new animations
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twinStickCrawler/Assets/Models/Characters/Player/Animations2/AdventurePack/idle (2).fbx
(Stored with Git LFS)
Normal file
BIN
twinStickCrawler/Assets/Models/Characters/Player/Animations2/AdventurePack/idle (2).fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
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||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: LeftUpperLeg
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: RightUpperLeg
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: LeftLowerLeg
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: RightLowerLeg
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: LeftFoot
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: mixamorig:RightFoot
|
||||
humanName: RightFoot
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Spine
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
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|
||||
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|
||||
humanName: Chest
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Neck
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Head
|
||||
limit:
|
||||
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|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: LeftShoulder
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: RightShoulder
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: LeftUpperArm
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
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|
||||
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|
||||
humanName: RightUpperArm
|
||||
limit:
|
||||
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|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: LeftLowerArm
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: RightLowerArm
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: LeftHand
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
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|
||||
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|
||||
humanName: RightHand
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: LeftToes
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: RightToes
|
||||
limit:
|
||||
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|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Thumb Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Thumb Intermediate
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Thumb Distal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Index Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Index Intermediate
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Index Distal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Middle Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Middle Intermediate
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Middle Distal
|
||||
limit:
|
||||
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|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Ring Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Ring Intermediate
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
length: 0
|
||||
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|
||||
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|
||||
humanName: Left Ring Distal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Little Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Left Little Intermediate
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Left Little Distal
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
modified: 0
|
||||
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|
||||
humanName: Right Thumb Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Right Thumb Intermediate
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Right Thumb Distal
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Right Index Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Right Index Intermediate
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Right Index Distal
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Right Middle Proximal
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Right Middle Distal
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Right Ring Proximal
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Right Little Proximal
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: Right Little Distal
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
humanName: UpperChest
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
skeleton:
|
||||
- name: Y Bot(Clone)
|
||||
parentName:
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
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|
||||
parentName: Y Bot(Clone)
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Alpha_Joints
|
||||
parentName: Y Bot(Clone)
|
||||
position: {x: -0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: mixamorig:Hips
|
||||
parentName: Y Bot(Clone)
|
||||
position: {x: 0.00000033015945, y: 0.99791867, z: 0.00000051621345}
|
||||
rotation: {x: 6.118124e-11, y: 0.0000013934975, z: -0.00004390481, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: mixamorig:Spine
|
||||
parentName: mixamorig:Hips
|
||||
position: {x: -0.000008597855, y: 0.09923462, z: -0.012273348}
|
||||
rotation: {x: -0.060730223, y: 1.1368684e-12, z: -0.000006119357, w: 0.9981542}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: mixamorig:Spine1
|
||||
parentName: mixamorig:Spine
|
||||
position: {x: -6.920259e-21, y: 0.117319785, z: -1.9984014e-17}
|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
parentName: mixamorig:Hips
|
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|
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|
