VC.db
|
|
||||||
*.VC.VC.opendb
|
|
||||||
|
|
||||||
# Visual Studio profiler
|
|
||||||
*.psess
|
|
||||||
*.vsp
|
|
||||||
*.vspx
|
|
||||||
*.sap
|
|
||||||
|
|
||||||
# Visual Studio Trace Files
|
|
||||||
*.e2e
|
|
||||||
|
|
||||||
# TFS 2012 Local Workspace
|
|
||||||
$tf/
|
|
||||||
|
|
||||||
# Guidance Automation Toolkit
|
|
||||||
*.gpState
|
|
||||||
|
|
||||||
# ReSharper is a .NET coding add-in
|
|
||||||
_ReSharper*/
|
|
||||||
*.[Rr]e[Ss]harper
|
|
||||||
*.DotSettings.user
|
|
||||||
|
|
||||||
# TeamCity is a build add-in
|
|
||||||
_TeamCity*
|
|
||||||
|
|
||||||
# DotCover is a Code Coverage Tool
|
|
||||||
*.dotCover
|
|
||||||
|
|
||||||
# AxoCover is a Code Coverage Tool
|
|
||||||
.axoCover/*
|
|
||||||
!.axoCover/settings.json
|
|
||||||
|
|
||||||
# Coverlet is a free, cross platform Code Coverage Tool
|
|
||||||
coverage*.json
|
|
||||||
coverage*.xml
|
|
||||||
coverage*.info
|
|
||||||
|
|
||||||
# Visual Studio code coverage results
|
|
||||||
*.coverage
|
|
||||||
*.coveragexml
|
|
||||||
|
|
||||||
# NCrunch
|
|
||||||
_NCrunch_*
|
|
||||||
.*crunch*.local.xml
|
|
||||||
nCrunchTemp_*
|
|
||||||
|
|
||||||
# MightyMoose
|
|
||||||
*.mm.*
|
|
||||||
AutoTest.Net/
|
|
||||||
|
|
||||||
# Web workbench (sass)
|
|
||||||
.sass-cache/
|
|
||||||
|
|
||||||
# Installshield output folder
|
|
||||||
[Ee]xpress/
|
|
||||||
|
|
||||||
# DocProject is a documentation generator add-in
|
|
||||||
DocProject/buildhelp/
|
|
||||||
DocProject/Help/*.HxT
|
|
||||||
DocProject/Help/*.HxC
|
|
||||||
DocProject/Help/*.hhc
|
|
||||||
DocProject/Help/*.hhk
|
|
||||||
DocProject/Help/*.hhp
|
|
||||||
DocProject/Help/Html2
|
|
||||||
DocProject/Help/html
|
|
||||||
|
|
||||||
# Click-Once directory
|
|
||||||
publish/
|
|
||||||
|
|
||||||
# Publish Web Output
|
|
||||||
*.[Pp]ublish.xml
|
|
||||||
*.azurePubxml
|
|
||||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
|
||||||
# but database connection strings (with potential passwords) will be unencrypted
|
|
||||||
*.pubxml
|
|
||||||
*.publishproj
|
|
||||||
|
|
||||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
|
||||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
|
||||||
# in these scripts will be unencrypted
|
|
||||||
PublishScripts/
|
|
||||||
|
|
||||||
# NuGet Packages
|
|
||||||
*.nupkg
|
|
||||||
# NuGet Symbol Packages
|
|
||||||
*.snupkg
|
|
||||||
# The packages folder can be ignored because of Package Restore
|
|
||||||
**/[Pp]ackages/*
|
|
||||||
# except build/, which is used as an MSBuild target.
|
|
||||||
!**/[Pp]ackages/build/
|
|
||||||
# Uncomment if necessary however generally it will be regenerated when needed
|
|
||||||
#!**/[Pp]ackages/repositories.config
|
|
||||||
# NuGet v3's project.json files produces more ignorable files
|
|
||||||
*.nuget.props
|
|
||||||
*.nuget.targets
|
|
||||||
|
|
||||||
# Microsoft Azure Build Output
|
|
||||||
csx/
|
|
||||||
*.build.csdef
|
|
||||||
|
|
||||||
# Microsoft Azure Emulator
|
|
||||||
ecf/
|
|
||||||
rcf/
|
|
||||||
|
|
||||||
# Windows Store app package directories and files
|
|
||||||
AppPackages/
