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531
.gitignore
vendored
531
.gitignore
vendored
@ -72,65 +72,502 @@ crashlytics-build.properties
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|||||||
/[Aa]ssets/[Ss]treamingAssets/aa.meta
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
|
||||||
/[Aa]ssets/[Ss]treamingAssets/aa/*
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/[Aa]ssets/[Ss]treamingAssets/aa/*
|
||||||
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|
||||||
# ---> Android
|
# ---> JetBrains
|
||||||
# Gradle files
|
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
|
||||||
.gradle/
|
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||||
build/
|
|
||||||
|
|
||||||
# Local configuration file (sdk path, etc)
|
# User-specific stuff
|
||||||
local.properties
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.idea/**/workspace.xml
|
||||||
|
.idea/**/tasks.xml
|
||||||
|
.idea/**/usage.statistics.xml
|
||||||
|
.idea/**/dictionaries
|
||||||
|
.idea/**/shelf
|
||||||
|
|
||||||
# Log/OS Files
|
# AWS User-specific
|
||||||
*.log
|
.idea/**/aws.xml
|
||||||
|
|
||||||
# Android Studio generated files and folders
|
# Generated files
|
||||||
captures/
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.idea/**/contentModel.xml
|
||||||
.externalNativeBuild/
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|
||||||
.cxx/
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# Sensitive or high-churn files
|
||||||
*.apk
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.idea/**/dataSources/
|
||||||
output.json
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.idea/**/dataSources.ids
|
||||||
|
.idea/**/dataSources.local.xml
|
||||||
|
.idea/**/sqlDataSources.xml
|
||||||
|
.idea/**/dynamic.xml
|
||||||
|
.idea/**/uiDesigner.xml
|
||||||
|
.idea/**/dbnavigator.xml
|
||||||
|
|
||||||
|
# Gradle
|
||||||
|
.idea/**/gradle.xml
|
||||||
|
.idea/**/libraries
|
||||||
|
|
||||||
|
# Gradle and Maven with auto-import
|
||||||
|
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||||
|
# since they will be recreated, and may cause churn. Uncomment if using
|
||||||
|
# auto-import.
|
||||||
|
# .idea/artifacts
|
||||||
|
# .idea/compiler.xml
|
||||||
|
# .idea/jarRepositories.xml
|
||||||
|
# .idea/modules.xml
|
||||||
|
# .idea/*.iml
|
||||||
|
# .idea/modules
|
||||||
|
# *.iml
|
||||||
|
# *.ipr
|
||||||
|
|
||||||
|
# CMake
|
||||||
|
cmake-build-*/
|
||||||
|
|
||||||
|
# Mongo Explorer plugin
|
||||||
|
.idea/**/mongoSettings.xml
|
||||||
|
|
||||||
|
# File-based project format
|
||||||
|
*.iws
|
||||||
|
|
||||||
# IntelliJ
|
# IntelliJ
|
||||||
*.iml
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out/
|
||||||
.idea/
|
|
||||||
|
|
||||||
# Keystore files
|
# mpeltonen/sbt-idea plugin
|
||||||
*.jks
|
.idea_modules/
|
||||||
*.keystore
|
|
||||||
|
|
||||||
# Google Services (e.g. APIs or Firebase)
|
# JIRA plugin
|
||||||
google-services.json
|
atlassian-ide-plugin.xml
|
||||||
|
|
||||||
# Android Profiling
|
# Cursive Clojure plugin
|
||||||
*.hprof
|
.idea/replstate.xml
|
||||||
|
|
||||||
# ---> macOS
|
# SonarLint plugin
|
||||||
# General
|
.idea/sonarlint/
|
||||||
.DS_Store
|
|
||||||
.AppleDouble
|
|
||||||
.LSOverride
|
|
||||||
|
|
||||||
# Icon must end with two \r
|
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||||
Icon
|
com_crashlytics_export_strings.xml
|
||||||
|
crashlytics.properties
|
||||||
|
crashlytics-build.properties
|
||||||
|
fabric.properties
|
||||||
|
|
||||||
# Thumbnails
|
# Editor-based Rest Client
|
||||||
._*
|
.idea/httpRequests
|
||||||
|
|
||||||
# Files that might appear in the root of a volume
|
# Android studio 3.1+ serialized cache file
|
||||||
.DocumentRevisions-V100
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.idea/caches/build_file_checksums.ser