||||
parentName: mixamorig:Spine
|
||||
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||||
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|
||||
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|
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||||
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|
||||
parentName: mixamorig:Spine2
|
||||
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|
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|
||||
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|
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|
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|
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|
||||
parentName: mixamorig:Head
|
||||
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|
||||
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|
||||
parentName: mixamorig:Spine2
|
||||
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|
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|
||||
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|
||||
parentName: mixamorig:LeftShoulder
|
||||
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|
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|
||||
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|
||||
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|
||||
parentName: mixamorig:LeftArm
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
parentName: mixamorig:LeftForeArm
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
parentName: mixamorig:LeftHand
|
||||
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|
||||
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|
||||
scale: {x: 1.0000005, y: 1.0000005, z: 1}
|
||||
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|
||||
parentName: mixamorig:LeftHandThumb1
|
||||
position: {x: 4.2914137e-17, y: 0.0474497, z: 4.1509593e-16}
|
||||
rotation: {x: 0.000006943941, y: 0.000000007450581, z: -0.0000007469207, w: 1}
|
||||
scale: {x: 1.0000004, y: 1.000001, z: 1.0000008}
|
||||
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|
||||
parentName: mixamorig:LeftHandThumb2
|
||||
position: {x: 5.8842354e-15, y: 0.043821286, z: 5.1485688e-14}
|
||||
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|
||||
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||||
m_DefaultState: {fileID: 3146301833546990540}
|
||||
--- !u!206 &-3068017917241385326
|
||||
BlendTree:
|
||||
m_ObjectHideFlags: 1
|
||||
@ -136,31 +164,6 @@ BlendTree:
|
||||
m_UseAutomaticThresholds: 1
|
||||
m_NormalizedBlendValues: 0
|
||||
m_BlendType: 1
|
||||
--- !u!1101 &-1298244156823565130
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Attack
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -8962198685448964236}
|
||||
m_Solo: 0
|
||||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0.25
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0.9013158
|
||||
m_HasExitTime: 0
|
||||
m_HasFixedDuration: 1
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
--- !u!1102 &-15266025720016467
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
@ -172,7 +175,7 @@ AnimatorState:
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: -1298244156823565130}
|
||||
- {fileID: 8030003170903696562}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
@ -210,7 +213,13 @@ AnimatorController:
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
- m_Name: Attack
|
||||
m_Type: 4
|
||||
m_Type: 9
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
- m_Name: Dash
|
||||
m_Type: 9
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
@ -229,7 +238,7 @@ AnimatorController:
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
- serializedVersion: 5
|
||||
m_Name: New Layer
|
||||
m_Name: Idle
|
||||
m_StateMachine: {fileID: 7370915347492741900}
|
||||
m_Mask: {fileID: 31900000, guid: c98e0a1421b5dfa4b8c4f99ccda45ef1, type: 2}
|
||||
m_Motions: []
|
||||
@ -250,7 +259,8 @@ AnimatorState:
|
||||
m_Name: Blend Tree
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_Transitions:
|
||||
- {fileID: -7268062303936078102}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
@ -266,7 +276,106 @@ AnimatorState:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1101 &4546495836327903971
|
||||
--- !u!1101 &4425283051192485061
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions: []
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: 3146301833546990540}
|
||||
m_Solo: 0
|
||||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0.25
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0.60526323
|
||||
m_HasExitTime: 1
|
||||
m_HasFixedDuration: 1
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
--- !u!1107 &7370915347492741900
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Idle
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -15266025720016467}
|
||||
m_Position: {x: 320, y: 110, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -4703016788543052650}
|
||||
m_Position: {x: 320, y: 190, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: -15266025720016467}
|
||||
--- !u!1102 &7783165536837786376
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Dash
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: 4425283051192485061}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: -203655887218126122, guid: 37b88d2c06e604c10a1af972849cf140, type: 3}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1101 &8030003170903696562
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Attack
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -4703016788543052650}
|
||||
m_Solo: 0
|
||||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0.25
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0.9013158
|
||||
m_HasExitTime: 0
