18 lines
317 B
C#
18 lines
317 B
C#
using System;
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using UnityEngine;
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public class PlayerAttack : MonoBehaviour
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{
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private InputManager _inputManager;
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private LayerMask _enemyLayermask;
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public void initialize(LayerMask enemyLayermask)
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{
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_enemyLayermask = enemyLayermask;
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}
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public void Attack()
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{
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}
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}
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