twinStick/twinStickCrawler/Assets/Scripts/Creatures/Animate.cs

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2024-12-19 11:36:55 +00:00
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Animate : MonoBehaviour
{
[SerializeField]
private InputManager _inputManager;
private GameObject _cameraGameObject;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
_cameraGameObject = Camera.main.GameObject();
}
// Update is called once per frame
void Update()
{
}
}