|
||||||
.fseventsd
|
|
||||||
.Spotlight-V100
|
|
||||||
.TemporaryItems
|
|
||||||
.Trashes
|
|
||||||
.VolumeIcon.icns
|
|
||||||
.com.apple.timemachine.donotpresent
|
|
||||||
|
|
||||||
# Directories potentially created on remote AFP share
|
# ---> VisualStudio
|
||||||
.AppleDB
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
.AppleDesktop
|
## files generated by popular Visual Studio add-ons.
|
||||||
Network Trash Folder
|
##
|
||||||
Temporary Items
|
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||||
.apdisk
|
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
[Ww][Ii][Nn]32/
|
||||||
|
[Aa][Rr][Mm]/
|
||||||
|
[Aa][Rr][Mm]64/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.tlog
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||||
|
*.vbp
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||||
|
*.dsw
|
||||||
|
*.dsp
|
||||||
|
|
||||||
|
# Visual Studio 6 technical files
|
||||||
|
*.ncb
|
||||||
|
*.aps
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# Visual Studio History (VSHistory) files
|
||||||
|
.vshistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/settings.json
|
||||||
|
!.vscode/tasks.json
|
||||||
|
!.vscode/launch.json
|
||||||
|
!.vscode/extensions.json
|
||||||
|
*.code-workspace
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
.history/
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
*.sln.iml
|
||||||
|
|
||||||
|
# ---> VisualStudioCode
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/settings.json
|
||||||
|
!.vscode/tasks.json
|
||||||
|
!.vscode/launch.json
|
||||||
|
!.vscode/extensions.json
|
||||||
|
!.vscode/*.code-snippets
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
.history/
|
||||||
|
|
||||||
|
# Built Visual Studio Code Extensions
|
||||||
|
*.vsix
|
||||||
|
|
||||||
|
pokeFight/.idea
|
||||||
|
pokeFight/.plastic
|
||||||
pokeFight/Library
|
pokeFight/Library
|
||||||
pokeFight/Temp
|
pokeFight/UserSettings
|
||||||
|
pokeFight/build_BurstDebugInformation_DoNotShip
|
||||||
|
|
||||||
|
Binary file not shown.
@ -1,4 +0,0 @@
|
|||||||
repository "pokeFIght@xdxaverdrabik_gmail_com@cloud"
|
|
||||||
path "/"
|
|
||||||
br "/main"
|
|
||||||
co "/main"
|
|
Binary file not shown.
@ -1,2 +0,0 @@
|
|||||||
pokeFIght
|
|
||||||
145f3535-c5e7-4389-82b7-73dc1e94a6aa
|
|
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||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
|
||||||
streamingMipmaps: 0
|
|
||||||
streamingMipmapsPriority: 0
|
|
||||||
vTOnly: 0
|
|
||||||
ignoreMipmapLimit: 0
|
|
||||||
grayScaleToAlpha: 0
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|
||||||
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|
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|
||||||
seamlessCubemap: 0
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|
||||||
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|
||||||
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|
||||||
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|
||||||
applyGammaDecoding: 0
|
|
||||||
swizzle: 50462976
|
|
||||||
cookieLightType: 0
|
|
||||||
platformSettings:
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|
||||||
- serializedVersion: 3
|
|
||||||
buildTarget: DefaultTexturePlatform
|
|
||||||
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|
|
||||||
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|
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|
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|
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|
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|
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|
|
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|
|
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|
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|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
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|
|
||||||
buildTarget: Android
|
|
||||||
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|
|
||||||
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|
|
||||||
textureFormat: -1
|
|
||||||
textureCompression: 1
|
|
||||||
compressionQuality: 50
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
- serializedVersion: 3
|
|
||||||
buildTarget: Server
|
|
||||||
maxTextureSize: 2048
|
|
||||||
resizeAlgorithm: 0
|
|
||||||
textureFormat: -1
|
|
||||||
textureCompression: 1
|
|
||||||
compressionQuality: 50
|
|
||||||
crunchedCompression: 0
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
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|
|
||||||
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|
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||||||
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