|
|
||||||
BundleArtifacts/
|
|
||||||
Package.StoreAssociation.xml
|
|
||||||
_pkginfo.txt
|
|
||||||
*.appx
|
|
||||||
*.appxbundle
|
|
||||||
*.appxupload
|
|
||||||
|
|
||||||
# Visual Studio cache files
|
|
||||||
# files ending in .cache can be ignored
|
|
||||||
*.[Cc]ache
|
|
||||||
# but keep track of directories ending in .cache
|
|
||||||
!?*.[Cc]ache/
|
|
||||||
|
|
||||||
# Others
|
|
||||||
ClientBin/
|
|
||||||
~$*
|
|
||||||
*~
|
|
||||||
*.dbmdl
|
|
||||||
*.dbproj.schemaview
|
|
||||||
*.jfm
|
|
||||||
*.pfx
|
|
||||||
*.publishsettings
|
|
||||||
orleans.codegen.cs
|
|
||||||
|
|
||||||
# Including strong name files can present a security risk
|
|
||||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
|
||||||
#*.snk
|
|
||||||
|
|
||||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
|
||||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
|
||||||
#bower_components/
|
|
||||||
|
|
||||||
# RIA/Silverlight projects
|
|
||||||
Generated_Code/
|
|
||||||
|
|
||||||
# Backup & report files from converting an old project file
|
|
||||||
# to a newer Visual Studio version. Backup files are not needed,
|
|
||||||
# because we have git ;-)
|
|
||||||
_UpgradeReport_Files/
|
|
||||||
Backup*/
|
|
||||||
UpgradeLog*.XML
|
|
||||||
UpgradeLog*.htm
|
|
||||||
ServiceFabricBackup/
|
|
||||||
*.rptproj.bak
|
|
||||||
|
|
||||||
# SQL Server files
|
|
||||||
*.mdf
|
|
||||||
*.ldf
|
|
||||||
*.ndf
|
|
||||||
|
|
||||||
# Business Intelligence projects
|
|
||||||
*.rdl.data
|
|
||||||
*.bim.layout
|
|
||||||
*.bim_*.settings
|
|
||||||
*.rptproj.rsuser
|
|
||||||
*- [Bb]ackup.rdl
|
|
||||||
*- [Bb]ackup ([0-9]).rdl
|
|
||||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
|
||||||
|
|
||||||
# Microsoft Fakes
|
|
||||||
FakesAssemblies/
|
|
||||||
|
|
||||||
# GhostDoc plugin setting file
|
|
||||||
*.GhostDoc.xml
|
|
||||||
|
|
||||||
# Node.js Tools for Visual Studio
|
|
||||||
.ntvs_analysis.dat
|
|
||||||
node_modules/
|
|
||||||
|
|
||||||
# Visual Studio 6 build log
|
|
||||||
*.plg
|
|
||||||
|
|
||||||
# Visual Studio 6 workspace options file
|
|
||||||
*.opt
|
|
||||||
|
|
||||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
|
||||||
*.vbw
|
|
||||||
|
|
||||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
|
||||||
*.vbp
|
|
||||||
|
|
||||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
|
||||||
*.dsw
|
|
||||||
*.dsp
|
|
||||||
|
|
||||||
# Visual Studio 6 technical files
|
|
||||||
*.ncb
|
|
||||||
*.aps
|
|
||||||
|
|
||||||
# Visual Studio LightSwitch build output
|
|
||||||
**/*.HTMLClient/GeneratedArtifacts
|
|
||||||
**/*.DesktopClient/GeneratedArtifacts
|
|
||||||
**/*.DesktopClient/ModelManifest.xml
|
|
||||||
**/*.Server/GeneratedArtifacts
|
|
||||||
**/*.Server/ModelManifest.xml
|
|
||||||
_Pvt_Extensions
|
|
||||||
|
|
||||||
# Paket dependency manager
|
|
||||||
.paket/paket.exe
|
|
||||||
paket-files/
|
|
||||||
|
|
||||||
# FAKE - F# Make
|
|
||||||
.fake/
|
|
||||||
|
|
||||||
# CodeRush personal settings
|
|
||||||
.cr/personal
|
|
||||||
|
|
||||||
# Python Tools for Visual Studio (PTVS)
|
