18 lines
320 B
C#
18 lines
320 B
C#
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using UnityEngine;
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namespace Creatures.Enemy
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{
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public class EnemyVitalReaction : MonoBehaviour, IVitalReaction
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{
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public void Hit()
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{
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print("Enemy Vital Reaction Hit");
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}
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public void Heal()
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{
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print("Enemy Vital Reaction Heal");
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}
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}
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}
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