twinStick/twinStickCrawler/Assets/Scripts/Creatures/Player/PlayerVitalReaction.cs

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2024-12-24 20:40:18 +00:00
using UnityEngine;
namespace Creatures.Player
{
public class PlayerVitalReaction : MonoBehaviour, IVitalReaction
{
public void Hit()
{
//Play animation
print("Player Vital Reaction Hit");
}
public void Heal()
{
//Play animation
print("Player Vital Reaction Heal");
}
}
}