twinStick/twinStickCrawler/Assets/Scripts/Creatures/Player/PlayerAttack.cs

18 lines
317 B
C#
Raw Normal View History

using System;
using UnityEngine;
public class PlayerAttack : MonoBehaviour
{
private InputManager _inputManager;
private LayerMask _enemyLayermask;
public void initialize(LayerMask enemyLayermask)
{
_enemyLayermask = enemyLayermask;
}
public void Attack()
{
}
}