|
||||
m_HasFixedDuration: 1
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
--- !u!1101 &8810792008142789285
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@ -288,28 +397,3 @@ AnimatorStateTransition:
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
--- !u!1107 &7370915347492741900
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: New Layer
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -15266025720016467}
|
||||
m_Position: {x: 320, y: 110, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -8962198685448964236}
|
||||
m_Position: {x: 320, y: 260, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: -15266025720016467}
|
||||
|
@ -21,16 +21,27 @@ public AnimationObject(String name, float value, Coroutine coroutine)
|
||||
|
||||
public class Animate : MonoBehaviour
|
||||
{
|
||||
private Animator _animator;
|
||||
public void initialize(Animator animator)
|
||||
{
|
||||
_animator = animator;
|
||||
}
|
||||
|
||||
List<AnimationObject> animations = new List<AnimationObject>();
|
||||
|
||||
public void AnimateState(Animator animator, string animVar, float animVal, float animationSpeed)
|
||||
public void AnimateState(string animVar, float animVal, float animationSpeed)
|
||||
{
|
||||
float t = Mathf.Clamp01(animationSpeed*Time.deltaTime);
|
||||
float newVal = Mathf.Lerp(animator.GetFloat(animVar), animVal, t);
|
||||
animator.SetFloat(animVar, newVal);
|
||||
float newVal = Mathf.Lerp(_animator.GetFloat(animVar), animVal, t);
|
||||
_animator.SetFloat(animVar, newVal);
|
||||
|
||||
//animator.Play("Attack");
|
||||
print(animator.GetCurrentAnimatorStateInfo(1).IsName("Idle"));
|
||||
//print(animator.GetCurrentAnimatorStateInfo(1).IsName("Idle"));
|
||||
}
|
||||
|
||||
public void TriggerAnimation(string triggerName)
|
||||
{
|
||||
_animator.SetTrigger(triggerName);
|
||||
}
|
||||
|
||||
/*public void AnimateState(Animator animator, string animVar, float animVal, float animationSpeed)
|
||||
|
@ -58,10 +58,12 @@ void Start()
|
||||
_camera = _cameraGameObject.GetComponent<Camera>();
|
||||
_controller = GetComponent<CharacterController>();
|
||||
|
||||
_animate = gameObject.AddComponent<Animate>();
|
||||
_playerRotate = gameObject.AddComponent<PlayerRotate>();
|
||||
|
||||
_animate = gameObject.AddComponent<Animate>();
|
||||
_animate.initialize(_animator);
|
||||
_playerAttack = gameObject.AddComponent<PlayerAttack>();
|
||||
_playerAttack.initialize(enemyLayer);
|
||||
_playerAttack.initialize(_inputManager, enemyLayer, _animate);
|
||||
_playerMove = gameObject.AddComponent<PlayerMove>();
|
||||
_playerMove.initialize(_controller, dashTrail);
|
||||
_cameraMove = gameObject.AddComponent<CameraMove>();
|
||||
@ -80,9 +82,10 @@ void Update()
|
||||
_playerMove.ApplyMovement(moveDirection, lookTarget, moveSpeed);
|
||||
_cameraMove.MoveCamera();
|
||||
|
||||
|
||||
Vector3 localMoveDirection = transform.InverseTransformDirection(moveDirection);
|
||||
_animate.AnimateState(_animator, "X", localMoveDirection.x, animationSpeed);
|
||||
_animate.AnimateState(_animator, "Y", localMoveDirection.z, animationSpeed);
|
||||
_animate.AnimateState("X", localMoveDirection.x, animationSpeed);
|
||||
_animate.AnimateState("Y", localMoveDirection.z, animationSpeed);
|
||||
|
||||
_playerAttack.Attack();
|
||||
}
|
||||
}
|
||||
|
@ -3,15 +3,21 @@
|
||||
|
||||
public class PlayerAttack : MonoBehaviour
|
||||
{
|
||||
private Animate _animate;
|
||||
private InputManager _inputManager;
|
||||
private LayerMask _enemyLayermask;
|
||||
public void initialize(LayerMask enemyLayermask)
|
||||
public void initialize(InputManager inputManager, LayerMask enemyLayermask, Animate animate)
|
||||
{
|
||||
_inputManager = inputManager;
|
||||
_enemyLayermask = enemyLayermask;
|
||||
_animate = animate;
|
||||
}
|
||||
|
||||
public void Attack()
|
||||
{
|
||||
|
||||
if (_inputManager.attackPerformed)
|
||||
{
|
||||
_animate.TriggerAnimation("Attack");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,8 +24,6 @@ public Vector3 LookTarget(float minAimDistance, float maxAimDistance, Camera cam
|
||||
|
||||
float assistStrength = Mathf.Clamp((distanceToTarget - minAimDistance) / (maxAimDistance - minAimDistance), 0f, .6f);
|
||||
|
||||
print(assistStrength);
|
||||
|
||||
targetPoint = Vector3.Lerp(targetPoint, aimTargetPosition, assistStrength);
|
||||
//targetPoint = hit.collider.transform.position;
|
||||
}
|
||||
|
@ -13,9 +13,24 @@ public class InputManager : MonoBehaviour
|
||||
public Vector2 aimInput { get; private set; }
|
||||
|
||||
public bool jumpPerformed{ get; set; }
|
||||
public bool attackPerformed { get; set; }
|
||||
public bool interactPerformed { get; set; }
|
||||
public bool sprintPerformed { get; set; }
|
||||
private bool _attackPerformed;
|
||||
|
||||
public bool attackPerformed
|
||||
{
|
||||
get
|
||||
{
|
||||
bool tmp = _attackPerformed;
|
||||
_attackPerformed = false;
|
||||
return tmp;
|
||||
}
|
||||
set
|
||||
{
|
||||
_attackPerformed = value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
private PlayerControlls _playerControlls;
|
||||
@ -79,7 +94,7 @@ private void OnJump(InputAction.CallbackContext context)
|
||||
private Coroutine _attackCoroutine = null;
|
||||
private void OnAtttack(InputAction.CallbackContext context)
|
||||
{
|
||||
attackPerformed = true;
|
||||
_attackPerformed = true;
|
||||
|
||||
if (_attackCoroutine != null)
|
||||
{
|
||||
@ -87,7 +102,7 @@ private void OnAtttack(InputAction.CallbackContext context)
|
||||
}
|
||||
_attackCoroutine = StartCoroutine(ResetButtonInput(newValue =>
|
||||
{
|
||||
attackPerformed = newValue;
|
||||
_attackPerformed = newValue;
|
||||
_attackCoroutine = null;
|
||||
}));
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user