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|
|
||||||
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|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
mipmapLimitGroupName:
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|
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|
|
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userData:
|
|
||||||
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|
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assetBundleVariant:
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|
@ -1,119 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using TMPro;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class GameManager : MonoBehaviour
|
|
||||||
{
|
|
||||||
public GameObject Yeti1;
|
|
||||||
public GameObject Zombie1;
|
|
||||||
public GameObject Demon1;
|
|
||||||
|
|
||||||
public GameObject Yeti2;
|
|
||||||
public GameObject Zombie2;
|
|
||||||
public GameObject Demon2;
|
|
||||||
|
|
||||||
public TextMeshProUGUI Text;
|
|
||||||
public GameObject RestartButton;
|
|
||||||
public GameObject Buttons;
|
|
||||||
|
|
||||||
public TextMeshPro Player1Text;
|
|
||||||
public TextMeshPro Player2Text;
|
|
||||||
public TextMeshPro WinText;
|
|
||||||
|
|
||||||
private GameObject _player1=null;
|
|
||||||
private GameObject _player2=null;
|
|
||||||
|
|
||||||
// Start is called before the first frame update
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
Player1Text.SetText("");
|
|
||||||
Player2Text.SetText("");
|
|
||||||
WinText.SetText("");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Yeti1Clicked()
|
|
||||||
{
|
|
||||||
if (_player1 == null)
|
|
||||||
{
|
|
||||||
_player1 = Yeti1;
|
|
||||||
Text.SetText("Player 2");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_player2 = Yeti2;
|
|
||||||
setModels();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Zombie1Clicked(){
|
|
||||||
if (_player1 == null)
|
|
||||||
{
|
|
||||||
_player1 = Zombie1;
|
|
||||||
Text.SetText("Player 2");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_player2 = Zombie2;
|
|
||||||
setModels();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Demon1Clicked(){
|
|
||||||
if (_player1 == null)
|
|
||||||
{
|
|
||||||
_player1 = Demon1;
|
|
||||||
Text.SetText("Player 2");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_player2 = Demon2;
|
|
||||||
setModels();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void reset()
|
|
||||||
{
|
|
||||||
_player1.transform.localPosition = new Vector3(0f, -100000f, 0f);
|
|
||||||
_player2.transform.localPosition = new Vector3(0f, -100000f, 0f);
|
|
||||||
|
|
||||||
Text.SetText("Player 1");
|
|
||||||
WinText.SetText("");
|
|
||||||
_player1=null;
|
|
||||||
_player2 = null;
|
|
||||||
|
|
||||||
Buttons.SetActive(true);
|
|
||||||
RestartButton.SetActive(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
void setModels()
|
|
||||||
{
|
|
||||||
_player1.transform.localPosition = new Vector3(0f, 0f, 0f);
|
|
||||||
_player2.transform.localPosition = new Vector3(0f, 0f, 0f);
|
|
||||||
Text.SetText("");
|
|
||||||
Buttons.SetActive(false);
|
|
||||||
|
|
||||||
Player1Text.SetText("Player 1");
|
|
||||||
Player2Text.SetText("Player 2");
|
|
||||||
|
|
||||||
if (_player1.name == _player2.name)
|
|
||||||
{
|
|
||||||
// draw
|
|
||||||
}else if ((_player1.name == "Yeti" && _player2.name == "Zombie") || (_player1.name == "Zombie" && _player2.name == "Demon") || (_player1.name == "Demon" && _player2.name == "Yeti"))
|
|
||||||
{
|
|
||||||
// player1 wins
|
|
||||||
_player1.GetComponent<Animator>().Play("attack");
|
|
||||||
_player2.GetComponent<Animator>().Play("die");
|
|
||||||
WinText.SetText("Player 1 Wins");
|
|
||||||
}else if ((_player2.name == "Yeti" && _player1.name == "Zombie") || (_player2.name == "Zombie" && _player1.name == "Demon") || (_player2.name == "Demon" && _player1.name == "Yeti"))
|
|
||||||
{
|
|
||||||
// player2 wins
|
|
||||||
_player1.GetComponent<Animator>().Play("die");
|
|
||||||
_player2.GetComponent<Animator>().Play("attack");
|
|
||||||
WinText.SetText("Player 2 Wins");
|
|
||||||
}
|
|
||||||
|
|
||||||
RestartButton.SetActive(true);
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
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guid: a0808785acbcf67418dc928faff0c7df
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
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|
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|
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|
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|
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|
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Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user