|
||||||
__pycache__/
|
|
||||||
*.pyc
|
|
||||||
|
|
||||||
# Cake - Uncomment if you are using it
|
|
||||||
# tools/**
|
|
||||||
# !tools/packages.config
|
|
||||||
|
|
||||||
# Tabs Studio
|
|
||||||
*.tss
|
|
||||||
|
|
||||||
# Telerik's JustMock configuration file
|
|
||||||
*.jmconfig
|
|
||||||
|
|
||||||
# BizTalk build output
|
|
||||||
*.btp.cs
|
|
||||||
*.btm.cs
|
|
||||||
*.odx.cs
|
|
||||||
*.xsd.cs
|
|
||||||
|
|
||||||
# OpenCover UI analysis results
|
|
||||||
OpenCover/
|
|
||||||
|
|
||||||
# Azure Stream Analytics local run output
|
|
||||||
ASALocalRun/
|
|
||||||
|
|
||||||
# MSBuild Binary and Structured Log
|
|
||||||
*.binlog
|
|
||||||
|
|
||||||
# NVidia Nsight GPU debugger configuration file
|
|
||||||
*.nvuser
|
|
||||||
|
|
||||||
# MFractors (Xamarin productivity tool) working folder
|
|
||||||
.mfractor/
|
|
||||||
|
|
||||||
# Local History for Visual Studio
|
|
||||||
.localhistory/
|
|
||||||
|
|
||||||
# Visual Studio History (VSHistory) files
|
|
||||||
.vshistory/
|
|
||||||
|
|
||||||
# BeatPulse healthcheck temp database
|
|
||||||
healthchecksdb
|
|
||||||
|
|
||||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
|
||||||
MigrationBackup/
|
|
||||||
|
|
||||||
# Ionide (cross platform F# VS Code tools) working folder
|
|
||||||
.ionide/
|
|
||||||
|
|
||||||
# Fody - auto-generated XML schema
|
|
||||||
FodyWeavers.xsd
|
|
||||||
|
|
||||||
# VS Code files for those working on multiple tools
|
|
||||||
.vscode/*
|
|
||||||
!.vscode/settings.json
|
|
||||||
!.vscode/tasks.json
|
|
||||||
!.vscode/launch.json
|
|
||||||
!.vscode/extensions.json
|
|
||||||
*.code-workspace
|
|
||||||
|
|
||||||
# Local History for Visual Studio Code
|
|
||||||
.history/
|
|
||||||
|
|
||||||
# Windows Installer files from build outputs
|
|
||||||
*.cab
|
|
||||||
*.msi
|
|
||||||
*.msix
|
|
||||||
*.msm
|
|
||||||
*.msp
|
|
||||||
|
|
||||||
# JetBrains Rider
|
|
||||||
*.sln.iml
|
|
||||||
|
|
||||||
# ---> VisualStudioCode
|
|
||||||
.vscode/*
|
|
||||||
!.vscode/settings.json
|
|
||||||
!.vscode/tasks.json
|
|
||||||
!.vscode/launch.json
|
|
||||||
!.vscode/extensions.json
|
|
||||||
!.vscode/*.code-snippets
|
|
||||||
|
|
||||||
# Local History for Visual Studio Code
|
|
||||||
.history/
|
|
||||||
|
|
||||||
# Built Visual Studio Code Extensions
|
|
||||||
*.vsix
|
|
||||||
|
|
||||||
pokeFight/.idea
|
|
||||||
pokeFight/.plastic
|
|
||||||
pokeFight/Library
|
pokeFight/Library
|
||||||
pokeFight/UserSettings
|
pokeFight/Temp
|
||||||
pokeFight/build_BurstDebugInformation_DoNotShip
|
|
||||||
|
|
||||||
|
BIN
pokeFight/.plastic/plastic.changes
Normal file
BIN
pokeFight/.plastic/plastic.changes
Normal file
Binary file not shown.
4
pokeFight/.plastic/plastic.selector
Normal file
4
pokeFight/.plastic/plastic.selector
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
repository "pokeFIght@xdxaverdrabik_gmail_com@cloud"
|
||||||
|
path "/"
|
||||||
|
br "/main"
|
||||||
|
co "/main"
|
BIN
pokeFight/.plastic/plastic.wktree
Normal file
BIN
pokeFight/.plastic/plastic.wktree
Normal file
Binary file not shown.
