diff --git a/twinStickCrawler/Assets/Models/Characters/Player/Animations2/Fighter.controller b/twinStickCrawler/Assets/Models/Characters/Player/Animations2/Fighter.controller index 94dd996..5f6aebe 100644 --- a/twinStickCrawler/Assets/Models/Characters/Player/Animations2/Fighter.controller +++ b/twinStickCrawler/Assets/Models/Characters/Player/Animations2/Fighter.controller @@ -8,7 +8,31 @@ AnimatorController: m_PrefabAsset: {fileID: 0} m_Name: Fighter serializedVersion: 5 - m_AnimatorParameters: [] + m_AnimatorParameters: + - m_Name: X + m_Type: 1 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + - m_Name: Y + m_Type: 1 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + - m_Name: Dash + m_Type: 9 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} + - m_Name: Attack + m_Type: 9 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer @@ -30,7 +54,10 @@ AnimatorStateMachine: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Base Layer - m_ChildStates: [] + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 6962327065653243515} + m_Position: {x: 410, y: 120, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] @@ -40,4 +67,117 @@ AnimatorStateMachine: m_EntryPosition: {x: 50, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} - m_DefaultState: {fileID: 0} + m_DefaultState: {fileID: 6962327065653243515} +--- !u!206 &4524153523571836059 +BlendTree: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blend Tree + m_Childs: + - serializedVersion: 2 + m_Motion: {fileID: -203655887218126122, guid: 425a9e3c1ebc8401288b9a81fb4d15ca, type: 3} + m_Threshold: 0 + m_Position: {x: 0, y: 0} + m_TimeScale: 1 + m_CycleOffset: 0 + m_DirectBlendParameter: X + m_Mirror: 0 + - 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{fileID: 2101815169} - {fileID: 1790994646} - {fileID: 1510542804} + - {fileID: 1060623003} diff --git a/twinStickCrawler/Assets/Scripts/Creatures/Player/Player.cs b/twinStickCrawler/Assets/Scripts/Creatures/Player/Player.cs index 7d2962e..0cb9a2a 100644 --- a/twinStickCrawler/Assets/Scripts/Creatures/Player/Player.cs +++ b/twinStickCrawler/Assets/Scripts/Creatures/Player/Player.cs @@ -63,7 +63,7 @@ void Start() _animate = gameObject.AddComponent(); _animate.initialize(_animator); _playerAttack = gameObject.AddComponent(); - _playerAttack.initialize(_inputManager, enemyLayer, _animate); + //_playerAttack.initialize(_inputManager, enemyLayer, _animate); _playerMove = gameObject.AddComponent(); _playerMove.initialize(_controller, dashTrail); _cameraMove = gameObject.AddComponent(); @@ -73,19 +73,27 @@ void Start() void Update() { Vector3 moveInput = new Vector3(_inputManager.moveInput.x, 0f , _inputManager.moveInput.y); + + Vector3 aimTarget = _playerRotate.AimTarget(minAimDistance, maxAimDistance, _camera, _inputManager.aimInput); - Vector3 lookTarget = _playerRotate.LookTarget(minAimDistance, maxAimDistance, _camera, _inputManager.aimInput); Vector3 moveDirection = _playerMove.GetMoveDirection(moveInput, _camera.transform); + Vector3 lookTarget = _playerRotate.LookTarget(moveDirection); moveDirection += _playerMove.Gravity(); + _playerMove.Dash(dashTime, dashCooldownTime, dashSpeed, _inputManager.sprintPerformed); _playerMove.ApplyMovement(moveDirection, lookTarget, moveSpeed); _cameraMove.MoveCamera(); - Vector3 localMoveDirection = transform.InverseTransformDirection(moveDirection); - _animate.AnimateState("X", localMoveDirection.x, animationSpeed); - _animate.AnimateState("Y", localMoveDirection.z, animationSpeed); + _animate.AnimateState("Walk", moveInput.magnitude, animationSpeed); - _playerAttack.Attack(); + /* + //360 Char Animation + //Vector3 localMoveDirection = transform.InverseTransformDirection(moveDirection); + //_animate.AnimateState("X", localMoveDirection.x, animationSpeed); + //_animate.AnimateState("Y", localMoveDirection.z, animationSpeed); + + //_playerAttack.Attack(); + */ } } diff --git a/twinStickCrawler/Assets/Scripts/Creatures/Player/PlayerAttack.cs b/twinStickCrawler/Assets/Scripts/Creatures/Player/PlayerAttack.cs index d64cf6d..47aa094 100644 --- a/twinStickCrawler/Assets/Scripts/Creatures/Player/PlayerAttack.cs +++ b/twinStickCrawler/Assets/Scripts/Creatures/Player/PlayerAttack.cs @@ -3,21 +3,15 @@ public class PlayerAttack : MonoBehaviour { - private Animate _animate; private InputManager _inputManager; private LayerMask _enemyLayermask; - public void initialize(InputManager inputManager, LayerMask enemyLayermask, Animate animate) + public void initialize(LayerMask enemyLayermask) { - _inputManager = inputManager; _enemyLayermask = enemyLayermask; - _animate = animate; } public void Attack() { - if (_inputManager.attackPerformed) - { - _animate.TriggerAnimation("Attack"); - } + } } diff --git a/twinStickCrawler/Assets/Scripts/Creatures/Player/PlayerRotate.cs b/twinStickCrawler/Assets/Scripts/Creatures/Player/PlayerRotate.cs index 07a5cf1..9a5c189 100644 --- a/twinStickCrawler/Assets/Scripts/Creatures/Player/PlayerRotate.cs +++ b/twinStickCrawler/Assets/Scripts/Creatures/Player/PlayerRotate.cs @@ -3,7 +3,7 @@ public class PlayerRotate : MonoBehaviour { Vector3 _lastLookTarget; - public Vector3 LookTarget(float minAimDistance, float maxAimDistance, Camera camera, Vector3 mouseInput) + public Vector3 AimTarget(float minAimDistance, float maxAimDistance, Camera camera, Vector3 mouseInput) { Ray ray = camera.ScreenPointToRay(mouseInput); // Cast a ray from the mouse position Plane plane = new Plane(Vector3.up, transform.position); // Assume a horizontal plane (y-axis) @@ -31,4 +31,9 @@ public Vector3 LookTarget(float minAimDistance, float maxAimDistance, Camera cam return _lastLookTarget; } + + public Vector3 LookTarget(Vector3 moveDir) + { + return transform.position + moveDir; + } } diff --git a/twinStickCrawler/Assets/Textures.meta b/twinStickCrawler/Assets/Textures.meta new file mode 100644 index 0000000..0fdb3f6 --- /dev/null +++ b/twinStickCrawler/Assets/Textures.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 994fb5d5c5e064a4fa974b0276652411 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/twinStickCrawler/Assets/Textures/PlayerAim.png b/twinStickCrawler/Assets/Textures/PlayerAim.png new file mode 100644 index 0000000..9f6c32f --- /dev/null +++ b/twinStickCrawler/Assets/Textures/PlayerAim.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:af95f15aef3e3aa1a836911f2156d9871458a52fc17aa968711d5701ef4b57dd +size 13249 diff --git a/twinStickCrawler/Assets/Textures/PlayerAim.png.meta b/twinStickCrawler/Assets/Textures/PlayerAim.png.meta new file mode 100644 index 0000000..e2ace67 --- /dev/null +++ b/twinStickCrawler/Assets/Textures/PlayerAim.png.meta @@ -0,0 +1,143 @@ +fileFormatVersion: 2 +guid: b54860db441086c4a9e3f0074b4ed781 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - 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