24 lines
500 B
C#
24 lines
500 B
C#
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Animate : MonoBehaviour
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{
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[SerializeField]
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private InputManager _inputManager;
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private GameObject _cameraGameObject;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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_cameraGameObject = Camera.main.GameObject();
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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