2
pokeFight/.plastic/plastic.workspace
Normal file
2
pokeFight/.plastic/plastic.workspace
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
pokeFIght
|
||||||
|
145f3535-c5e7-4389-82b7-73dc1e94a6aa
|
8
pokeFight/Assets/AR.meta
Normal file
8
pokeFight/Assets/AR.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e9811ee9caec10540943b8480bb42280
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
pokeFight/Assets/AR/ReferenceImageLibrary.asset.meta
Normal file
8
pokeFight/Assets/AR/ReferenceImageLibrary.asset.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 82ceb779dedee1441bbdc3aff3a3bd9c
|
||||||
|
NativeFormatImporter:
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|
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|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
153
pokeFight/Assets/AR/qrcode.png.meta
Normal file
153
pokeFight/Assets/AR/qrcode.png.meta
Normal file
@ -0,0 +1,153 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 34beb1981ba702f4aaa2a44aa5619031
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
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|
externalObjects: {}
|
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|
||||||
|
mipmaps:
|
||||||
|
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|
||||||
|
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|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
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|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
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|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
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||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
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|
||||||
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|
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|
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|
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|
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||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
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|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
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|
||||||
|
overridden: 0
|
||||||
|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
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|
||||||
|
overridden: 0
|
||||||
|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
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|
||||||
|
overridden: 0
|
||||||
|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Server
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
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|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
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|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
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||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
119
pokeFight/Assets/GameManager.cs
Normal file
119
pokeFight/Assets/GameManager.cs
Normal file
@ -0,0 +1,119 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class GameManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject Yeti1;
|
||||||
|
public GameObject Zombie1;
|
||||||
|
public GameObject Demon1;
|
||||||
|
|
||||||
|
public GameObject Yeti2;
|
||||||
|
public GameObject Zombie2;
|
||||||
|
public GameObject Demon2;
|
||||||
|
|
||||||
|
public TextMeshProUGUI Text;
|
||||||
|
public GameObject RestartButton;
|
||||||
|
public GameObject Buttons;
|
||||||
|
|
||||||
|
public TextMeshPro Player1Text;
|
||||||
|
public TextMeshPro Player2Text;
|
||||||
|
public TextMeshPro WinText;
|
||||||
|
|
||||||
|
private GameObject _player1=null;
|
||||||
|
private GameObject _player2=null;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
Player1Text.SetText("");
|
||||||
|
Player2Text.SetText("");
|
||||||
|
WinText.SetText("");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Yeti1Clicked()
|
||||||
|
{
|
||||||
|
if (_player1 == null)
|
||||||
|
{
|
||||||
|
_player1 = Yeti1;
|
||||||
|
Text.SetText("Player 2");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_player2 = Yeti2;
|
||||||
|
setModels();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Zombie1Clicked(){
|
||||||
|
if (_player1 == null)
|
||||||
|
{
|
||||||
|
_player1 = Zombie1;
|
||||||
|
Text.SetText("Player 2");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_player2 = Zombie2;
|
||||||
|
setModels();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Demon1Clicked(){
|
||||||
|
if (_player1 == null)
|
||||||
|
{
|
||||||
|
_player1 = Demon1;
|
||||||
|
Text.SetText("Player 2");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_player2 = Demon2;
|
||||||
|
setModels();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void reset()
|
||||||
|
{
|
||||||
|
_player1.transform.localPosition = new Vector3(0f, -100000f, 0f);
|
||||||
|
_player2.transform.localPosition = new Vector3(0f, -100000f, 0f);
|
||||||
|
|
||||||
|
Text.SetText("Player 1");
|
||||||
|
WinText.SetText("");
|
||||||
|
_player1=null;
|
||||||
|
_player2 = null;
|
||||||
|
|
||||||
|
Buttons.SetActive(true);
|
||||||
|
RestartButton.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
void setModels()
|
||||||
|
{
|
||||||
|
_player1.transform.localPosition = new Vector3(0f, 0f, 0f);
|
||||||
|
_player2.transform.localPosition = new Vector3(0f, 0f, 0f);
|
||||||
|
Text.SetText("");
|
||||||
|
Buttons.SetActive(false);
|
||||||
|
|
||||||
|
Player1Text.SetText("Player 1");
|
||||||
|
Player2Text.SetText("Player 2");
|
||||||
|
|
||||||
|
if (_player1.name == _player2.name)
|
||||||
|
{
|
||||||
|
// draw
|
||||||
|
}else if ((_player1.name == "Yeti" && _player2.name == "Zombie") || (_player1.name == "Zombie" && _player2.name == "Demon") || (_player1.name == "Demon" && _player2.name == "Yeti"))
|
||||||
|
{
|
||||||
|
// player1 wins
|
||||||
|
_player1.GetComponent<Animator>().Play("attack");
|
||||||
|
_player2.GetComponent<Animator>().Play("die");
|
||||||
|
WinText.SetText("Player 1 Wins");
|
||||||
|
}else if ((_player2.name == "Yeti" && _player1.name == "Zombie") || (_player2.name == "Zombie" && _player1.name == "Demon") || (_player2.name == "Demon" && _player1.name == "Yeti"))
|
||||||
|
{
|
||||||
|
// player2 wins
|
||||||
|
_player1.GetComponent<Animator>().Play("die");
|
||||||
|
_player2.GetComponent<Animator>().Play("attack");
|
||||||
|
WinText.SetText("Player 2 Wins");
|
||||||
|
}
|
||||||
|
|
||||||
|
RestartButton.SetActive(true);
|
||||||
|
}
|
||||||
|
}
|
11
pokeFight/Assets/GameManager.cs.meta
Normal file
11
pokeFight/Assets/GameManager.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a0808785acbcf67418dc928faff0c7df
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
11
pokeFight/Assets/HandleImageTracking.cs.meta
Normal file
11
pokeFight/Assets/HandleImageTracking.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6c7155c74ae827b478e5f57a4079096f
|
||||||
|
MonoImporter:
|
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|
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Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user